Zod Engine Changelog

New in version 2011-07-07

July 11th, 2011
  • New unit selection window that shows all available units at once for rapid selection.
  • New factory build order / queue window to let you set build orders without cancelling the current production.
  • Ctrl+r/v/a will select all robots/vehicles/robots and vehicles
  • Misc bug fixes

New in version 2011-06-22 (June 27th, 2011)

  • Cloned the starcraft map "The Hunters" p08_sc_hunters.map
  • Land animals are installed
  • Units auto attack move to a location unless they are already attacking
  • Holding z while commanding units will only command the unit nearest the target and then remove that unit from the selected list
  • Holding ctrl forces the units to attack-move
  • Holding alt forces the units to ignore-move
  • Tanks kick up dirt
  • Tanks smoke, spit fire, and lay sparks and oil if damaged
  • Changing the game speed works with the /changespeed command
  • Explosives create craters on the map