What's new in JAG 0.3.1
Feb 1, 2010
- added German translation
- broken font in dialogues with low screen resolution
- alternative detection of video modes on X11 if xrandr fails
- some compiler warnings removed
- some memory leaks removed
- main menu is centred to be visible even if JAG's main window cannot fit on the screen
New in JAG 0.3.0 (Dec 21, 2009)
- Fixes:
- fixed potential crash during play
- fixed issue when loading a scheme with no background files
- Improvements:
- added support of different resolutions
- player configuration dialog simplified
New in JAG 0.2.6 (Oct 23, 2009)
- now there are 50 new levels.
New in JAG 0.2.5 (Aug 6, 2009)
- Now it includes level editor
New in JAG 0.2.2 (Jul 7, 2009)
- Gameplay changes:
- bonus and tools are now given after passing some levels
- bonus for a remaining time decreased
- some levels redesigned to be easier to play
- Fixes:
- linux: now should work without installation
- fixed flashing of items after appear at the beginning of the level
- no hint drawing while showing statistics
- Improvements:
- added "Restart level" button
- improved move hinting
- now tools can be canceled by placing back
- game progress saved for each levelpack
- player profile format changed to XML
New in JAG 0.2.1 (Jul 5, 2009)
- There are mostly fixes and minor updates in this release.