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  • Home / Linux / System / Hardware / nVidia Linux Display Driver AMD64/EM64T / Changelog

    nVidia Linux Display Driver AMD64/EM64T 190.42 - Changelog


    What's new in nVidia Linux Display Driver AMD64/EM64T 190.42:

    Added support for the following GPUs:

    · GeForce G102M
    · GeForce GT 220
    · GeForce G210
    · GeForce G210M
    · GeForce GT 230M
    · GeForce GT 240M
    · GeForce GTS 250M
    · GeForce GTS 260M

    · Added support for OpenGL 3.2.
    · Updated the NVIDIA X driver to allow, on GeForce 8 or greater GPUs, more modes to validate on digital display devices whose EDIDs report very constrained HorizSync or VertRefresh ranges.
    · Fixed a randomly occurring X server crash caused by the PixmapCache option.
    · Increased the allowed amount of overscan compensation from 100 to 200.
    · On GPUs with VDPAU feature set B, VDPAU's handling of some corrupted or incorrectly formatted H.264 and MPEG streams has been improved.
    · Fixed a memory allocation problem with pre-GeForce 8 GPUs that caused GLX_EXT_texture_from_pixmap clients (e.g., Compiz, KDE 4) to display incorrect contents.
    · Added support for X.Org xserver 1.6.99.901 (also known as 1.7.0 RC1). Add a new OverscanCompensation NV-CONTROL attribute, available on GeForce 8 and higher. This option specifies the amount of overscan compensation to apply to the current mode. It is measured in raster pixels, i.e. pixels as specified in the current mode's backend timings.
    · Added GLX support for OpenGL 3.2 context profiles through the extension
    · GLX_ARB_create_context_profile.
    · Added support for IgnoreEDIDChecksum X configuration option, which can be used to force the X driver to accept the EDID of a display device even when the checksum is invalid. Please see the README IgnoreEDIDChecksum description for a caution and details of use.
    · Added support for configuring the GPU's fan speed; see the "Coolbits" X configuration option in the README.
    · Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 simple/main profile clips whose heights are not exact multiples of 16 pixels, on GPUs with VDPAU feature set A.
    · On GPUs with VDPAU feature set C, VDPAU now supports decoding MPEG-4 Part 2, DivX 4, and DivX 5 video. The VDPAU API has been enhanced to expose this feature.
    · On GPUs with VDPAU feature set C, VDPAU now supports a higher quality video scaling algorithm. The VDPAU API has been enhanced to expose this feature.
    · Added code to reject screen modes based on available DisplayPort link bandwidth. Fixes display corruption caused by allowing high bandwidth modes on display devices that can't handle them, such as certain DisplayPort-to-VGA adapters that only support 2 DisplayPort lanes.
    · Fixed an initialization problem on some mobile GPUs.
    · Worked around X.Org X server Bugzilla bug #22804. This bug allows X clients to send invalid XGetImage requests to the hardware, leading to screen corruption or hangs. This was most commonly triggered by running JDownloader in KDE 4.
    · Fixed a crash in nvidia-settings displaying GPU information when in Xinerama.
    Added GLX protocol support (i.e., for GLX indirect rendering) for the following OpenGL extensions:

    · GL_ARB_draw_buffers
    · GL_EXT_Cg_shader
    · GL_EXT_gpu_program_parameters
    · GL_NV_fragment_program
    · GL_NV_gpu_program4
    · GL_NV_register_combiners
    · GL_NV_vertex_program1_1
    · GL_NV_vertex_program2

    Added unofficial GLX protocol support (i.e., for GLX indirect rendering) for the following OpenGL extensions:

    · GL_ARB_geometry_shader4
    · GL_ARB_shader_objects
    · GL_ARB_texture_buffer_object
    · GL_ARB_vertex_buffer_object
    · GL_ARB_vertex_shader
    · GL_EXT_bindable_uniform
    · GL_EXT_compiled_vertex_array
    · GL_EXT_geometry_shader4
    · GL_EXT_gpu_shader4
    · GL_EXT_texture_buffer_object
    · GL_NV_geometry_program4
    · GL_NV_vertex_program
    · GL_NV_parameter_buffer_object
    · GL_NV_vertex_program4

    · GLX protocol for GL_EXT_vertex_array was also updated to incorporate rendering using GL_ARB_vertex_buffer_object. Use of these extensions with GLX indirect rendering requires the AllowUnofficialGLXProtocol X configuration option and the __GL_ALLOW_UNOFFICIAL_PROTOCOL environment variable.
    · Fixed glXQueryVersion to report GLX version 1.4. NVIDIA's GLX version has been 1.4 for several releases, and was already reported as 1.4 in the GLX client and GLX server version strings.
    · Fixed a problem that caused window border corruption when the screen is rotated.
    · Added support for configuring the GPU PowerMizer Mode on GeForce 8 or later GPUs with multiple performance levels via nvidia-settings and NV-CONTROL.
    · Added support for NVIDIA Quadro SDI Capture, part of the Quadro Digital Video Pipeline.
    · Updated nvidia-installer to detect newer Debian distributions that use /usr/lib32 instead of /emul/ia32-linux as the 32-bit library path.



    What's new in nVidia Linux Display Driver AMD64/EM64T 185.18.36:

    · Fixed a bug that caused kernel panics when starting X on some mobile GPUs.
    · Fixed an interaction problem between VDPAU and PowerMizer when using VDPAU solely as a display mechanism, and not to decode video streams. The GPU performance level should now be raised, if required, in this scenario.
    · Fixed VDPAU to avoid "display preemption" in some cases where a VdpOutputSurface is deleted while it is still active (either queued or visible) in a VdpPresentationQueue. In particular, this can occur in MPlayer when using the "-fs" option, and could completely prevent VDPAU from operating successfully, depending on the exact timing conditions.



    What's new in nVidia Linux Display Driver AMD64/EM64T 185.18.31:

    · Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed.
    · Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs.
    · Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs.
    · Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running.
    · Made CUDA compute-exclusive mode persistent across GPU resets.
    · Fixed the order of outputs in the GPUScaling nvidia-settings property.
    · Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved.
    · Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
    · Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
    · Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
    · Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
    · Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
    · Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
    · Enhanced VDPAU's detection of the GPU's video decode capabilities.
    · Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
    · Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
    · Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.



    What's new in nVidia Linux Display Driver AMD64/EM64T 185.18.29:

    · Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed.
    · Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs.
    · Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs.
    · Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running.
    · Made CUDA compute-exclusive mode persistent across GPU resets.
    · Fixed the order of outputs in the GPUScaling nvidia-settings property.
    · Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved.
    · Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
    · Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
    · Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
    · Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
    · Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
    · Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
    · Enhanced VDPAU's detection of the GPU's video decode capabilities.
    · Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
    · Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
    · Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.



    What's new in nVidia Linux Display Driver AMD64/EM64T 185.18.14:

    · Improved compatibility with recent Linux kernels.
    · Fixed a Xinerama drawable resource management problem that can cause GLXBadDrawable errors in certain cases, such as when Wine applications are run.
    · Fixed XineramaQueryScreens to return 0 screens instead of 1 screen with the geometry of screen 0 when XineramaIsActive returns false. This conforms to the Xinerama manual page and fixes an interaction problem with Compiz when there is more than one X screen.
    · Moved kernel module loading earlier in the X driver's initialization, to facilitate more graceful fallbacks if the kernel module cannot be loaded. Removed the LoadKernelModule X configuration option.
    · Added support for new horizontal interlaced and checkerboard passive stereo modes.
    · Fixed an OpenGL driver crash while running Bibble 5.
    · Fixed a DisplayPort interaction problem with power management suspend/resume events.
    · Fixed occasional X driver memory management performance problems when a composite manager is running.
    · Fixed a bug with VT-switching or mode-switching while using Compiz; the bug could lead to a corrupted desktop (e.g., a white screen) or in the worst case an X server crash.
    · Fixed a bug that could cause GPU errors in some cases while driving Quadro SDI products.
    · Fixed a several second hang when VT-switching while OpenGL stereo applications were running on pre-G80 Quadro GPUs.
    · Added support for multiple swap group members on G80 and later Quadro GPUs.
    · Fixed the behavior of the NV_CTRL_FRAMELOCK_SYNC_DELAY NV-CONTROL attribute on Quadro G-Sync II.
    · Fixed a problem with Quadro SDI where transitioning from "clone mode" to "OpenGL mode" would fail.
    · Fixed VDPAU to eliminate some cases of corruption when decoding H.264 video containing field-coded reference frames on G84, G86, G92, G94, G96, or GT200 GPUs. Such streams are commonly found in DVB broadcasts.
    · Slightly improved the performance of the VDPAU noise reduction algorithm.
    · Enhanced VDPAU to validate whether overlay usage is supported by the current hardware configuration, and to automatically fall back to the blit-based presentation queue if required.
    · Fixed error checking in VdpVideoMixerRender, to reject calls that specify more layers than the VdpMixer was created with.
    · Modified VDPAU's VDPAU_DEBUG code to emit a complete backtrace on all platforms, not just on 32-bit Linux.
    · Improved interaction between VDPAU and PowerMizer; appropriate performance levels should now be chosen for video playback of all standard resolutions on all supported GPUs.
    · Fixed a bug in VDPAU that sometimes caused "display preemption" when the VdpDecoderCreate function failed.
    · Fixed a potential segfault in the VDPAU trace library, triggered by a multi-threaded application creating a new VdpDevice in one thread, at the same time that another thread detected "display preemption".



    What's new in nVidia Linux Display Driver AMD64/EM64T 180.60:

    · Fixed stability problems with some GeForce 6200/7200/7300 GPUs on multi-core/SMP systems.
    · Fixed VGA console restoration on some laptop GPUs.
    · Fixed a bug that caused kernel crashes when attempting to initialize NvAGP on Linux/x86-64 kernels built with the CONFIG_GART_IOMMU kernel option.
    · Fixed a bug that caused some performance levels to be disabled on certain GeForce 9 series notebooks.
    · Fixed an OpenGL driver crash while running Bibble 5.



    What's new in nVidia Linux Display Driver AMD64/EM64T 180.51:

    Added support for the following GPUs:

    · GeForce 9600 GSO 512
    · GeForce 9400 GT
    · GeForce GTS 250
    · GeForce GT 140
    · GeForce GT 130

    · Updated nvidia-bug-report.sh to compress its log file; running `nvidia-bug-report.sh` now produces "nvidia-bug-report.log.gz".
    · Addressed a problem that could lead to intermittent hangs and system crashes on some GeForce 9 and later GPUs.
    · Fixed an X server crash when viewing the website www.tim.it.
    · Fixed a DisplayPort interaction problem with power management suspend/resume events.
    · Fixed rendering corruption in the OpenGL 16-bit RGB Workstation Overlay.
    · Fixed a recent VDPAU regression that caused aborted playback >and hangs when decoding some H.264 clips on G84, G86, G92, G94, G96, and GT200 GPUs.
    · Fixed occasional X driver memory management performance problems when a composite manager is running.
    · Fixed a bug that could interfere with the detection of display devices attached to secondary GPUs when first starting X after cold boots.
    · Fixed a problem that could result in temporary stalls when moving OpenGL application windows on GeForce 8 and later GPUs.
    · Fixed a bug that prevented VGA fonts from being saved/restored correctly on GeForce 8 and later GPUs.



    What's new in nVidia Linux Display Driver AMD64/EM64T 180.44:

    Added support for the following GPUs:

    · Quadro FX 3800
    · Quadro FX 3700M
    · Quadro FX 1800
    · Quadro FX 580
    · Quadro FX 380
    · Quadro NVS 295
    · GeForce GT 120
    · GeForce G100

    · Fixed a problem that could cause Xid errors and display corruption in certain cases when OpenGL is used to render to redirected windows, for example when Java2D is used with the -Dsun.java2d.opengl=true option.
    · Updated glGetStringi(GL_EXTENSIONS, i) to no longer return NULL in OpenGL 3.0 preview contexts.
    · Fixed OpenGL crashes while running KDE4's Plasma.
    · Fixed OpenGL crashes when using a large number of texture objects.
    · Fixed the timestamp reporting in the GL_NV_present_video extension on SDI II with Quadro FX 4800 and 5800.
    · Improved power management support on some systems, such as Hewlett-Packard xw4600 workstations.
    · Fixed a problem that caused the screen to flicker momentarily when OpenGL applications exit unexpectedly on GeForce 6 and 7 series GPUs.
    · Fixed an X server crash when an X client attempts to draw trapezoids and RenderAccel is disabled.
    · Improved recovery from certain types of errors.
    · Fixed a bug that caused Autodesk Maya to freeze when overlays are enabled.
    · Fixed an interaction problem between OpenGL and memory tracking libraries such as MicroQuill SmartHeap.
    · Added support for RG renderbuffers in OpenGL 3.0.
    · Added support for OpenGL 3.0 floating-point depth buffers.
    · Fixed a problem that caused Valgrind to crash when tracing a program that uses OpenGL.
    · Updated VDPAU to support VC-1/WMV acceleration on all GPUs supported by VDPAU; see the README for details.
    · Fixed VDPAU corruption on some H.264 clips.
    · Updated VDPAU documentation in the README and in vdpau.h, in particular regarding how to use the deinterlacing algorithms in the VdpVideoMixer object. Explicitly documented "half rate" deinterlacing, which should allow the advanced algorithms to run on more low-end systems.
    · Implemented a "skip chroma deinterlace" option in VDPAU, which should allow the advanced deinterlacing algorithms to run on more low-end systems. See vdpau.h.
    · Fixed VDPAU VC-1 decoding on 64-bit platforms.
    · Updated the VDPAU wrapper library to print dlerror() messages when driver loading problems occur.
    · Improved VDPAU's handling of some corrupt H.264 streams, and some corrupt/invalid MPEG streams on some GPUs.
    · Fixed VDPAU to correctly handle WMV "range reduction" on some GPUs. A minor backwards-compatible API change was made for this; see vdpau.h's documentation for structure field VdpPictureInfoVC1.rangered.
    · Fixed a problem that caused surfaces to be marked as visible too early when the blit presentation queue is in use.
    · Fixed VDPAU to prevent some cases of "display preemption" in the face of missing H.264 reference frames on some GPUs.



    What's new in nVidia Linux Display Driver AMD64/EM64T 180.29:

    Added support for the following GPUs:

    · GeForce 9300 GE
    · Quadro NVS 420

    · Added support for OpenGL 3.0 for GeForce 8 series and newer GPUs.
    · Fixed a bug that caused VDPAU to display a green screen when using the overlay-based presentation queue with interlaced modes.
    · Fixed a bug that prevented VDPAU from working correctly after X server restarts on some GPUs.
    · Improved VDPAU's handling of mode switches; eliminated a crash in its mode switch recovery code and a hang in the blit-based presentation queue.
    · Fixed a bug that caused VDPAU to crash when using DisplayPort devices.
    · Fixed a potential hang in VDPAU when using the blit-based presentation queue on systems with multiple GPUs not in SLI mode.
    · Implemented missing error checking of layer data in VDPAU's VdpVideoMixerRender function.
    · Improved VDPAU's handling of setups with multiple GPUs, if a subset of the GPUs cannot be supported due to resource limitations.
    · Improved GPU video memory management coordination between the NVIDIA X driver and VDPAU.
    · Fix potential hang in VDPAU when the overlay is already in use.
    · Improved workstation OpenGL performance.
    · Fixed an X driver acceleration bug that resulted in Xid errors on GeForce 6 and 7 series GPUs.
    · Updated the X driver to consider GPUs it does not recognize supported, allowing it to drive some GPUs it previously ignored.
    · Added the ability to run distribution provided pre- and post-installation hooks to 'nvidia-installer'; please see the 'nvidia-installer' manual page for details.
    · Updated the X driver's metamode parser to allow mode names with periods (i.e. '.'s).
    · Fixed a problem in VDPAU that prevented the overlay-based presentation queue from being used on displays connected by component video.
    · Fixed various problems in VDPAU that caused visual corruption when decoding certain MPEG-2 video streams.
    · Fixed a crash in VDPAU caused by certain invalid MPEG-2 streams, in 64-bit drivers for some GPUs.
    · Fixed an X driver performance problem on integrated GPUs.
    · Fixed a stability problem with OpenGL applications using FSAA.
    · Fixed an initialization problem that caused some AGP GPUs to be used in PCI compatibility mode.
    · Fixed a bug that could result in stability problems after changing clock settings via the Coolbits interface.
    · Fixed a problem with hotkey switching on some recent mobile GPUs.
    · Worked around a power management regression in and improved compatibility with recent Linux 2.6 kernels.



    What's new in nVidia Linux Display Driver AMD64/EM64T 180.22:

    Added support for the following GPUs:

    · Quadro FX 2700M
    · GeForce 9400M G
    · GeForce 9400M
    · GeForce 9800 GT
    · GeForce 8200M G
    · GeForce Go 7700
    · GeForce 9800M GTX
    · GeForce 9800M GT
    · GeForce 9800M GS
    · GeForce 9500 GT
    · GeForce 9700M GT
    · GeForce 9650M GT
    · GeForce 9500 GT

    · Added initial support for PureVideo-like features via the new VDPAU API (see the vdpau.h header file installed with the driver).
    · Added support for CUDA 2.1.
    · Added preliminary support for OpenGL 3.0.
    · Added new OpenGL workstation performance optimizations.
    · Enabled the glyph cache by default and extended its support to all supported GPUs.
    · Disabled shared memory X pixmaps by default; see the "AllowSHMPixmaps" option.
    · Improved X pixmap placement on GeForce 8 series and later GPUs.
    · Improved stability on some GeForce 8 series and newer GPUs.
    · Fixed a regression that could result in window decoration corruption when running Compiz using Geforce 6 and 7 series GPUs.
    · Fixed an nvidia-settings crash when xorg.conf contains Device and Screen sections but no ServerLayout section.
    · Fixed a problem parsing the monitor sync range X config file options.
    · Fixed a problem with the SDI sync skew controls in nvidia-settings.
    · Fixed a problem that caused some SDI applications to hang or crash.
    · Added support for SDI full-range color.
    · Improved compatibility with recent Linux kernels.



    What's new in nVidia Linux Display Driver AMD64/EM64T 177.82:

    · Added support for the following new GPUs...

    · Quadro NVS 450
    · Quadro FX 370 LP
    · Quadro FX 5800
    · Quadro FX 4800
    · Quadro FX 470
    · Quadro CX

    · Fixed a problem on recent mobile GPUs that caused a power management resume from S3 to take 30+ seconds.
    · Fixed a problem with hotkey switching on some recent mobile GPUs.
    · Fixed an image corruption issue seen in FireFox 3.



    What's new in nVidia Linux Display Driver AMD64/EM64T 177.80:

    Added support for the following new GPUs:

    · GeForce GTX 260
    · GeForce GTX 280
    · GeForce 9800 GTX+
    · GeForce 9800 GT
    · GeForce 9700M GTS
    · GeForce 9500 GT
    · GeForce 8100P
    · nForce 780a SLI
    · nForce 750a SLI
    · Quadro FX 770M
    · Quadro NVS 160M
    · Quadro NVS 150M

    · Improved support for RENDER masks, as well as RENDER repeating modes and transformations, for video memory pixmaps.
    · Added accelerated support for RENDER convolution filters for video memory pixmaps on GeForce 8, 9 and GTX GPUs.
    · Improved support for RENDER operations with the same source and destination; this should performance in some situations, e.g. when dragging Plasma applets in KDE4.
    · Improved GPU video memory management coordination between the NVIDIA X driver and OpenGL implementation; this should improve performance with e.g. the KDE4 OpenGL compositing manager.
    · Added an 'AllowSHMPixmaps' X configuration option, which can be used to prevent applications from using shared memory pixmaps; the latter may cause some optimizations in the NVIDIA X driver to be disabled.
    · Fixed a text rendering performance regression that affected GeForce 6 and 7 series GPUs.
    · Fixed a regression that caused the 'Auto' SLI X option setting to not enable SLI.
    · Fixed a bug that caused system hangs when using the NV-CONTROL interface to change GPU clock frequencies.
    · Added support for DisplayPort display devices (including 30-bit devices).
    · Resolved various stability problems on GeForce 8, 9 and GTX GPUs, as well as some GeForce 6 and 7 PCI-E GPUs.
    · Fixed a bug that resulted in GPU errors when changing the TwinView display configuration while using Compiz.
    · Further improved the error recovery paths taken in case of GPU command stream corruption.
    · Updated mode validation, in cases when no EDID is detected, such that 1024x768 @ 60Hz and 800x600 @ 60Hz are allowed, rather than just 640x480 @ 60Hz.
    · Removed an old workaround that caused incorrect Xinerama information to be reported after enabling a second TwinView display.
    · Fixed corruption when using SLI in SFR mode with OpenGL-based composite managers.
    · Fixed the subpicture component order reported by the NVIDIA X driver's XvMC implementation.
    · Added a workaround for broken EDIDs provided by some Acer AL1512 monitors.
    · Fixed a bug that caused GLXBadDrawable errors to be generated when running more than one OpenGL application with anti-aliasing enabled on GeForce 6 and 7 GPUs, e.g. wine.
    · Fixed a problem that could result in IRQs being disabled on some multi-GPU SMP configurations.
    · Worked around cache flushing problems (on some Linux kernels) that caused corruption and stability problems.
    · Added experimental support for PCI-E MSI.
    · Fixed a bug that resulted in AGP FW/SBA settings and overrides being applied incorrectly when using the Linux kernel's AGP GART driver.
    · Improved compatibility with recent Linux 2.6 kernels.
    · Updated the X driver to consider /sys/class/power_supply when determining the AC power state.




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