December 21st, 2010Features Added/Enhanced:
· XCB included in the katamari, required by libX11 1.4 and some clients.
· Xorg server 1.8 changes, including new input hotplugging and configuration framework
· Xorg server 1.9 changes
· Documentation: Most protocol & API docs moved from xorg-docs into individual proto/library modules, converted from legacy formats to DocBook/XML where possible.
· Massive amounts of configure.ac/Makefile.am cleanup & improvement. Lots of previously duplicated bits moved to xorg-macros (requiring recent xorg-macros versions when we build the tarballs, but unless you autoreconf that shouldn't affect people building from tarballs).
· Most of the COPYING file stubs have been replaced with actual copies of the copyright & license notices for easier packaging by distributors who provide such notices in their packages.
Features Removed:
· Xsdl - experimental kdrive server using SDL that was never finished
· Frame buffer support in XF86DGA
· Multibuffer extension in X servers - deprecated since the 90's
September 24th, 2008· PciReworkProposal: PCI bus scanning/accessing code replaced with libpciaccess (IanRomanick).
· MacOS X updates: Xquartz fixes, launchd support, and more (BenByer and JeremyHuddleston)
· x11perf 1.5: Compositing tests added.
· xtrans 1.1: Support for abstract socket namespace under Linux.
· xf86-input-evdev 2.0.x: Many stability and completeness fixes, should work out of the box with a large range of devices, plus middle-button emulation for mice.
· xf86-video-ati 6.9.x: Support for r5xx/r6xx/r7xx (RadeonHD 1xxx/2xxx/3xxx) devices added, including textured video for r5xx. Full RandR 1.2 support for all chipsets.
· EXA: Numerous speedups (inc. font rendering), cleanups, and correctness fixes.
· libX11 1.1.5: Numerous i18n additions and fixes (JamesCloos).
· xorg-server 1.5: Faster startup and shutdown, lots of code removal, EDID 1.4, Secure RPC authentication, GLX and DRI passthrough support for Xephyr, smarter autoconfiguration, pervasive and coherent XACE security framework, easier building of GL code, numerous input-related bugfixes.