· wait for corpse lying still until dead menu pops up
· F1 also available while playing level
· new camera mode: Trail Cam + Ghost Trail View
· added camera smoothness
· added NewAge level pack
· graphics: improved messages rendering
· graphics: improved minimap colours
· graphics: display coloured + alphaed blocks and edges
· graphics: two different textures for drifted sky
· graphics: improve display of replayHelp
· graphics: new particle effect (Sparkle)
· new script function (ScriptTimers)
· some new features for the console
· some net improvements
· add option --updateLevelsOnly
· remove sprite rendering if GFX_LOW
· bugfix: textures < 256 were displayed too big on blocks.
· bugfix: fixed screenBox according to camera angle
· bugfix: fixed problem with joystick input breaking levelview and credits mode
· bugfix: allow dyn blocks in the second main layer to work
· bugfix: some minor bugs and compiler warnings
· Track stolen levels (new pack + info box)
· Change restart button (enter by default) and show console (world_18)
· After changing the game settings, the game must be restarted (info box)
· Chinese language support
· Chipmunk hash functions to improve performances
· Make levels/replays db load faster
· Filter on rooms lists
· --server option to run the server only (without the gui)
· After death, display the menu after a few seconds
· bugfix: Pushing the "Backspace" key will crash/close Xmoto
· bugfix: Segmentation fault on gfx quality change
· bugfix: Load downloaded levels into the database after a levels download failure
· bugfix: Xmoto crashes with unknown block in scripting.
· bugfix: Segmentation fault in replays
· bugfix: change reference room doesn't update the player name @xxx
· bugfix: Replay Strawberry Time Glitch
· bugfix: Replays Menu glitch.
· bugfix: chat box can be opened many times at the same time
· bugfix: proxy configuration bug
· added dependency for SDL_net
· first network support (proof of concept)
· synchronisation of the database with the webserver to share it among the places you play X-Moto
· chipmunk integration. Blocks reacts to physics, joints and scripts calls (require special levels) - replay saving still unsupported
· save config separatly for each profile
· --noDBDirsCheck command line options added. It disables the files find when X-Moto detects that you changed your configuration directory (usefull if you use X-Moto on a USB key)
· --defaultTheme option to change the default theme for new profiles (and --with-default-theme= at compilation time) ; so that packager can change it.
· optimisations for particles handling
· joystick support improved
· special chars (unicode) is now allowed in the edit controls
· input handling improvement (better keys configuration)
· ingame voting system
· show ghost time difference while watching replays
· make next/previous level buttons work with highscores
· make it possible to pause the game and change config
· When dead animation: Follow the driver instead of the backwheel
· optimize dynamic blocks, particle sources and entities handling
· optimize string printing in opengl
· new script functions : GetPlayerVelocity, GetPlayerSpeed, GetPlayerAngle
· add a scale factor to block textures
· add an arrow pointing the off-screen ghosts
· fix: mirror mode: the minimap is not mirrored
· fix: remove unused textures from memory
· fix: display the last frame of replays
· fix: levels and drivers names with weird symbols are not shown correctly
· fix: show the exact time of death while playing a replay
· fix: Scale LevelPackViewer window to full screen size
· fix: xmoto crashed with SIGSEGV in atoi at startup
· fix: xmoto crash due to invalid utf-8 char splitting
· fix: ODE INTERNAL ERROR 1: assertion "g_bODEInitialized" failed in dCloseODE()
· fix: make keyboard key interface algorithm switch better
· fix: button and frame blinking sometimes
· fix: menu buttons are grey after playing
· fix: f5 doesn't recompute the numbers of levels made
· fix: commanline options alter config