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  • Home / Linux / Games / Simulation / X-Moto / Changelog

    X-Moto 0.5.2 - Changelog


    What's new in X-Moto 0.5.2:

    · wait for corpse lying still until dead menu pops up
    · F1 also available while playing level
    · new camera mode: Trail Cam + Ghost Trail View
    · added camera smoothness
    · added NewAge level pack
    · graphics: improved messages rendering
    · graphics: improved minimap colours
    · graphics: display coloured + alphaed blocks and edges
    · graphics: two different textures for drifted sky
    · graphics: improve display of replayHelp
    · graphics: new particle effect (Sparkle)
    · new script function (ScriptTimers)
    · some new features for the console
    · some net improvements
    · add option --updateLevelsOnly
    · remove sprite rendering if GFX_LOW
    · bugfix: textures < 256 were displayed too big on blocks.
    · bugfix: fixed screenBox according to camera angle
    · bugfix: fixed problem with joystick input breaking levelview and credits mode
    · bugfix: allow dyn blocks in the second main layer to work
    · bugfix: some minor bugs and compiler warnings



    What's new in X-Moto 0.5.1:

    · Track stolen levels (new pack + info box)
    · Change restart button (enter by default) and show console (world_18)
    · After changing the game settings, the game must be restarted (info box)
    · Chinese language support
    · Chipmunk hash functions to improve performances
    · Make levels/replays db load faster
    · Filter on rooms lists
    · --server option to run the server only (without the gui)
    · After death, display the menu after a few seconds
    · bugfix: Pushing the "Backspace" key will crash/close Xmoto
    · bugfix: Segmentation fault on gfx quality change
    · bugfix: Load downloaded levels into the database after a levels download failure
    · bugfix: Xmoto crashes with unknown block in scripting.
    · bugfix: Segmentation fault in replays
    · bugfix: change reference room doesn't update the player name @xxx
    · bugfix: Replay Strawberry Time Glitch
    · bugfix: Replays Menu glitch.
    · bugfix: chat box can be opened many times at the same time
    · bugfix: proxy configuration bug



    What's new in X-Moto 0.5.0:

    · added dependency for SDL_net
    · first network support (proof of concept)
    · synchronisation of the database with the webserver to share it among the places you play X-Moto
    · chipmunk integration. Blocks reacts to physics, joints and scripts calls (require special levels) - replay saving still unsupported
    · save config separatly for each profile
    · --noDBDirsCheck command line options added. It disables the files find when X-Moto detects that you changed your configuration directory (usefull if you use X-Moto on a USB key)
    · --defaultTheme option to change the default theme for new profiles (and --with-default-theme= at compilation time) ; so that packager can change it.
    · optimisations for particles handling
    · joystick support improved
    · special chars (unicode) is now allowed in the edit controls
    · input handling improvement (better keys configuration)
    · ingame voting system
    · show ghost time difference while watching replays
    · make next/previous level buttons work with highscores
    · make it possible to pause the game and change config
    · When dead animation: Follow the driver instead of the backwheel
    · optimize dynamic blocks, particle sources and entities handling
    · optimize string printing in opengl
    · new script functions : GetPlayerVelocity, GetPlayerSpeed, GetPlayerAngle
    · add a scale factor to block textures
    · add an arrow pointing the off-screen ghosts
    · fix: mirror mode: the minimap is not mirrored
    · fix: remove unused textures from memory
    · fix: display the last frame of replays
    · fix: levels and drivers names with weird symbols are not shown correctly
    · fix: show the exact time of death while playing a replay
    · fix: Scale LevelPackViewer window to full screen size
    · fix: xmoto crashed with SIGSEGV in atoi at startup
    · fix: xmoto crash due to invalid utf-8 char splitting
    · fix: ODE INTERNAL ERROR 1: assertion "g_bODEInitialized" failed in dCloseODE()
    · fix: make keyboard key interface algorithm switch better
    · fix: button and frame blinking sometimes
    · fix: menu buttons are grey after playing
    · fix: f5 doesn't recompute the numbers of levels made
    · fix: commanline options alter config




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