Yabause Changelog

What's new in Yabause 0.9.13

Dec 23, 2013
  • Working Netlink emulation over LAN/internet
  • CD audio emulation fixes
  • Support for mdf/mds (version 1) dumps
  • CD+G
  • GDB stub
  • Saturn mouse and 3D control pad
  • Awesome new SH2 debugging features
  • More user-friendly interface
  • At least 0.0.1 more than any previous version
  • And of course, better overall emulation

New in Yabause 0.9.10 (Jun 1, 2009)

  • This release fixes a number of emulation bugs. It also adds a new sound core, a new 68k core and two new joystick cores: one for Linux and one for Mac.
  • The windows port now supports up to 12 players and provides video recording and input recording.
  • At last but not least, there's a new port for PSP included.

New in Yabause 0.9.9 (Jan 13, 2009)

  • This release is mostly bugfixes.
  • It also adds automatic locale detection for the GTK and Qt ports.
  • In the Qt port, it also adds configurations for up to 12 pads.

New in Yabause 0.9.8 (Dec 1, 2008)

  • This new release fix a number of bugs and add mouse support.

New in Yabause 0.9.7 (Aug 31, 2008)

  • Added clipping for line-based drawing to software renderer. vdp2:
  • Toggling a screen is now core independent.
  • Added per-character priority to software renderer.
  • Fixed fullscreen setting and added a keep ratio one.
  • Fixed a bug in the vdp2 debugger that was causing the emu to crash.
  • Full software mode can be compiled again.
  • Fixed segfault when taking screenshots in full software mode.
  • Fixed default value for region.
  • Window position is now saved and restored when re-opening the emu.
  • Fixed a problem when changing input cores.
  • Improved compilation process: make (un)install now works.
  • Fix crash when configuring input while using translated version.
  • Fixed a bug that was causing older save states to fail.