Verdun Changelog

What's new in Verdun Beta Build 49

May 15, 2013
  • Personal level in lobby now displayed correctly
  • Problems with going fullscreen/windowed fixed
  • squadlobby playercounter fixed
  • Spies have been killed
  • levels have been reset
  • losing side unable to respawn has been fixed
  • ingame join bug where players would join wrong
  • Removed display of active abilities of player who left the game
  • Fixed connection security error
  • Fixed dodgy grenade physics
  • Prepared game for stand-alone distribution
  • Custom controls. you can now adjust your controls in the mainmenu and ingame (including joystick input)
  • Added NCO “Active” Abilities. “Command” and “Mortar shot”.
  • Players can now join squad matches in progress (they join an existing squad in-game as a replacement)
  • If after 3 minutes a squad match has not found proper opponents for 2v2, a game will commence 1v1.
  • Tweaked the wöevre plains level
  • Graphics options: postfx can now be toggled.
  • Audio options: you can now mute the mainmenu music
  • Invite: Browser players can now invite people