New in version 2.5.0June 23rd, 2011
- A bug regarding the reading of binary STL files has been fixed; the facet normal was read as the first vertex.
- When writing POV-ray files the correct coordinate system transformation is now applied (swapping x- and y-coordinates).
New in version 2.4.3 (March 28th, 2009)
- Fix reading big binary files on windows.