Skunks Changelog

What's new in Skunks 4.2.0

Dec 12, 2013
  • New tracks, new vehicles, improved landscape (trees are more detailed, new scenery elements were added) and vehicles are easier to control.

New in Skunks 4.1.0 (Oct 25, 2012)

  • improved lighting
  • added aspect correction
  • added support for OpenGL
  • made houses more detailed and added 2 new types of houses
  • improved programs used for generating tracks
  • made 5 new tracks

New in Skunks 4.0.0 (Apr 12, 2012)

  • made cars more detailed
  • added 2 vehicles with trailers, including a large truck
  • improved some of the tracks
  • added camera that follows the car from behind but doesn't bob up and down with the car
  • made rendering faster again
  • added the option to use double sized pixels, useful for running the game in a window, on a slow computer (like a Pentium 2 at 400 MHz, for example)

New in Skunks 3.0.0 (Feb 27, 2012)

  • added replay
  • improved sound
  • added some track elements (corkscrews and steeper slopes)
  • added 3 more tracks
  • made rendering faster

New in Skunks 2.0.0 (Feb 21, 2011)

  • added support for joystick / steering wheel
  • made road 40 cm wider and modified landscape
  • improved handling
  • made some new tracks