Steam Changelog

What's new in Steam Jun 15 2023

Jun 15, 2023
  • Today we’re shipping a significant update to Steam Client, with new features and improvements to the Steam Desktop experience. This includes:
  • Updated Steam Client notifications, with additional settings allowing you to choose which notifications you'll see, and where you'll see them
  • Visual and usability improvements in dialogs, menus, fonts, and colors - including screenshot manager, achievements, and more
  • An overhauled in-game overlay (accessible via Shift+Tab), with an updated design, new features, and more customizability
  • New notes functionality with rich text formatting, image pasting, and offline functionality. Multiple notes can be saved per-game, and they are accessible via the in-game overlay, desktop client, and Steam Deck
  • New pinning functionality - panels from the in-game overlay can now be "pinned" (with adjustable opacity) so they are viewable while in-game
  • Updated controller configurator is now part of the overlay when a gamepad is connected
  • Mac & Linux versions of Steam have been updated to enable hardware acceleration
  • In addition to these features, a good portion of the work we did in this update went into significant improvements under-the-hood, including changes to how we share code across Steam Desktop, Steam Deck, and Big Picture Mode.
  • OTHER CHANGES:
  • General:
  • Display an error if the user is trying to log in anonymously in the client. This mode is only supported for steamcmd.
  • Uninstalling a game no longer displays a modal dialog
  • Fixed "Manage Storage" button opening the storage settings page
  • Fix soundtrack cover art not appearing in content management panel
  • Fixed popup menus opening at the wrong DPI in multi-monitor mixed-DPI configurations.
  • Fixed some context menus opening incorrectly when the opening window is maximized.
  • Fixed in-client link to support FAQ detailing Windows 7/8/8.1 end-of-life.
  • Fixed login refresh dialog not showing in overlay when a game is launched by a second Steam session while a game is running
  • Fixed issue where viewing app properties caused the Steam client to be unusable
  • Fixed download rate limiting not working in some cases
  • Fixed error when navigating the game list with arrow keys and landing on a category header.
  • Fixed issue where clicking on store or community links in a news post within the client would not navigate to the website
  • Fixed a crash that could occur if toggling bandwidth limits while a game download is in flight, or if cloud syncs while a game download is in flight.
  • Fixed issues in sign in UI when switching between entering a Steam Guard code and entering a backup code
  • The game is ready for preload & game released spotlight in the library will no longer show for users who own the game through family sharing
  • Fixed close button on the Update News dialog starting at the top of the dialog, then moving down to the bottom when the content loaded
  • Fixed category capsules overflowing into the app details page when the window is very narrow
  • Added new Achievements popup accessible from the game details page
  • Fixed "View Updated Items" context menu items in the Downloads section for games that have updated Workshop items
  • Moved 24hr time setting from Friends & Chat to Interface
  • Stopped forcing 12-hour clock display if the user did not explicitly select the 24-hour clock. The default is locale dependent.
  • Fixed incorrect UI state when a game is purchased while the user is in a timed trial
  • Updated URL for store checkout process.
  • Added a tooltip to "Other" section in storage settings to explain what it contains
  • Fixed occasional crash when toggling a game's favorite status through the play bar on the game details page.
  • Added a setting to let a user decide whether Ready to Play should include streaming and whether the local computer should be the default in details. This defaults to true on desktop and false on Steam Deck.
  • Fixed game list unnecessarily flickering to top when selecting a game that's in a collection.
  • Fixed artwork modal sizing height based on screen width, fixes close button being off-screen on taller images.
  • Friends & Chat:
  • Fixed issue where "Invite to Play" was not available in the Friends List for some games (e.g. CS:GO)
  • Fixed issue where going idle would cause Friends & Chat to reconnect when offline
  • Fixed chat tabs sometimes overlapping window controls if a lot of tabs are open.
  • Rearranged and reworded several items on the friends list context menu to make them more clear.
  • Fixed the friend menu causing a black bar on the underlying chat or group window in some cases.
  • Improved performance of the interface in the overlay when animated Steam avatars are enabled
  • Big Picture Mode:
  • Removed support for -oldbigpicture command-line option
  • Fixed some styling issues in the Quick Access Menu > Friends List
  • Fixed some issues with notification toasts appearing in the wrong location in multi-monitor setups or with different DPI settings
  • Apply text filtering preferences in Guides in the Overlay
  • Removed soundtracks from All Collections since it has its own tab
  • Fixed an issue where two settings pages could be visible at once
  • Fixed the switching of monitors when going in/out of BPM at start up
  • Fixed overflowing friends list when sharing a screenshot
  • Expand the hitbox of buttons in the footer to make them easier to click
  • Fixed showing notifications in the Big Picture Mode game overlay
  • Improved performance of dual trackpad typing in the Virtual Keyboard
  • Fixed crash when after funding the Steam Wallet when attempting to make an in-game purchase in the Overlay
  • Fixed issue where the Main Menu and Quick Access Menu stopped working after selecting a custom startup movie
  • Any button press will now cancel the Wake custom startup movie
  • Fixed a black screen freeze when clicking on a store widget within a news post
  • Changed game invitations to show the launch option dialog instead of using the first option in the list. If the user has selected an option and asked to remember it, that option will be used instead of showing the dialog.
  • Fixed issue where selecting a group chat showed an endless loading throbber until another chat was selected
  • Added support for Mouse4 (Back) as B button in the interface
  • Fixed opening the "Reorder controllers" dialog in the main Big Picture Window when a game is running
  • Search will now return tags in addition to games. You can search for categories like "Free to Play" or individual tags like "survival" or "zombies".
  • Enabled additional toast notifications that were previously only visible in Desktop mode
  • Restored display of Special Offers in the What's New section of the home screen.
  • Fixed a navigation issue in the Quick Access Menu showing the last section, instead of the Performance section, when selecting the Battery icon in the header
  • Fixed inability to click on Steam notification toasts (eg. wishlist, comment).
  • Steam Input:
  • Increase responsiveness of the "Joystick Deadzone" visualization
  • Gyro As Joystick can now optionally output to Left Joystick
  • Fixed Gyro's Left/Right Stick Deflection Modifier not working
  • Fixed Modeshift bindings not being removable when viewing the command on the input
  • Fixed a case where hitting the "apply configuration" button before a configuration preview was loaded could select the wrong configuration
  • Fixed a case where an autosave could get lost while editing
  • Fixed the DualSense configuration preview not showing Mute button bindings
  • Fixed bug causing DualSense triggers to only read as 0/100%
  • Fixed error when viewing a configuration in the "Search" tab of the config browser
  • Added several missing Steam Link App virtual controller-specific settings to the configurator
  • Added new config export path that works while offline. In personal configuration dropdown the options are now "New Personal Save", which is this new option and "New Sharable Personal Save", which uses the existing Steam Workshop backend.
  • Filter the configuration export options based on whether the device is connected to Steam/Offline
  • Fixed some flashes when adjusting sliders in the Quick Settings section of the configurator
  • Fixed moving right in the mode settings page not jumping to the appropriate settings sub-page
  • Fixed turning off the Dual Sense Edge controller
  • Added binding listener dialog that lets you bind inputs by hitting a mouse button, keyboard key, or gamepad button
  • LED Color/Brightness Action reinstated as a bindable action. Find the Action settings inside the Game Pad tab when selecting an action binding (available on controllers with LEDs only)(except Switch Pro).
  • Fixed cases where alt-tabbing between the stand alone instance of the desktop configurator and a game would not update the in-game layout
  • Added missing inputs to the "Listen" dialog
  • Fixed a bug where repeatedly opening the configurator to the same config could cause edits to not stick
  • Fix Right Trackpad Click in the controller binding listening page being bound to Left Stick Click.
  • Ongoing rumble is now interrupted when switching away from the app that requested it.
  • Reduced maximum individual SIAPI rumble requests from 10s down to 3 seconds.
  • Fixed crash on macOS when using a PS4 controller
  • Updated Controller Summary page so that it scales better at different sizes
  • Added mouse position dialog to configurator w/ support for transparency to the game or using your screenshots for position
  • Fix rotation settings when binding Gyro to Mouse output
  • Nintendo Switch Pro and JoyCons Gyroscopes now have sensitivities that are roughly equal to all other controllers as we step toward a Natural Sensitivity Scale (i.e. real world rotations result in roughly the same in-game output, regardless of controller used). Steam Input sensitivities on SwitchPro and JoyCon configurations will be automatically updated to compensate.
  • Fixed Joystick Dead Zones in Calibration Screen triggering a controller-specific default to be used when a game was launched, instead of the value specified, if the value was less than 2048.
  • Fix for gyro Smoothing settings not updating when switching to shifted modes.
  • Fixed detection of the Steam Virtual Gamepad on macOS.
  • Gyroscope as Joystick/DPad/Buttons/Lean were using yaw correction-to-the-average-heading, causing subtle drift over time, especially in games which involved a lot of turning in one direction (driving games, flight sims). This was also used in GetMotionData (Steam Input API) affecting titles which used the sensor fusion quaternion for aiming. The correction toward the average has now been removed.
  • Deferred Sensor Fusion: Accelerometer correction (i.e. pitch correction from gravity sensors) for these modes is applied opportunistically - when the controller is rotating fast, or the controller is stationary (determined by stationary noise tolerances in the calibration page). This reduces noticeable "ouija effect" during fine aiming in our experiments. Note, none of the above gyro changes affect "Gyro As Mouse", which only uses Gyroscope readings, not Accelerometer.
  • The top allowed noise threshold for gyroscope in the Gyro Calibration page has been increased 3 fold to allow abnormally noisy gyroscopes to pass the drift correction/calibration process.
  • Steam Deck:
  • Fixed issue where a game's specific uninstall UI was not visible
  • Added support for notification types shown in the Desktop Client and Mobile app: Wishlist, Trade Offer, Steam Turn, Help Request, Major Sale, and Comment.
  • Added a bell icon to the header when there are new notifications, and a green indicator to new notifications in the notifications list.
  • Linux:
  • Fixed an issue that prevented the steam client from immediately reconnecting to the steam servers when resuming the system from sleep.
  • Fixed an intermittent crash when the OS audio server restarts.
  • Fixed a case where the per-app Steam Play compatibility tool override dropdown would not appear.
  • Fixed 'Delete Proton Files' not cleaning files that contain : in the path.
  • Fixed a crash when steam fails to connect to the pulseaudio server.
  • Added a 'Compatibility' tab to Settings where SteamPlay settings can be changed.
  • Steam will now use the system's global scale factor as configured in KDE settings. Specifically org.gnome.desktop.interface/text-scaling-factor.
  • Added a commandline switch to override the window scaling factor: "-forcedesktopscaling ".
  • Dynamically update the UI's scaling factor when the KDE system scaling setting changes.
  • Fixed issue preventing locally installed tools from being used as default steam play option.
  • Fixed issues with listing and adding flatpaks as non-Steam shortcuts.
  • Fixed Steam Linux Runtime compatibility tools not being installed to support a title in some cases.
  • Known bug: Enabling hardware acceleration on Nvidia GPUs may cause Xorg to crash. On this platform hardware acceleration is disabled by default, but it can be enabled Settings->Interface or by opting into the beta branch.
  • Known bug: dpi scaling may not work correctly when hardware acceleration is disabled.
  • Remote Play:
  • Fixed the remote player getting "host busy" dialog after the overlay is dismissed
  • Show MB/s instead of KB/s in the bandwidth rate settings.

New in Steam Mar 26 2023 (Apr 29, 2023)

  • GENERAL:
  • Added "End of Life" alert for Windows 7/8/8.1. Steam Client support for these operating systems will end on Jan 1st, 2024 at 10am. See here for additional details.
  • Fixed crash when clicking links in Compatibility Mode alert dialogs
  • Reduced CPU usage of the Big Picture Mode window
  • MACOS:
  • Added "End of Life" alert for macOS 10.11 ("El Capitan") and 10.12 ("Sierra"). Steam Client support for these operating systems will end on September 1st, 2023 at 10am. See here for additional details.
  • Fix Steam Overlay crash in some games using Metal graphics API
  • (This client was re-released a couple of hours later to fix a regression that caused some Steamworks enabled multiplayer game sessions to fail to connect)
  • (This client was re-released again to fix a crash running some games)

New in Steam Mar 16 2023 (Mar 19, 2023)

  • A new Steam client has been released and will be automatically downloaded.
  • This client update has been re-released to fix the following:
  • Fixed game beta success/failure and dropdown not updating when opting into a password-protected beta branch
  • Fixed Big Picture Mode not opening when Steam is set to launch on startup when configured as the default mode
  • Fixed a regression in ISteamHTTP talking to servers with ALPN TLS extensions but no HTTP/2 support
  • Fixed an issue with non-Steam game controller configs not loading properly
  • Fixed an issue where switching games in the controller configurator could show data for the previous game after making an edit
  • LOCAL NETWORK GAME TRANSFERS:
  • Added new feature that allows Steam users to copy existing Steam game installation and update files from one PC to another over a local area network, without having to download and install from a Steam content server on the internet. This reduces internet traffic and can speed up installs or updates.
  • Steam users have control over who files can be sent to: self only, friends only, or everyone. The default setting is self only.
  • More info about this new feature can be found here
  • GENERAL:
  • Added UI that temporarily replaces the "What's New" section of the Library when pre-purchased games are available to pre-load or install and play
  • Added UI at startup for account selection
  • Added a "sign out" option to the main menu that removes credentials for the signed in account from the machine
  • Fixed a crash when the OS is notifying Steam that it should shutdown
  • Improved performance of games when using Steam Workshop APIs
  • Refreshed the profile games page with a new style and improved performance
  • Fixed crash for some uses of %command% in shortcut launch options
  • Fixed quotes surrounding shortcut exe and paths
  • Fixed "Steam Library Folder" dialog showing in Downloads settings
  • Fixed soundtrack cover art, artist, and track information not appearing in Additional Content section of app details
  • Fixed some actions that should have opened external applications, such as a URL in your default browser, that were instead doing nothing
  • Fixed a crash loading the standalone controller configurator
  • Fixed another issue blocking download of precached shaders
  • BIG PICTURE MODE:
  • Improved performance in Big Picture Mode when using Nvidia GPUs
  • Fixed issue where the old BPM on-screen keyboard would appear at the same time as the new BPM virtual keyboard
  • Fixed issue where user could not re-enter a context submenu after backing out of it
  • Fixed issue where incoming chat messages would not be delivered properly while in-game
  • Reduced flashing in background when scrolling through games on home screen
  • Game invites in the Quick Access Menu will now default to opening a context menu to accept the invite rather than navigating to the chat tab and having to hit "Accept" there.
  • Added ability to retrieve Steam Runtime System Information for Linux devices
  • Improved UI responsiveness when reconnecting to Steam
  • Fixed the appearance of jumbled UI that could happen for a second or two when starting Steam
  • Removed unclickable area at bottom of the library
  • Fixed the ability to rename collections, which was instead being interpreted as navigating the app grid
  • Added "Turn Off Steam Link" to the Big Picture power menu
  • Fixed crash when in a voice chat
  • Fixed crash when authorizing a microtransaction purchase in the overlay
  • Fixed the Play button stealing focus when a game is launching
  • Fixed "Find games to play with friends" not working in Big Picture Mode
  • Constrain the width of settings, chat, and other non-grid based views when on larger monitors
  • Fixed the screen remaining blurred after a "What's New" post was dismissed
  • Fixed some issues where a game window was not focused properly after launching it on Windows 10 or 11.
  • Fixed an issue where Steam was not focused properly after exiting a game
  • Fixed misalignment of loading throbber after logging in.
  • Fixed universal search not applying mature content filtering preferences
  • STEAM INPUT:
  • Added support for the Sony DualSense Edge controller including support for remapping of the rear buttons.
  • Added a loading throbber when waiting on Steam Cloud to update
  • Improved the latency of querying the workshop in the Configuration Browser and fix issues with configurations popping-in or opening the wrong tab because results weren't fully received
  • Added a loading throbber that shows while the Configuration Browser workshop query is running
  • Fixed PS5 edge settings leaking into PS5 controller
  • Fixed Steam Link app mobile touch gyro not working
  • Fixed crash exiting deadzone visualization
  • Fixed the physical input visualization only looking at the first connected controller
  • Fixed rumble for Nintendo Joy-Con controllers
  • Added support for the Razer Wolverine V2 controllers
  • Added the ability to reset the device input mapping in new Big Picture
  • Added the ability to install and uninstall the Windows Xbox Enhanced Features driver to the new Big Picture controller settings
  • Updated the Windows Xbox Enhanced Features driver with the following changes:
  • Added support for Xbox Series X controllers connected via the Xbox Wireless Adapter
  • Fixed delay detecting hotplugged USB controllers, occasionally causing duplicate controllers in Steam
  • Fixed interference with the Victrix Control Hub after the driver has been uninstalled
  • Fixed Logitech F310 controller input on macOS and Linux
  • Added mapping for DualSense Edge Wireless Controller on Linux (note that advanced feature support require Steam to be able to access the /dev/hidraw* devices)
  • Fixed unintended inversion of Gyroscope Roll Axis on Steam Deck
  • Added some optimization around DualSense adaptive trigger effects interaction with the Bluetooth stack
  • STEAM DECK:
  • Move advanced HDR options to Developer Settings
  • Streamable games are now included in the "Ready to play" game filter, though the default action is still to install them locally.
  • Fixed a bug preventing some Demo apps that store files under the full-game App ID from uploading to Steam Cloud from Steam Deck devices
  • Stop prompting users to register for Steam Deck rewards if they have chosen the "Ignore Forever" option
  • Fixed some transparency issues with the background in the in-game overlay.

New in Steam Feb 9 2023 (Feb 13, 2023)

  • GENERAL:
  • Reverted back to old Game Info dialog that is accessible from the Friends List
  • Reduced startup time for users with tens of thousands of games in their library
  • Fixed a cause of Steam library, chat and Big Picture Mode browser windows showing all black or not rendering.
  • Fixed crash when opening Steam store
  • Fixed crash on startup when an internal Steam browser window fails creation
  • Fixed Steam library becoming unusable after applying a controller configuration
  • BIG PICTURE MODE:
  • The Virtual Keyboard in the Overlay now remembers its last position
  • Added F11 as a hotkey to toggle between windowed and fullscreen
  • Added alt-enter as a hotkey to exit Big Picture Mode
  • Added fast jump by letter to BPM library
  • Added settings for initial location to show keyboard on desktop and in Steam overlay
  • Added settings option to enable/disable UI sounds
  • Removed UI that prompted users if they wanted to participate in the Steam Deck Verified program when in normal BPM
  • Report a Bug in the Quick Access menu now links to the Big Picture discussions instead of the Steam Deck discussions
  • Fixed Chord Hint Screen remaining shown after holding the guide button to turn off a controller in some scenarios
  • Fixed Big Picture Mode window not re-opening from double-clicking or selecting system tray menu options
  • Fixed Big Picture Mode window not displaying properly due to web GPU acceleration being disabled
  • Fixed issue where exiting Big Picture Mode would log out of Steam Chat
  • Fixed small movement of Virtual Keyboard when pressing shift in some themes
  • Fixed Control-1/Control-2 hotkeys not working on Linux
  • STEAM INPUT:
  • Fixed some inputs not showing up for the Steam Link App Touchscreen controller
  • Fixed several instances of Left Bumper/Trigger glyphs having the wrong background image
  • Fixed issue where a Team Fortress 2 Steam Controller startup sound was missing
  • Fixed some issues with Nintendo switch gyro drift calibration

New in Steam Jan 31 2023 (Feb 3, 2023)

  • GENERAL:
  • Replaced launch option dialog with new UI that includes a checkbox to remember the user's selection - this selection can be changed in game properties
  • Changing download regions no longer requires restarting the Steam client
  • Further optimizations to load times for users with large game libraries
  • Fixed intermittent browser crash when closing Update news dialog
  • Fixed the controller settings tab not showing up in the game properties menu
  • Fixed DLC hover on game details page being cropped
  • Fixed several issues related to popup dialogs being sized incorrectly
  • Fixed issue with duplicate streaming dialogs appearing on Mac & Linux
  • Fixed background images on a collection on the app details page not being clipped correctly
  • BIG PICTURE MODE:
  • New Big Picture Mode has been made the default experience. For compatibility purposes, old Big Picture can be accessed by using the command-line option "-oldbigpicture". Note that this functionality will be removed in a future update.
  • Added support for switching the primary monitor on Windows in Settings -> Display -> Preferred Display
  • Added an option to start in windowed mode under Settings => Display => Big Picture Mode => Windowed
  • Added pinned notifications for new inventory items, trade offers, async game turns, moderator messages, offline chat messages, and help request replies in Quick Access > Notifications
  • Added up/down cursor keys to onscreen keyboard, press shift then left/right cursor to use
  • Added ability to move the standalone & overlay keyboard
  • Added option to turn off controllers when exiting BPM
  • Added setting for controller idle > turn off timeout
  • Added a quick guided tour for new Big Picture
  • Added notification when a Xbox controller is plugged in, but the Guide button is disabled (which prevents bringing up the Steam main menu and other functionality like chords)
  • Allow onscreen keyboard to be activated while in New Big Picture Mode and Steam window is not focused
  • Implemented Steam Controller dongle pairing
  • UI Digital Navigation Key Repeats are faster
  • Show icons for partial/full controller support, VR Support, or Mouse & KB only support in Library when a game portrait is focused or hovered
  • Center the navigation column in the Overlay vertically to match the rest of the main menu
  • Detect focus shifting away from the BPM window faster and reduce instances of navigation going to BPM after starting a game
  • Cursor is now hidden when in gamepad-navigation mode in Big Picture
  • Various fixes to make the UI scale better in higher resolutions
  • Fixed some issues completing purchases through some payment providers
  • Fixed a rare crash exiting BPM
  • Fixed a case where disconnecting a controller while navigating would not cancel repeating movements
  • Fixed the new Big Picture Mode overlay being incorrectly sized when the monitor is set to display scaling other than 100%
  • Fixed overlay scaling when resizing game window
  • Fixed issue where a browser opened by a game was sticking around after closing the overlay
  • Fixed launch options dialog not closing when cancelling game launch
  • Fixed issues w/ digital navigation getting stuck on text boxes when using a physical keyboard
  • Fixed some issues using the virtual keyboard Paste button outside of a web context
  • Fixed issue where the virtual keyboard would continuously be made visible after exiting a game
  • Fixed issue viewing the hardware survey web page after submitting results
  • Fixed the "Start in Big Picture Mode" setting not updating
  • Fixed issue opting in to some game beta branches
  • Fixed Big Picture window being incorrect size when moving it to a different display with win+shift+arrow key
  • Fixed problem where setting certain library filters in Big Picture Mode could cause those games to become hidden when switching back to desktop
  • Fixed an issue with detecting game windows on Linux
  • Fixed "a" and "c" keystrokes on the app details page triggering an animation
  • STEAM INPUT:
  • Controller configuration browsing screen can now preview configurations and the selection processes now previews then applies instead of directly selecting the configuration
  • Added a search tab to the controller layout browser screen
  • Added direct navigation to controller inputs and modes from the preview screen
  • Added upper grips as an option for mode shifts
  • Added support for the Armor-X Pro gamepad in PS4 mode
  • Added a specific XBox Elite layout preview page
  • Added a specific Switch Pro layout preview page
  • Added support for the ThrustMaster eSwap PRO Controller Xbox
  • Show controller settings in app properties game for non-Steam games
  • Gyro Calibration Rework: Calibration Calculates an anti-drift value as normal, but also records Gyro and Accelerometer noise while stationary, so that Always-On Auto Calibration (toggle to enable) is more discerning, and should only recalculate anti-drift when on a stable surface
  • Controller configurator now groups commands if they are attached to the same input
  • Changed controller mode sliders to default to larger step sizes that match the old BPM interface and added footer button to switch to "fine adjustment" mode with smaller step sizes
  • Reworked the layout of the mode settings page to show more content
  • Generate Steam Input API origins for some virtual menu modes that were missing them
  • Handle errors better and fix some cases where configs would no longer load
  • On larger screens combine the keyboard and numpad tabs of the choose binding screen
  • Remember the last active tab in the choose binding screen and open to that instead always using the tab w/ the current binding value
  • Improved Layout Preview for Nintendo Switch Joycon Left/Right/Pair
  • Filtered Mode Shift button options to only show available buttons based on the controller type
  • Nintendo Switch SL/SR buttons now show up as Bumpers for single Joycons or Grip buttons for a JoyCon Pair
  • Joycon individual/pair Gyro now displays and functions properly
  • Fixed an issue with the Joystick Deadzone sliders having delayed input
  • Fixed an issue w/ enabling Gyro for Switch controllers
  • Fixed long delay at startup when the Razer Huntsman Elite keyboard is plugged in
  • Fixed the Logitech G29 controller showing up as a gamepad instead of a wheel
  • Fixed the XBox layout preview page layout having some incorrect items and missing others
  • Fixed issue where Steam Controller joysticks would have unintended input during Steam Button chords
  • Fixed long delay at startup when Razer keyboards are connected
  • Fixed crash with games that use "Windows Gaming Input"
  • Fixed issue w/ Joystick Deadzone visualization not updating
  • Fixed some cases where some languages could have text overflow in choose binding screen
  • Fixed chord activator options for XBox and XBox Elite controller types
  • Fixed Capture button icon not being displayed for Joycon Pair
  • Fixed the Switch Pro Layout Preview not showing the gyro
  • REMOTE PLAY:
  • Fixed audio crackling and loss when streaming from Linux
  • LINUX:
  • Fixed a crash on Linux in libaudio
  • Fixed crash when taking screenshots through the overlay
  • Fixed closing non-Steam shortcuts via the overlay when two or more are running
  • Fixed some errors causing the Library not to render properly

New in Steam Dec 15 2022 (Jan 27, 2023)

  • New Big Picture Mode:
  • Fixed gamepad focus issues in Steam store
  • Fixed footer buttons sometimes not appearing in Steam store

New in Steam Dec 1 2022 (Dec 5, 2022)

  • A new Steam client has been released and will be automatically downloaded.
  • GENERAL:
  • Fixed display of the Update News and other popup dialogs w/ GPU accelerated rendering disabled
  • Fixed size of content in Update news dialog when running with Windows text scaling >100%
  • STEAM INPUT:
  • Steam Input:
  • Change the "add command" and "add subcommand" options to take you directly to the binding screen
  • Fixed an issue introduced in a recent update to the old Big Picture configurator causing the names of new virtual menu bindings to be displayed incorrectly
  • Fixed controllers being treated as Xbox One controllers by default when defining their layout
  • Fixed the L3/R3 buttons not being detected for some third party PS3 controllers
  • Added Left and Right Stick Deflection as an option for Gyro Activation Buttons. Stick deflection is no longer considered a part of "Touch" (Cap Sense) on SteamDeck.
  • Fixed rumble for Switch Pro Controllers attached over USB
  • New Big Picture Mode:
  • Fixed display of the new Big Picture Mode window with w/ GPU accelerated rendering disabled
  • Added confirmation dialogs for the power menu options to restart and shutdown your PC
  • Fixed a case where switching Virtual Menus w/ an action set, layer, or modeshift could cause them to stop working in the new Big Picture Mode overlay
  • Fixed crash when touching gift or new inventory item notification
  • Fixed "show password" toggle to show/hide the password
  • Fixed On Screen Keyboard no longer showing when requested by the game or Proton
  • Fixed an issue where context menus would not properly highlight focused items
  • Fixed crash when exiting a 1-on-1 voice chat
  • Fixed an issue where notification toasts would fail to appear
  • Remote Play:
  • Fixed getting the wrong personalization (colors, etc.) for streaming PS4 controllers
  • Fixed streaming Bluetooth controllers not turning off
  • Linux:
  • Fixed overlay causing crashes on some native games (Borderlands 2)

New in Steam Nov 17 2022 (Nov 17, 2022)

  • New Big Picture Mode:
  • Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time.
  • General:
  • Reduced client startup times for users with large game libraries
  • Fixed issue where launching a game would take longer to start if there was no network connection
  • Fixed VR flags not showing up in app details for some games
  • Center the popup controller configurator window when viewing controller layout
  • Fixed circular download progress indicator being broken in game entry list
  • Fixed downloads page crashing when starting in offline mode
  • Downloads page now properly responds to online/offline status
  • Updated “Steam News” popup dialog (again)
  • Sign In:
  • Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter
  • Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password
  • Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling
  • Fixed an edge case in handling of invalid cached credentials affecting reauthentication
  • Fixed issue with sign in refresh UI when the user had already signed in once during the current session.
  • Steam Input:
  • Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch".
  • All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games.
  • The Xbox extended features driver has been updated for Windows 11
  • Fixed hang when the Amazon Luna controller rumbles on macOS
  • Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe
  • Remote Play:
  • Fixed occasional long hitches during Windows desktop capture
  • Fixed glyphs for third party Nintendo controllers while streaming
  • SteamVR:
  • Fixed issue that caused some OpenXR app images to not appear properly in SteamVR

New in Steam Oct 19 2022 (Oct 19, 2022)

  • Note: This update was re-released later in the day on October 18th to help reduce the number of server calls made by the client.
  • Library:
  • Added a section to display a rollup of new DLC and other game content that has been released since you last visited a game's library page. Once visible, this section will automatically hide after a short period of time.
  • Rebuilt how featured game news is displayed on library game pages. It is now displayed as a featured post at the top of the activity feed to improve readability and reduce the required work for game devs. The entry is shown for a short period of time before returning to its chronological spot in the activity feed.
  • Updated the presentation of the new DLC added to your account section on library game pages.
  • Changed how major updates are displayed in the library activity section to make them easier to find.

New in Steam Oct 6 2022 (Oct 7, 2022)

  • A new Steam client has been released and will be automatically downloaded.
  • Sign In UI:
  • Updated sign in UI look and feel
  • Games to Play Together:
  • Allow friend search by nickname or persona name
  • Include free to play games that have been played by the friend in Games to Play Together filters
  • Fixed issue with “Find Games to Play with Friends” showing games that your friend is sharing with you
  • Library:
  • Fixed text display cropping issue with library filter tags
  • Steam Cloud:
  • Fixed showing “Cloud Sync Failure” dialog on game launch when in Offline mode
  • In-Game Overlay:
  • Improve overlay responsiveness in some edge cases for users with large friends lists or large numbers of incoming friends requests.
  • Remote Play:
  • Fixed rare cases of keyboard input arriving out of order

New in Steam Sep 21 2022 (Sep 23, 2022)

  • Games to Play Together:
  • You can now add Friends as a filter under Advanced Filtering in your Library. It will show games you have in common.
  • Right-click on any user in Chat or your Friends List to Find Games to Play Together and it will auto-populate your filter while also applying the Multiplayer tag.
  • Right-click a Group Chat header to do the same with smaller group chats or voice channels (8 members or less)
  • General:
  • In-game purchases on Mac and Linux will now use the updated purchase approval dialog
  • Reduced network usage at startup
  • Fixed issue causing games which are currently updating to not change to playable when going into Offline Mode unless Steam is restarted
  • Fixed link to downloads page not appearing at client startup if no downloads are ongoing
  • Fixed input of characters using AltGr on Windows in the Steam Login dialog and Steam Chat and web browsers in the Steam Overlay
  • Fixed community broadcast pop-out and closing of the mini-player view
  • Fixed client update dialog sometimes failing to display update notes
  • Updated embedded Chromium build in Steam to 85.0.4183.121
  • Remote Play:
  • Greatly improved capture performance in Vulkan games
  • Fixed Remote Play launch hanging when the remote game had a cloud sync pending
  • Fixed black screen when streaming to a Linux computer
  • Steam Input:
  • Steam no longer ignores PS4 controllers when DS4Windows is running, allowing DS4Windows to remap them normally
  • Added support for the Hori Fighting Stick α
  • Added support for Kinvoca Joy-Cons controllers
  • Default the names of generic gamepads to the device name reported over USB
  • Fixed not being able to press the mic button on PS5 controllers
  • Fixed displaying the name of Nintendo Online NES controllers
  • Fix an issue where Switch controllers could show up w/ a duplicate device
  • Fixed issues w/ Alt-Tabbing via Guide Button Chords
  • Added experimental support for PS3 controllers on macOS
  • Bring various bug fixes from the Steam Deck beta branch to fix those while streaming from the Desktop client
  • FlickStick Upgrade (inherited from CS:GO)
  • New angle snapping options for initial Flick-Turns (None, 180, 90, 60, 45, Forward Deadzone Angle).
  • Tunable Forward Deadzone Angle.
  • Rapid consecutive Flick-Turns will be fully respected (the previous Flick-Turn was interrupted in the last version)
  • Flick-Turn Duration becomes a tunable smoothing factor (low pass filter), instead of a fixed duration. The time to complete a turn is relative to the size of the angle being turned.
  • Flick-Turn is smoothed based on how far the stick is thrown past the inner deadzone, for a less "surprising" Flick-Turn threshold.
  • Sensitivity Setting becomes "Pixels Per Revolution" (This setting was previously pixels per half revolution).
  • Sweep rotation sensitivity and smoothing can be tuned independent of Flick-Turn.
  • More gradual rotation when stick is partially-thrown
  • Steam Overlay:
  • Fixed web browser crash when loading certain blank URLs
  • macOS:
  • Fixed incorrect placement of "Restore Window" button when client window is maximized
  • Linux:
  • Fix entering characters in Steam Overlay that use an AltGr key sequence

New in Steam Aug 19 2022 (Aug 20, 2022)

  • Steam Library:
  • Fixed library crash when opening certain game news items
  • Fixed a library pause when a new screenshot is taken for a game with a large number of screenshots
  • Steam Cloud:
  • Fixed persistent “Steam Cloud out of date” message for some apps which do not have Steam Cloud fully enabled
  • Steam Input:
  • Improved support for the Nintendo Online classic controllers
  • Added support for Nintendo Joy-Con controllers, both individually as a mini-gamepad and combined into pairs
  • Remote Play:
  • Fixed a rare freeze when using the on-screen keyboard in the controller overlay
  • Fixed left and right thumbstick movement leaking through to the remote side when using a PS4 controller in the controller overlay

New in Steam Jul 26 2022 (Aug 3, 2022)

  • GENERAL:
  • Fixed resource usage of chat and web browser in Steam Overlay when hidden
  • Fixed playback of certain game preview videos in Steam Client
  • Fixed a case where Steamworks API calls could be briefly blocked by Steam client log file operations leading to micro-stutter in some games under very specific situations
  • Fixed the Steam Overlay not working with Vulkan 1.3 applications
  • Fixed crashes with Vulkan games using VK_EXT_graphics_pipeline_library
  • STEAM CLOUD:
  • Fixed issue causing some users to be unable to disable Cloud Sync for their account.
  • Fixed for app launch stall if there are sync conflicts but Cloud Sync is disabled for the game or account
  • STEAM INPUT:
  • Added support for Nintendo Online classic controllers
  • Added support for the Qanba Obsidian and Dragon Arcade Joysticks
  • Added support for the HORI Fighting Stick mini 4
  • Show firmware update dialog for DualSense(tm) Wireless Controllers on Windows
  • Enable improved rumble emulation on DualSense(tm) Wireless Controllers with updated firmware
  • Fixed the "Your other games" section in the desktop version of the configurator not showing results
  • Fixed incorrect controller configuration loading when starting a Remote Play stream
  • REMOTE PLAY:
  • Fix showing incorrect Steam Cloud Sync Failure for remote games
  • MACOS/LINUX:
  • Fixed resource usage of chat and browsers when Steam client is minimized/closed
  • MACOS:
  • Fixed Steam Overlay not displaying in some Metal games
  • LINUX:
  • Fixed Steam Overlay "Force Quit" not working for some native Linux games
  • Fixed some games being unable to create desktop shortcuts
  • Fixed the Steam client triggering "split lock" warnings

New in Steam May 28 2022 (Jun 3, 2022)

  • A new Steam client has been released and will be automatically downloaded.
  • Remote Play:
  • Greatly improved desktop capture quality on Windows, now supporting variable framerates
  • Fixed crash on Windows when the stream resolution is changed
  • Fixed streaming connections failing after Steam has been restarted
  • Fixed Remote Play Together dialogs occasionally not resizing correctly
  • Fixed color quality when streaming from Linux to Steam Deck
  • macOS/Linux:
  • Fixed game install/update failing for Steam libraries installed on a filesystem that does not support preallocation (e.g. ExFAT, FAT32)

New in Steam May 21 2022 (May 22, 2022)

  • GENERAL:
  • Improved client reconnection logic to prevent excessive reconnect attempts and to prevent synchronized reconnects among different clients
  • Fixed a crash at startup on machines with certain older video drivers
  • LIBRARY:
  • Fixed flickering in activity feed on app details page when clicking on the same game in the game list

New in Steam May 14 2021 (May 17, 2022)

  • GENERAL:
  • Fixed Steam Chat, game properties and certain other browser popup windows not rendering initially on Windows
  • Updated currency format of wallet balance in Russian ruble and South African rand
  • Improved currency formatting in a few places including the Steam Wallet balance display to better match the way those currencies are displayed on the store
  • LIBRARY:
  • Greatly improved performance when opening app details for games with lots of DLC, like Rocksmith 2014
  • Fixed mini-profiles not showing on hover in Friends Who Play section
  • Added Steam Deck compatibility options to dynamic collections
  • STEAM CLOUD:
  • Fixed failing to backup/restore game files on user change or app-compatibility change in some cases where the game file location and the Steam backup location are on different volumes
  • Fixed case when a local file timestamp changes, but the file itself is unmodified, so that we don’t create a file conflict unnecessarily
  • Fixed condition causing unknown file timestamps in Cloud Conflict dialog, and fixed the dialog to display “Unknown” in any remaining cases where the timestamp isn’t available
  • Fixed sync error for games which have converted Cloud-saved files into directories
  • Fixed Cloud sync for some games with slightly malformed cross-platform Steam Cloud sync settings
  • Fixed to no longer leave game saves in place from previous Steam users for most games that use the AutoCloud feature. This behavior was considered the safest path, however it gave the appearance that game files were getting shared/colliding between Steam accounts. Now, those files will be moved (instead of copied) to the safe local backup location Steam uses when the account changes.
  • STEAM OVERLAY:
  • Fixed corruption on some Vulkan applications on Intel Xe GPUs
  • REMOTE PLAY:
  • Open the on-screen keyboard if the game calls the ShowGamepadTextInput() Steamworks API while streaming to Steam Deck
  • STEAMNETWORKINGSOCKETS:
  • Fixed a bug causing servers using FakeIP to not be listed in the server browser
  • Fixed a bug which could cause poor performance and asserts if packet loss was extremely high
  • LINUX:
  • Fixed an issue where updating graphics drivers would re-download media pre-caching files
  • Fixed the file picker extension filters not appearing when selecting Library custom art
  • Fixed adding non-Steam shortcuts with spaces in the path
  • Added home and mounted drive paths to the file picker quick bar
  • Added the ability for the file picker to remember the previous location when selecting Library custom art

New in Steam Mar 14 2021 (Mar 17, 2022)

  • Remote Play:
  • Fixed washed out colors streaming D3D9 games
  • Library:
  • Fixed some game launches becoming stuck due to Cloud sync error dialogs not being shown
  • Added the '+' back into the Create New Collection button

New in Steam Mar 9 2021 (Mar 10, 2022)

  • General:
  • Fixed missing or non-localized text in some dialogs
  • Fixed occasional crash when navigating to collections in the library
  • Fixed display of pending gifts in notification menu
  • Steam Input:
  • Fixed PS4 controllers on macOS
  • Fixed Bluetooth Steam Controllers when Xbox Extended Feature Support is enabled
  • Remote Play:
  • Fixed streaming from a Windows PC to a Mac
  • Linux:
  • Fixed steamwebhelper crashes on certain installs

New in Steam Mar 4 2021 (Mar 7, 2022)

  • LIBRARY:
  • Added cloud status to game details screen
  • Game list will now show cloud status icon and progress % for app when syncing / cloud error
  • Game details screen will now show disk space required for games that are not installed
  • Fixed screenshots not showing up for non-Steam games
  • Fixed shelves and viewing collections imported from tags containing percent symbols (%)
  • STEAM CLOUD:
  • Fixed file conflict that can result from the first time playing some games on a device that has existing Cloud files from another Steam user
  • Added sync status to App Details page in Library
  • Added manual retry of Cloud sync for an app by clicking the above status if failed
  • If disconnected from Steam on game exit, queue sync for next time we re-connect
  • Fixed to properly track file changes for games which use AutoCloud when playing offline
  • Improve game launch process when offline (remove most instances of long timeouts)
  • Updated sync failure / conflict dialogs
  • STEAM INPUT:
  • Fixed loading custom controller names, PS4 lightbar, and other per-controller preferences
  • Fixed PS4 controllers not working over Bluetooth when Xbox Extended Feature Support is enabled
  • Improved handling of changes to controller calibration, rumble on/off settings, etc when offline
  • Enabled gamepad support for the ASUS ROG Chakram mice
  • REMOTE PLAY:
  • Fixed controller connection issue with Remote Play Together on Windows
  • Fixed Steam clients occasionally not reconnecting to each other after being restarted
  • Don't automatically try to stream games from Steam Deck if they are available
  • Game controller input is paused while the streaming client is not focused
  • SteamNetworkingSockets:
  • Fixed a bug preventing a client from making a second P2P connection to the same server
  • Shader Pre-Caching:
  • Fixed games using proton to always download shader caches immediately when installed
  • Fixed to ensure that stale shader cache data is deleted on GPU/driver changes

New in Steam Jan 16 2021 (Jan 31, 2022)

  • Steam Input:
  • Fixed XINPUT_KEYSTROKE input for Steam Input controllers
  • Fixed an issue where Victrix Pro Fight Sticks could lose input after rebooting the PC
  • Linux:
  • Fixed downloads failing on some systems due to max open file descriptors too low
  • SteamNetworkingSockets:
  • Fixed a bug with long-running clients such as dedicated servers having P2P connectivity problems due to using an expired certificate

New in Steam Dec 16 2021 (Dec 18, 2021)

  • Library:
  • Fixed game images being truncated by a couple of pixels in shelves and collections
  • Steam Cloud:
  • Fixed issues related to switching between two apps that use shared cloud storage, such as Terraria and tModLoader
  • Fixed issues with library storage of collections and shelves caused by frequent deletion and regeneration of collections and shelves
  • Avoid overly-aggressive reconnection attempts after server resets
  • Steam Overlay:
  • Fixed Steam Overlay not rendering for some DirectX 12 games.
  • Steam Input:
  • Fixed "Controller Configuration" not showing up in the Manage Game context menu
  • Fixed Unity games not seeing controllers at startup
  • Remote Play:
  • Greatly improved VAAPI hardware decoding on Linux
  • Fixed touch control settings not being saved in the Steam Link app
  • Shader Pre-Caching:
  • Fix a crash triggered by having a large number (>64k) of cache files
  • Linux:
  • Updated linux runtime 'scout' to 0.20211207.0: add support for webp in SDL2_image
  • Fixed the starting directory sometimes being incorrect when launching devkit titles
  • Cleanly report an error if a devkit title is configured without a command line

New in Steam Oct 22 2021 (Nov 24, 2021)

  • General:
  • Fixed intermittent steamwebhelper crash
  • Steam Input:
  • Fixed rare crash when loading controller configs

New in Steam Oct 13 2021 (Oct 15, 2021)

  • General:
  • Fixed Library being unresponsive after startup on machines with thousands of installed games
  • Fixed some incorrect URLs used for game news links
  • Downloads:
  • Fixed issue causing error such as: "appmanifest_570.acf / Disk write error"
  • Linux:
  • Fixed checking for execute privileges when picking a Steam Library folder location

New in Steam Oct 6 2021 (Oct 7, 2021)

  • General:
  • When Steam detects a game file has been corrupted, it will now try to reuse as much of the corrupted file as possible to save bandwidth when downloading correct data for that file
  • Fix bug causing slow reconnect to Steam after resuming from a system suspend
  • Remote Play:
  • Automatically install the audio drivers on Windows when streaming starts if needed, pass -skipstreamingdrivers on the command line to disable them
  • Pipewire desktop capture available on Linux, launch Steam with the -pipewire command line option to enable
  • Fixed Linux games seeing multiple controllers when Steam controller configuration support is enabled
  • Fixed Linux clients not getting any controller input once streaming starts
  • Fixed using multiple PS5 controllers connected via the Steam Link app
  • Steam Cloud:
  • Fix infinite retry loop for failed background file downloads
  • Increased the allowed upload time to enable transferring large save game files for users who have limited upload bandwidth
  • Linux:
  • Reduced sizes of Vulkan pre-caching datasets by splitting and versioning them according to Proton versions and graphics driver capabilities. As a result, the datasets will start from scratch after updating.

New in Steam Sep 17 2021 (Sep 21, 2021)

  • General:
  • Stop automatically navigating to the game details page when starting a game
  • Fix occasional black screens or errors in the library when launching a game through the Play button in the store or a shortcut.
  • Fix black screen in move app content dialog in case no available other drive was found
  • Menu items View/Library and Games/View Games Library will now navigate to the library home page instead of just switching back to the library tab at whatever position the user was previously.
  • Downloads:
  • Fix "remove from queue" button on scheduled items not updating the lists to indicate that the item has been moved to unscheduled.

New in Steam Sep 13 2021 (Sep 15, 2021)

  • Library:
  • Stop displaying a demo banner in the header for certain titles that are not demos.
  • Linux:
  • Scout runtime 0.20210906.1:
  • Improve compatibility with deprecated environment variable setting SDL_AUDIODRIVER=pulse (steam-runtime#452, steam-runtime#459)
  • Use readlink -f instead of realpath for better compatibility with Ubuntu 14.04
  • Improve handling of OSs that do not install zenity
  • Heavy runtime 0.20210907.0:
  • Add libcups.so to the runtime (steam-for-linux#8031)
  • Steam Input:
  • Fix an issue with analog controls in Dynasty Warriors 9

New in Steam Sep 9 2021 (Sep 10, 2021)

  • New Downloads Page:
  • The downloads page in the Steam client has been replaced with a new implementation and has been visually redesigned for clarity and ease of use.
  • When a game/update is actively downloading it will now display the total progression completed for the download or update. Previously the progress bar would only display the downloading content progress but not the disk allocation process which would make an update to appear completed when it was not.
  • Any partially completed downloads/updates in queue now will show a faded progress bar and percent completed next to it to clearly display its current state.
  • A new (i) icon next to the game's title will reveal a tooltip displaying the types of content that is included in that update. Types consist of: Game Content, Downloadable Content, Workshop Content, and Shader Pre-caching. This icon only appears if the update is not solely game content.
  • The download queue is now fully reorderable using drag and drop.
  • The context menu for the actively downloading item now includes an option to launch the game when the download is complete and an option to suspend download throttling (if enabled) for the duration of that download.
  • The "View News" button is now a "Patch Notes" link that will open an overlay to the most recent relevant patch notes for the game. This will only display for games that have entered patch notes into the new event system. The patch notes link will only show up on updates, not fresh installs. For workshop updates, a page of subscribed items ordered by update date can be accessed by selecting "View Updated Items" from the context menu.
  • Storage Management:
  • The storage management section in the Steam client has been replaced with a new implementation.
  • Updated Steam library folder UI for easy content management across multiple drives
  • Allow mounting library folders on read-only drives
  • Allow removing empty library folders on fixed drives
  • Library:
  • Updated Steam library folders dialog to better manage various game content installed on your drives
  • Game counts in various places in the UI will no longer include Tools unless the Tools filter is selected in the left column.
  • The Recent Friend Activity shelf has been removed.
  • Fixed some errors for users whose account name was the maximum length.
  • Fixed duplicate events appearing in the app detail activity feed
  • Added "Patch notes" and "View subscribed items" to context menu on downloads page for items for which those options are relevant
  • Removed demo banner on hero image for some things that are not demos
  • Fixed a library crash when right clicking on certain kinds of multiple selections in the game list
  • Streamline new library folder creation during game install
  • When starting a tool (like SteamVR), do not automatically navigate to its details page
  • Change display of bits per second from "b/s" to "bps"
  • Friends List:
  • Fixed issue with the Friends List not loading correctly
  • Fixed group chat notifications dialog being scaled down within the window
  • General:
  • Replaced taskbar notification area icon for Windows
  • Fixed “Uninstall Game” dialog blocking UI in case app is still downloading
  • Fixed crash when attempting to delete some screenshots from the Steam Cloud
  • Improved support for OpenXR applications.
  • Remote Play Together:
  • Fixed remote player's controllers not being detected or not getting input if they connect while the Steam overlay is up
  • Fixed crash when closing Steam after using streaming or remote play together
  • Fixed being unable to stream a game if it needs updates
  • Fix loading / saving settings for users with non-ASCII characters in their name
  • Steam Cloud:
  • Fixed a sync issue due to one client running without a connection to Steam when files are changed from another client
  • Steam Input:
  • Further reduced CPU usage of Steam Input, especially in Steam Input API games
  • Added support for the current set of PowerA Xbox Series X controllers
  • Fixed handling Xbox Series X controllers when Xbox Extended Feature Support is enabled
  • macOS:
  • Fixed Steam Overlay displaying at wrong resolution in some games
  • Fixed incorrect identification of current OS version as "Catalina" in Steam Library compatibility label when running macOS 11
  • Linux:
  • Fixed regression causing too many open file handles error during downloads of some games
  • Library pinning process is significantly faster at startup after runtime updates
  • Restore compatibility with NixOS (steam-runtime#431)
  • Make /usr/share/nvidia available to the container if using the NVIDIA proprietary driver, so that app-specific profiles can be applied (steam-runtime-tools#73)
  • Silence most LD_PRELOAD warnings
  • SDL 2.0.16 now available in sdk and runtime
  • Fix web views incompatibility with distro host freetype (steam-for-linux#7935)
  • SteamVR:
  • Added detection of HTC Vive Pro 2 and a prompt to install the Vive Pro 2 Driver
  • Fixed bug that prevented Steam from counting some USB-connected headsets when gathering data for the hardware survey. In general, the sampling of SteamVR sessions should have caught most of these cases, but this could have resulted in some undercounting.
  • Fixed game hitching that happens to some users when USB devices are inserted or removed

New in Steam Jul 20 2021 (Jul 22, 2021)

  • Steam Cloud:
  • Fixed files being deleted from some games which have /../ path fragments in their AutoCloud configuration

New in Steam Jul 12 2021 (Jul 14, 2021)

  • General:
  • Fixed temporary UI hang when a game quits in some circumstances
  • Fixed crash writing to closed files
  • Fixed duplicate events appearing in the app detail activity feed
  • Steam Input:
  • Added support for the Share button on the PowerA Fusion Pro 2 and the PDP Xbox Series X Afterglow controllers when Xbox Extended Feature Support is enabled.
  • Added support for the Amazon Luna Controller
  • Added support for the Razer Wolverine Tournament Edition controller
  • Added experimental support for the Amazon Luna Controller connected via Bluetooth
  • SteamNetworkingSockets:
  • Improved performance when there are many P2P connections
  • Fixed bug causing NAT traversal to not work for 64-bit applications on Linux
  • Reduced route flapping and excessive sending of rendezvous messages for P2P connections
  • Improved performance of P2P connections
  • Screenshots:
  • Fixed Screenshots dialog not showing that a screenshot has been successfully uploaded
  • Steam Cloud:
  • Fixed persistent SteamVR file conflict
  • Increased log detail regarding Steam Cloud file conflicts
  • Remote Play:
  • Added an option to change the overlay hotkey (by default ESC)
  • Fixed host crash when ICE negotiation is not enabled or fails
  • Fixed video resolution streaming to iPad Pro
  • Linux:
  • Fixed crashes when on a WPA3 wireless network
  • Fixed crash during startup while performing auto-login on some systems (steam-for-linux#7813)
  • Initial fixes for excess memory usage downloading shader depots
  • Updated scout LD_* runtime to 0.20210630.0
  • Updated libXi to be compatible with newer SDL and Steam (steam-for-linux#7874[github.com])
  • Improved Nvidia Vulkan ray-tracing support (make sure /dev/nvidia-uvm is created)
  • Updated the client_beta branch of soldier container runtime (supporting Proton) to 0.20210629.0
  • Soldier client_beta branch has several security related library updates
  • Soldier client_beta branch has improvements to Nvidia Vulkan ray-tracing support
  • Added mapping for the PS5 DualSense controller
  • macOS:
  • Fixed games not running until after file integrity is verified
  • Fixed default shortcut creation for certain games

New in Steam Jun 8 2021 (Jun 16, 2021)

  • General:
  • Added new game properties page to manage subscribed workshop items
  • Fixed potential game install state corruption during Steam client shutdown
  • Fixed Workshop item download loop in some cases
  • Fixed erroneous creation of empty popup windows when a Steam Store link is opened through middle click from a Community page or vice versa
  • Fixed bug preventing upload of game download statistics
  • Fixed occasional crash on Steam startup
  • Fixed bug causing some values in the server browser to show up as negative
  • Fixed bug adding library folders on external drives in some cases
  • Chat:
  • Added an option to upload your last in-game screenshot through the paperclip menu in a chat window
  • Fixed popup windows being created with wrong position and size on Windows when running on multiple monitors with different DPI settings
  • macOS:
  • Fixed background flickering in some games when Steam Overlay is visible
  • Fixed bug preventing game launches on macOS 10.12
  • Fixed intermittent crash in Dota 2 during game startup
  • Steam Input:
  • Fixed some cases where modes bound in Action Set Layers would not work or improperly show up as empty
  • Fixed issue with repeated events not firing properly for Trackpads bound as a Button Pad
  • Added more legacy trigger settings to trigger modes in Steam Input API configurations
  • Fixed an issue with binding joystick axis outputs to buttons
  • Fixed bug with chorded inputs bound to the ABXY buttons
  • Fixed bug with square deadzones on joysticks where full deflection would result in mirrored output
  • SteamVR:
  • Fixed regression in prompts to install SteamVR and appropriate drivers when installing new hardware
  • Fixed issue that caused Steam to trigger Game Theater for certain overlay applications.

New in Steam May 14 2021 (May 18, 2021)

  • General:
  • Fix a possible crash for users with around 25,000 or more games
  • Fix a hitch for users with large libraries after clicking past the first page of the install wizard.
  • Fixed current step status being truncated in the Library while installing a game
  • Fixed a bug with not restoring missing symlinks when verifying integrity of game files
  • Library:
  • Achievements that track progress will now display progress in their hovers on the game details page
  • Steam Input:
  • Added options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.
  • Increased responsiveness of Action Set and Action Set Layer changes bound to button presses
  • Fixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screen
  • Fixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers.
  • Remote Play:
  • Fixed error launching the streaming client on some Windows systems
  • Fixed potential streaming client crash when starting the stream
  • Use VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distribution
  • macOS:
  • Fix mouse input sometimes failing to work in browser window iframes.
  • Linux:
  • Offer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness.
  • Updated fossilize layer to be compatible with recent Proton Experimental

New in Steam Feb 12 2021 (Feb 14, 2021)

  • SteamNetworking:
  • Fix a bug causing P2P networking to not work for some games
  • macOS:
  • Fix steam:// URLs not being opened by Steam on startup
  • Fixed steam:// URL events not being sent to currently running Steam client if sent from a different Steam instance
  • Steam China:
  • Fixed settings dialog prompting to restart after applying when settings have not changed
  • Steam Input:
  • Added support for the PowerA Xbox One Series X Wired Controller
  • Library:
  • Fix bug in event sharing in Steam China.
  • Remote Play:
  • Fixed performance regression when decoding video on Windows

New in Steam Feb 7 2021 (Feb 9, 2021)

  • Remote Play: Fixed video driver related crash when starting streaming
  • Steam Input: Fixed input for Google Stadia controllers with original firmware

New in Steam Feb 4 2021 (Feb 7, 2021)

  • Steam Library:
  • Fixed game installation sometimes failing with “Invalid install path”
  • Games provided at a gaming café are now displayed in a custom collection for that site.
  • Remote Play:
  • Greatly improved capture performance for DX12 titles like Cyberpunk 2077
  • Peer-to-peer direct connections are enabled by default. You can adjust this in the Steam Remote Play Settings.
  • Game Properties:
  • Added Build ID to the Updates page
  • Fixed a bug on Linux where compatibility tool selection wasn’t displaying correctly
  • Steam Input:
  • Improved CPU usage of Steam Input, especially when a controller is connected but idle.
  • Added a new Hotbar menu mode for Joystick, Dpad, and ABXY button diamond sources. Pressing down on the bound input will toggle menu visibility, left and right will scroll through the items and hitting up will fire the selected option. Note: this feature requires the Big Picture Overlay.
  • Added Touch menu mode support for Gyro, DPad, and ABXY button diamonds sources. Note: this feature requires the Big Picture Overlay.
  • Added an option to controller calibration screen for enabling auto-calibration of the gyro in the background during normal use. This is only recommended when manual gyro calibration is insufficient.
  • Added support for PS5 controller player slot LED
  • Added a drop down in the personalization menu for the PS5 controller player slot LED allowing the player to disable it, enable it only when multiple controllers are connected, or to enable it at all times. This setting defaults to enable the LED only when multiple controller are connected.
  • Reordered buttons inside the controller calibration screen to reduce the chance of accidentally changing the joystick deadzones. Also added a cancel button to discard current changes.
  • Fixed Big Picture Mode getting launched when turning off a controller by holding the guide button while the Steam window is focused.
  • Fixed non-gamepad HID devices such as flight sticks, racing wheels, or keyboards with analog axes being filtered out when Generic Gamepad Configuration Support is enabled in the controller settings
  • Fixed an issue where a gamepad button binding could be left on until the next button press if the player pressed a button, alt-tabbed away from the game, then released the button.
  • Fixed localization of Steam Input API actions being displayed in Touch/Radial menus.
  • Fixed for rumble and LED effects when using PS4 controllers over Bluetooth on Windows 7
  • Fixed intermittent client crash on Windows when a Switch controller is disconnected
  • Fixed a crash at startup using third party GameCube controller adapters
  • Fixed a crash when some combinations of controllers are plugged in on macOS
  • Added a setting for extended Xbox controller support. The option can be enabled in the General Controller Setting section of your Steam settings and requires a driver installation and restarting your computer.
  • Extended Xbox features include:
  • Support for more than 4 Xbox controllers
  • The ability to bind the Xbox Elite controller paddles in controller configurations
  • The ability to bind the Xbox Series X controller share button in controller configurations
  • Support for trigger rumble in games using Windows.Gaming.Input API

New in Steam Dec 20 2020 (Dec 23, 2020)

  • A new Steam client has been released and will be automatically downloaded.
  • Library:
  • Added a new game properties dialog, which replaces the old dialog for all Steam games.
  • Fixed displaying the coming soon date for a pre-loaded game
  • Steam Input:
  • Added support for software calibration of the PS5 controller gyro
  • Fix issue with Dpad emulation in games using the joyGetPosEx Windows API, ex: Shiren the Wanderer
  • Fix Nintendo Switch origins in Steam Input API not reflecting the current Nintendo/Xbox layout setting
  • Steam Cloud:
  • Fixed an issue causing files to swap between users under separate Windows user IDs, and also with some file stored in paths with embedded 64-bit SteamIDs
  • SteamNetworkingSockets:
  • P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared.
  • Server Browser:
  • Fix bug causing LAN server browser search to not show any servers
  • Linux:
  • Improved performance of processing incremental Vulkan shader database updates
  • Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
  • Disabled shader processing on NVIDIA while driver issues are being looked into
  • Fixed long delay in UI response when hot-plugging a controller

New in Steam Dec 7 2020 (Dec 8, 2020)

  • General:
  • Improved preallocation disk space performance when installing or updating content
  • Improved performance of Steam overlay, macOS and Linux web browsers
  • Fixed videos from youtube.com not starting automatically when browsed to
  • Downloads:
  • Fixed downloading for developers on some networks using local content servers
  • Library:
  • Fixed some game manuals opening inside of the Steam client instead of in the user's browser.
  • Fixed shelf dropdown rendering from displaying without a background.
  • Server Browser:
  • Changes were made to harden the server browser protocol. Gameserver operators and anyone who writes custom clients that speak this protocol (A2S_INFO, S2C_CHALLENGE, etc) can read this post.
  • Steam Chat:
  • Fixed Windows issue where voice hotkey may be erroneously triggered if unset
  • Fixed macOS issue preventing setting of voice hotkey when cleared
  • Steam Input:
  • Added support for PS5 Controllers to Steam Input including trackpad, gyro, lightbar, and rumble functionality
  • Added a directional swipe mode for use with trackpads and gyro
  • Improved support for games that use raw input for controllers
  • Fixed the Xbox Series X controller showing up as 2 separate controllers
  • Fixed controller input for some games using embedded Chrome
  • Windows:
  • Fixed unintentional overlay activation in Apex Legends after returning to the game via alt + tab then pressing shift
  • Linux:
  • Updated steam runtime to v0.20201203.1
  • Improved the filtering of available compatibility tools in the game properties dialog
  • Fixed launching of non-Steam games over Proton 5.13 (steam-runtime#287)
  • Fixed games not getting stopped via the 'Stop' button in the client UI (steam-for-linux#7435)
  • Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible (Proton#4206). Users will be warned if the transition is needed but auto-migration fails.
  • Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime (steam-runtime#274)
  • Improved host LD_LIBRARY_PATH support (steam-runtime#306)
  • Fixed blank UI windows appearing at startup on some systems (steam-for-linux#7450)

New in Steam Oct 28 2020 (Nov 3, 2020)

  • Steam Library:
  • Fixed custom logo position and size not working on first game page load.
  • Steam Overlay:
  • Fixed overlay performance issue with certain framerate/vsync combinations.
  • SteamNetworkingSockets:
  • Fix bug causing some Windows laptops to fail to connect with certificate errors.

New in Steam Oct 23 2020 (Oct 25, 2020)

  • General:
  • Fixed remote code exploit in Chromium Embedded Framework freetype library (CVE-2020-15999)
  • Remote Play Together:
  • Fixed inviting more than one player to a game
  • Steam Input:
  • Improved support for games using Windows raw input APIs
  • Unity games using the Rewired plugin should upgrade to the latest release, version 1.1.36.1.
  • Linux:
  • Fixed Proton 5.13 on systems that do not define XDG_RUNTIME_DIR (steam-runtime#284)
  • Fixed Proton 5.13 'Force Exit'
  • Fixed Proton 5.13 sub-dependencies download bug happening on first install
  • soldier runtime 0.20201022.0:
  • Fixed libtheora performance problem (misconfiguration)
  • libcapsule: fixed start failures caused by leftover NVIDIA driver pieces (steam-runtime#282 steam-runtime#275)
  • steam-runtime-tools: pick the correct DISPLAY and XAUTHORITY, fixes Gnome+Wayland and related problems (steam-runtime#283)
  • scout runtime 0.20201022.1

New in Steam Oct 15 2020 (Oct 20, 2020)

  • General:
  • Fix videos failing to switch to fullscreen on Windows after a monitor connection/disconnection
  • macOS:
  • Fix Steam overlay causing crash at startup of certain OpenGL games
  • SteamNetworkingSockets:
  • Fixed bug causing SteamNetworkingMessages() to always return NULL
  • Fix bug causing some Windows laptops to fail to connect with certificate errors.

New in Steam Oct 6 2020 (Oct 8, 2020)

  • General:
  • Fixed the Steam Client window starting minimized when the client is run after first install on a Windows machine
  • Library:
  • Improved the alignment of controls in the play bar on game pages
  • Fixed one instance where achievement unlock percentage was not shown on game pages
  • Added Edit Review button to personal review on game pages
  • Changed the context menu when viewing screenshots to browse to file if the screenshot exists locally
  • Chat Filtering:
  • Steam and games which leverage the Steam Text Filtering API now filter strong profanity and slurs shared by users you don't know, replacing them with hearts and asterisks. You can enable their display in the Community Content Preferences, where you can also customize what words are filtered, and whether to filter messages from Steam Friends. For more background on these features, read our blog post.
  • Downloads:
  • Changed download throttling setting to be a custom value in Kbps
  • SteamNetworkingSockets:
  • Fixed a crash bug if app shutdown exited very soon after starting, while SDR network configuration fetch in progress
  • Fixed bug with certificates expiring on long running processes such as dedicated servers
  • Steam Overlay:
  • Fixed a crash when switching between Direct3D 11 and 12 or vice versa in Serious Sam 4
  • Fixed macOS crash when certain Metal framework API's are used by game
  • Steamworks SDK:
  • Fixed some Javascript key fields not being set correctly by ISteamHTMLSurface
  • Linux:
  • Scout steam runtime v0.20200910.0
  • Various correctness improvements to the runtime information tool (Help > System Information)
  • Fixes to DNS resolution in container runtime mode
  • Many improvements to robustness and shared directories when running in container runtime mode
  • Windows:
  • Avoid a crash or GPU reset hitting some Windows 8/8.1 users with certain GPU drivers when Vulkan shader cache tries to query support

New in Steam Sep 3 2020 (Sep 7, 2020)

  • Library:
  • Fixed an issue where the game list is sometimes displayed much too wide.
  • Soundtracks:
  • Fixed a display issue with some track names when users were running in Brazilian Portuguese, Latin American Spanish, or Simplified/Traditional Chinese.

New in Steam Aug 30 2020 (Aug 31, 2020)

  • Fix for EA Play

New in Steam Aug 28 2020 (Aug 30, 2020)

  • General:
  • Added support for EA Play
  • Fixed acquiring free DLC from Steam store using in-game overlay web browser
  • Fixed bug that could cause Steam to crash at shutdown time
  • Fixed runaway memory usage in steamwebhelper process when a corrupt proxy auto-config script is encountered
  • Fixed bug that could cause Steam to hang at shutdown time
  • Fixed game installation failing in certain cases when creating symbolic links
  • Fixed Steam client account button formatting incorrectly when Steam Wallet balance changes
  • Fixed a possible crash in Steam Overlay when taking screenshots in DOOM: Eternal
  • Fixed Download Region being forced to “Argentina” in certain circumstances
  • Fixed Steam client window initially showing as translucent rectangle when opened on a secondary display set to a different DPI value than the primary display
  • Improved updating game content when disk space is low and another Steam library folder on a different disk is available
  • Improved handling of game launches from executables or other launchers. This fixes several issues including the game not receiving the Big Picture version of the overlay even if Big Picture is active
  • Library:
  • Improved sorting for games with non-English titles
  • Added the ability to dismiss a Play Next library suggestion
  • Added Steam Points Shop link on supported games
  • Added ability to grant Community Awards to Activity and Community feed content
  • Stop displaying entries in a game's activity feed for friends that have been unfriended or blocked
  • Games with manuals will now include a link to the manual in the Additional Content section of their game details page
  • Soundtracks:
  • Fixed an error where some tracks with localized Japanese names would show the international name instead of the localized name when running in Japanese
  • Fixed errors with the display format and ordering of tracks with metadata when using the built-in music player
  • Improved support for track, album, and artist metadata extraction from all supported audio formats
  • Steam Input:
  • Fixed an issue where Switch Controllers could lock up in games that send rumble off commands each frame
  • Added an implementation of Jibb Smart’s Flick Stick. To use bind the right joystick to Flick Stick and the Gyro to Mouse.
  • Added Flick Stick template configurations for PS4 and Nintendo Switch controllers
  • Added support for using Flick Stick and Mouse Joystick modes with Steam Input API games
  • Linux:
  • Fixed "Clear Download Cache" action having no effect
  • Fixed a regression with transparent visual selection for SteamOS overlays and on-screen keyboard causing invalid rendering on NVIDIA configurations
  • Fixed “STOP” button in the Library having no effect for non-Steamworks titles
  • Fixed localization placeholder string appearing on the game launch dialog during Vulkan shader processing
  • Fixed a bug where Vulkan shader processing could sometimes get stuck
  • Reduced Vulkan shader processing memory usage with the AMD radv driver
  • Updated fonts to fix vertical alignment
  • Steam runtime 0.20200720.0
  • pressure-vessel: bring host VDPAU and VA-API drivers into the container
  • pressure-vessel: Improve mechanisms for comparing runtime libraries with host
  • pressure-vessel: Choose a correct libgcc_s.so.1 and libxcb.so.1 for newer runtimes
  • Vulkan Shader Pre-Caching:
  • Fixed processing progress indicator display on game launch
  • Now processes local source pipeline database on driver update
  • SteamVR:
  • Added check to automatically set SteamVR as the default OpenXR runtime if it is installed and nothing else is already set as the OpenXR runtime.
  • Added check to automatically enable access to SteamVR from app containers (such as Chrome sandboxed processes and UWP apps.)
  • Steamworks SDK:
  • Removed sending duplicate lobby game data to the Steam backend for newer Steamworks titles

New in Steam Jul 31 (Aug 2, 2020)

  • Reduced sensitivity of chat filtering in supported games
  • lowered CPU overhead of some Steam Input API call patterns. This works around a performance issue in Death Stranding

New in Steam Jul 28 (Jul 29, 2020)

  • Fixes an issue with launching games.

New in Steam Jul 23 (Jul 26, 2020)

  • Fix an issue with chat in certain games.

New in Steam Jul 10 (Jul 16, 2020)

  • Note: This update has been re-released on July 15th to fix an issue causing web views to crash and reload in certain conditions on 32-bit versions of Windows and new installs of Steam.
  • General:
  • Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game
  • Removed the "Music Details" menu option. Soundtrack content can still be accessed through the Library.
  • Fixed an issue with repeated "Friend is now playing" notifications when playing a game with a friend that is in Invisible mode or has their game library set to private.
  • Steam Input:
  • Fix inverted Softpress activators firing when inputs are inactive.
  • Add visualization of Softpress activator values in the configurator when adjusting the threshold value
  • Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games
  • Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound
  • Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option
  • Remote Play:
  • Fixed invisible I-beam cursor on some computers
  • Added tooltips for the controller overlay buttons
  • Big Picture:
  • Fixed broken localization token for uninstalled games
  • Fixed the overlay activating after taking a screenshot
  • Windows:
  • Fixed an issue where if the Origin overlay and Steam overlay were both activated over a game at once the windows cursor could get stuck drawn over the top of a custom in-game cursor
  • macOS:
  • Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15.
  • Linux:
  • Updated 'scout' steam runtime to 0.20200604.0
  • Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982)

New in Steam Jul 8 (Jul 10, 2020)

  • General:
  • Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game
  • Removed the "Music Details" menu option. Soundtrack content can still be accessed through the Library.
  • Fixed an issue with repeated "Friend is now playing" notifications when playing a game with a friend that is in Invisible mode or has their game library set to private.
  • Steam Input:
  • Fix inverted Softpress activators firing when inputs are inactive.
  • Add visualization of Softpress activator values in the configurator when adjusting the threshold value
  • Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games
  • Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound
  • Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option
  • Remote Play:
  • Fixed invisible I-beam cursor on some computers
  • Added tooltips for the controller overlay buttons
  • Big Picture:
  • Fixed broken localization token for uninstalled games
  • Fixed the overlay activating after taking a screenshot
  • Windows:
  • Fixed an issue where if the Origin overlay and Steam overlay were both activated over a game at once the windows cursor could get stuck drawn over the top of a custom in-game cursor
  • macOS:
  • Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15.
  • Linux:
  • Updated 'scout' steam runtime to 0.20200604.0
  • Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982)