July 17th, 2011· Improved network performance.
· Chat background behind the messages is now dark.
· Press ctrl+p to refill chat box with previous private recipients.
· New options : --serverPort and --serverAdminPassword.
· New server rules system (points in slave mode).
· Crashes on levels can be reported on the website now.
· Added monospace font for the admin console (DejaVuSansMono.ttf).
· Performance improvements (mainly for the server).
· Updated munin plugins.
· Fixed some bugs (if you win and lost at exactly the same time, you lost).
March 30th, 2011· dark background behind the chat messages
· add ctrl+p to prefill chat box with previous private recipients
· new options : --serverPort and --serverAdminPassword
· server rules system (points in slave mode)
· possibility to send a report on the website when a level crashes
· monospace font for the admin console (DejaVuSansMono.ttf)
· performances improvements (mainly for the server)
· update munin plugins
· fix some bugs (if you win and lost at exactly the same time, you lost)
March 16th, 2011· Replay support for physics levels
· Improve network mode performances
· Display time required for the next medal in game
· Add a button in the network tab to join levels played by other people
· Add a configuration checkbox to be able to connect to the server at startup
· Minor bugs fixed
May 10th, 2010· Ugly Mode heavily improved (Menu GFX and Scripted Sprites)
· xdg-basedir implementation
· bugfix: Compile with ode 0.11
· bugfix: Rendering no more stalls on level restart
· bugfix: Messages System (also for multiplayer)
· bugfix: Multiplayer: Screen Shadow
· bugfix: Multiplayer: Minimap
· bugfix: Multiplayer: Time Panel & Game Status
· bugfix: Multiplayer: Death Sound for all Players
· bugfix: libode compatibility
· bugfix: edge rendering order improved
· bugfix: better Quickstart behaviour
· graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes
· graphics: modes toggle by using F10
· graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics
· graphics: animated textures
· Checkpoints implementation
· audio: new music foxrun
· new level pack: Whatshisname Cup
· control options: separate tabs for players
· munin plugin
September 11th, 2009· wait for corpse lying still until dead menu pops up
· F1 also available while playing level
· new camera mode: Trail Cam + Ghost Trail View
· added camera smoothness
· added NewAge level pack
· graphics: improved messages rendering
· graphics: improved minimap colours
· graphics: display coloured + alphaed blocks and edges
· graphics: two different textures for drifted sky
· graphics: improve display of replayHelp
· graphics: new particle effect (Sparkle)
· new script function (ScriptTimers)
· some new features for the console
· some net improvements
· add option --updateLevelsOnly
· remove sprite rendering if GFX_LOW
· bugfix: textures < 256 were displayed too big on blocks.
· bugfix: fixed screenBox according to camera angle
· bugfix: fixed problem with joystick input breaking levelview and credits mode
· bugfix: allow dyn blocks in the second main layer to work
· bugfix: some minor bugs and compiler warnings
April 13th, 2009· Track stolen levels (new pack + info box)
· Change restart button (enter by default) and show console (world_18)
· After changing the game settings, the game must be restarted (info box)
· Chinese language support
· Chipmunk hash functions to improve performances
· Make levels/replays db load faster
· Filter on rooms lists
· --server option to run the server only (without the gui)
· After death, display the menu after a few seconds
· bugfix: Pushing the "Backspace" key will crash/close Xmoto
· bugfix: Segmentation fault on gfx quality change
· bugfix: Load downloaded levels into the database after a levels download failure
· bugfix: Xmoto crashes with unknown block in scripting.
· bugfix: Segmentation fault in replays
· bugfix: change reference room doesn't update the player name @xxx
· bugfix: Replay Strawberry Time Glitch
· bugfix: Replays Menu glitch.
· bugfix: chat box can be opened many times at the same time
· bugfix: proxy configuration bug
December 3rd, 2008· added dependency for SDL_net
· first network support (proof of concept)
· synchronisation of the database with the webserver to share it among the places you play X-Moto
· chipmunk integration. Blocks reacts to physics, joints and scripts calls (require special levels) - replay saving still unsupported
· save config separatly for each profile
· --noDBDirsCheck command line options added. It disables the files find when X-Moto detects that you changed your configuration directory (usefull if you use X-Moto on a USB key)
· --defaultTheme option to change the default theme for new profiles (and --with-default-theme= at compilation time) ; so that packager can change it.
· optimisations for particles handling
· joystick support improved
· special chars (unicode) is now allowed in the edit controls
· input handling improvement (better keys configuration)
· ingame voting system
· show ghost time difference while watching replays
· make next/previous level buttons work with highscores
· make it possible to pause the game and change config
· When dead animation: Follow the driver instead of the backwheel
· optimize dynamic blocks, particle sources and entities handling
· optimize string printing in opengl
· new script functions : GetPlayerVelocity, GetPlayerSpeed, GetPlayerAngle
· add a scale factor to block textures
· add an arrow pointing the off-screen ghosts
· fix: mirror mode: the minimap is not mirrored
· fix: remove unused textures from memory
· fix: display the last frame of replays
· fix: levels and drivers names with weird symbols are not shown correctly
· fix: show the exact time of death while playing a replay
· fix: Scale LevelPackViewer window to full screen size
· fix: xmoto crashed with SIGSEGV in atoi at startup
· fix: xmoto crash due to invalid utf-8 char splitting
· fix: ODE INTERNAL ERROR 1: assertion "g_bODEInitialized" failed in dCloseODE()
· fix: make keyboard key interface algorithm switch better
· fix: button and frame blinking sometimes
· fix: menu buttons are grey after playing
· fix: f5 doesn't recompute the numbers of levels made
· fix: commanline options alter config