JAG Changelog

What's new in JAG 0.3.1

Feb 1, 2010
  • added German translation
  • broken font in dialogues with low screen resolution
  • alternative detection of video modes on X11 if xrandr fails
  • some compiler warnings removed
  • some memory leaks removed
  • main menu is centred to be visible even if JAG's main window cannot fit on the screen

New in JAG 0.3.0 (Dec 21, 2009)

  • Fixes:
  • fixed potential crash during play
  • fixed issue when loading a scheme with no background files
  • Improvements:
  • added support of different resolutions
  • player configuration dialog simplified

New in JAG 0.2.6 (Oct 23, 2009)

  • now there are 50 new levels.

New in JAG 0.2.5 (Aug 6, 2009)

  • Now it includes level editor

New in JAG 0.2.2 (Jul 7, 2009)

  • Gameplay changes:
  • bonus and tools are now given after passing some levels
  • bonus for a remaining time decreased
  • some levels redesigned to be easier to play
  • Fixes:
  • linux: now should work without installation
  • fixed flashing of items after appear at the beginning of the level
  • no hint drawing while showing statistics
  • Improvements:
  • added "Restart level" button
  • improved move hinting
  • now tools can be canceled by placing back
  • game progress saved for each levelpack
  • player profile format changed to XML

New in JAG 0.2.1 (Jul 5, 2009)

  • There are mostly fixes and minor updates in this release.