What's new in Skunks 4.2.0
Dec 12, 2013
- New tracks, new vehicles, improved landscape (trees are more detailed, new scenery elements were added) and vehicles are easier to control.
New in Skunks 4.1.0 (Oct 25, 2012)
- improved lighting
- added aspect correction
- added support for OpenGL
- made houses more detailed and added 2 new types of houses
- improved programs used for generating tracks
- made 5 new tracks
New in Skunks 4.0.0 (Apr 12, 2012)
- made cars more detailed
- added 2 vehicles with trailers, including a large truck
- improved some of the tracks
- added camera that follows the car from behind but doesn't bob up and down with the car
- made rendering faster again
- added the option to use double sized pixels, useful for running the game in a window, on a slow computer (like a Pentium 2 at 400 MHz, for example)
New in Skunks 3.0.0 (Feb 27, 2012)
- added replay
- improved sound
- added some track elements (corkscrews and steeper slopes)
- added 3 more tracks
- made rendering faster
New in Skunks 2.0.0 (Feb 21, 2011)
- added support for joystick / steering wheel
- made road 40 cm wider and modified landscape
- improved handling
- made some new tracks