What's new in Glnemo2 1.11.0
Apr 24, 2018
- (new) support new RAMSES file format with particle families
- (new) xyz/min max support for RAMSES (GUI and CLI)
- (new) improve camera module
- (new) improve velocity vectors rendering on nvidia GPU
- better objects creation when particles range< 1
- fix reset matrix when disable osd
- phiGrape format supported again
New in Glnemo2 1.10.0 (Apr 28, 2016)
- (new) particles can be stretch along Z direction (useful for 3D FITS)
- (new) add gadget2 double file support
- (new) add gadget3 (hdf5) file support
- (new) automatic linux binaries building via Docker
- (new) automatic windows binaries building via cross compilation (MXE)
- set application name title with release version
- fix a regression on auto sreenshots with GL events fix memory leak when reloading snapshot
New in Glnemo2 1.9.0 (Oct 16, 2015)
- experimental FITS files plugin reader
- objects creation feature from GUI
- new shader to display velocity, better interactivity
- velocity factor in floating point format
- particles can be colored by velocity norm
- add option to load velocities from GUI
- background and text color can be set from CLI
- add button to select all particles on screen
- osd print out center instead of transfer
- zoom/rot/center can be modified from GUI
- improve toggle perspective/orthographic view
- coronograph also works with particles without density
- fix a slow rendering issue with qt 5.2.1 and above (linux)
- add busy cursor when processing
New in Glnemo2 1.8.1 (Feb 11, 2015)
- improve drag and drop files support
- fix regression #1594
- fix and polish auto screenshot for custom resolution
- Linux/Win/Mac binaries package building via cmake
New in Glnemo2 1.8.0 (Nov 4, 2014)
- drag and drop files support
- double click on file works on MacOSX
- ramses 2D support
- ramses velocities vectors for gas particles added
- fix bad rendering for highest density points
- colorbar display correct temperature when selected
- screenshots from command line works again
- Mac OS X Maverick/QT5 compilation success
New in Glnemo2 1.7.1 (Jul 12, 2014)
- Fix issue #1460 regarding to size of gas particles (regression against version 1.7.0)
- Remove tipsy support for windows target
New in Glnemo2 1.7.0 (Jul 5, 2014)
- major release
- add tipsy file support
- improve auto texture size computation
- add alternative play action with space bar
New in Glnemo2 1.6.0 (Jan 10, 2014)
- It now compiles with both QT4 and QT5.
New in Glnemo2 1.53 (Jan 17, 2013)
- bug fix release
- phiGrape snasphots can be loaded again (see issue #443)
New in Glnemo2 1.52 (Dec 3, 2012)
- bug fix release
- bug fix on temperature with gadget files
- fix about rescaling data when physical values
New in Glnemo2 1.51 (Jul 26, 2012)
- bug fix release
- fix density threshold not correctly set between frames (see issue #125)
- fix bug on accumulation blending rendering (key press "m")
New in Glnemo2 1.50 (May 31, 2012)
- add GUI option to control timeline and to play forward and backward direction from a list of snaphots
- add option to render opaque sphere like the SUN
- add GUI and CLI for center of density option
New in Glnemo2 1.42 (May 16, 2012)
New in Glnemo2 1.41 (Feb 15, 2012)
- fix wrong density value displayed on colorbar when min/max phys set from cli
- fix compilation issue with gyrfalcON manipulator
New in Glnemo2 1.40 (Feb 8, 2012)
- rotation interface totally rewritten. Rotations are now applied around SCREEN axis x,y,z, which are fixed. It's more intuitive for the user.
- add new tab option to manage automatic rotations
- add screen axis display
- add orthographic projection
- density threshold controlled with mouse middle button
- fix bug#58 crashs on ramses file loading
- fix bug#61 colorbar disapear on ATI/Intel hardware
- happy qt4.8 compilation
New in Glnemo2 1.30 (Nov 26, 2011)
- add color bar display on 3D view (see "color bar" tab)
- fix a bug when physical values are out of limits
- fix a bug when list of files contains blank lines
- experimental object creation
New in Glnemo2 1.20 (May 3, 2011)
- new rendering pipeline based on a new shader
- better interactivity with density threshold
- faster rendering according to density threshold
- experimental temperature display sorted by density
- all components are selected when, from cli, select="all"
- add hotkeys to autorotate around x,y,z axis counter clockwise
- add lmin value for ramses amr file
- fix bug on histogram display if phys value glnemo2 install in $NEMOBIN)
- add glnemo2 manual (man glnemo2)
- many bugs fixed
New in Glnemo2 1.11 (Mar 21, 2011)
- happy gcc 4.5.x
- fix a segmentation fault on intel gpu
- huge speedup for phiGRAPE snapshot loading (x5 !)
- MacOs gyrfalcON plugin updated and fixed
- selected particles saved by their IDs now
New in Glnemo2 1.1 (Feb 22, 2011)
- change text rendering engine, it's based on PLIB now, and allows to properly display OSD during off-screen rendering (PLIB : see http://plib.sourceforge.net/)
- fix an issue on shader program with NVIDIA 260.19.12 driver. ( glPointsize is no more used, it has been replaced by a uniform texture factor variable)
- add a new tab in Options dialog box to control On Screen Display
- use widget->setStyleSheet to set color and to be platform independant
- fix a bug when reading multiple gadget files
New in Glnemo2 preview.2009-Oct-23 (Oct 24, 2009)
- new input parameters enhance screenshot from the command line:
- mindens : set minimum density threshold
- maxdens : set maximum density threshold
- com : boolean to center according to the center of mass
- cmapindex : give the colormap index
- colormap can be selected directly from the user interface
- experimental temperature display
- bugs fixed
New in Glnemo2 preview.2009-Jul-16 (Jul 17, 2009)
- Glnemo2 gets accelerated !!!
- huge speed up on the rendering engine (up to 1000% !), thanks to :
- vertex buffer object
- vertex and pixel shader (via glsl)
- GL_POINT_SPRITE_ARB and GL_VERTEX_PROGRAM_POINT_SIZE_NV
- density rendering engine, to display and color particles according to their
- density and the distance of their Kth neighbours. It works with gadget2
- snapshots with gas components, and with NEMO snapshots with density field.
- offscreen rendering, using frame buffer object, to take screenshot from the command line and from the GUI
- new input file format phiGRAPE
- possibility to record and display orbits
- list of files does not need header anymore
- camera path using b-splines, to fly over the simulation
- **TONS** of bugs fixed