Conquest 8.5

Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform.
LICENSE TYPE:
Artistic License 
USER RATING:
3.2/5 26
DEVELOPED BY:
Jon Trulson
HOMEPAGE:
www.radscan.com
CATEGORY:
ROOT \ Games \ Simulation
3 Conquest Screenshots:
ConquestConquestConquest
Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. Conquest project was an early predecessor to netrek.

Installation:

The simplest way to compile this package is:

1. `cd' to the directory containing the package's source code and type `./configure' to configure the package for your system. If you're using `csh' on an old version of System V, you might need to type `sh ./configure' instead to prevent `csh' from trying to execute `configure' itself.

Running `configure' takes awhile. While running, it prints some messages telling which features it is checking for.

2. Type `make' to compile the package.

3. Optionally, type `make check' to run any self-tests that come with the package.

4. Type `make install' to install the programs and any data files and documentation.

5. You can remove the program binaries and object files from the source code directory by typing `make clean'. To also remove the files that `configure' created (so you can compile the package for a different kind of computer), type `make distclean'. There is also a `make maintainer-clean' target, but that is intended mainly for the package's developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.

Last updated on May 10th, 2010

#space simulation game #real-time multiplayer game #space warfare game #Conquest #simulation #space #game

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What's new in Conquest 8.4.1i:

  • unless there is a big problem, a 'stable' official release will be
  • up next.
  • Switch to using Mercurial (hg) for source code control. I totally
  • love it compared to svn.
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