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    Home > Linux > Games > RTS > Zod Engine > Changelog

    Zod Engine 2011-09-02 - Changelog


    What's new in Zod Engine 2011-07-07:

    July 11th, 2011

    · New unit selection window that shows all available units at once for rapid selection.
    · New factory build order / queue window to let you set build orders without cancelling the current production.
    · Ctrl+r/v/a will select all robots/vehicles/robots and vehicles
    · Misc bug fixes



    What's new in Zod Engine 2011-06-22:

    June 27th, 2011

    · Cloned the starcraft map "The Hunters" p08_sc_hunters.map
    · Land animals are installed
    · Units auto attack move to a location unless they are already attacking
    · Holding z while commanding units will only command the unit nearest the target and then remove that unit from the selected list
    · Holding ctrl forces the units to attack-move
    · Holding alt forces the units to ignore-move
    · Tanks kick up dirt
    · Tanks smoke, spit fire, and lay sparks and oil if damaged
    · Changing the game speed works with the /changespeed command
    · Explosives create craters on the map




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