ZDoom Changelog

What's new in ZDoom 2.7.1

Jul 31, 2013
  • Support for Doom3 BFG Edition's IWADs was added.
  • ACS was enhanced to support new math and HUD functions.
  • DECORATE was enhanced to support new player properties.

New in ZDoom 2.4.1 (Feb 1, 2010)

  • Certain uncommon geometry constructs could cause ZDBSP to enter an infinite loop.
  • Support for mixing regular Doom format maps and Hexen format maps in a single wad was broken.

New in ZDoom 2.3.1 (Mar 17, 2009)

  • Fixes the bug that prevented you from switching weapons after respawning in multiplayer.
  • Fixes a performance regression introduced in 2.3.0.
  • Adds support for zip/pk3 files with LZMA and BZip2 compression. (7-Zip is one program that can create such files.)
  • Addresses a few other niggles.

New in ZDoom 2.3.0 (Mar 4, 2009)

  • This release adds lots of new ACS and DECORATE features, plaintext definitions, UDMF support, improved performance, and much more.