qanat Changelog

New in version 0.7

April 20th, 2013
  • New "Mothership" levels - aliens gradually emerge from the mothership to attack you
  • New "Bomber" alien - drops a bomb that explodes in fragments at a certain height
  • Many extra levels - now 25 in total
  • Added pause - Press P to pause gameplay

New in version 0.6 (April 8th, 2013)

  • Added a new web high scores table. Your high score is now tracked online so you can compete against other people.

New in version 0.5 (February 18th, 2012)

  • Removed restriction on ammo
  • Changed the impact of overheating. Now the gun fires slower bullets which sometimes fragment
  • Added sound and visual cue when extra life is gained
  • Added animation when the player ship is destroyed
  • Fixed bug where sounds might not play (too few pygame channels used) Tweaked alien motion

New in version 0.4 (February 13th, 2012)

  • Aliens now crash to earth after being shot. Crashing aliens will destroy your ship.
  • Updated ship icon. Ship changes appearance when the gun is too hot.
  • Can run the game in full screen mode (run with "python qanat.py -F").
  • Fixed bug when starting the game. Bombs dropped during the intro could sometimes kill you.

New in version 0.3 (December 19th, 2011)

  • Added new achievements system

New in version 0.2 (November 14th, 2011)

  • Added "Fire Aliens" - keep their distance and fire directly at you
  • Added four more waves
  • Ammo regenerates now when you stay still
  • Ammo usage increases every time you complete all the waves
  • Reduced gun lockout time due to temperature to 5s
  • Get new lives for every 10,000 points scored