What's new in Yabause 0.9.13
Dec 23, 2013
- Working Netlink emulation over LAN/internet
- CD audio emulation fixes
- Support for mdf/mds (version 1) dumps
- CD+G
- GDB stub
- Saturn mouse and 3D control pad
- Awesome new SH2 debugging features
- More user-friendly interface
- At least 0.0.1 more than any previous version
- And of course, better overall emulation
New in Yabause 0.9.10 (Jun 1, 2009)
- This release fixes a number of emulation bugs. It also adds a new sound core, a new 68k core and two new joystick cores: one for Linux and one for Mac.
- The windows port now supports up to 12 players and provides video recording and input recording.
- At last but not least, there's a new port for PSP included.
New in Yabause 0.9.9 (Jan 13, 2009)
- This release is mostly bugfixes.
- It also adds automatic locale detection for the GTK and Qt ports.
- In the Qt port, it also adds configurations for up to 12 pads.
New in Yabause 0.9.8 (Dec 1, 2008)
- This new release fix a number of bugs and add mouse support.
New in Yabause 0.9.7 (Aug 31, 2008)
- Added clipping for line-based drawing to software renderer. vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
- Fixed a bug that was causing older save states to fail.