Vavoom Changelog

What's new in Vavoom 1.33

Aug 29, 2011
  • The biggest change is the removal of software renderer.
  • Other than that it's mostly bug fixes and some improvements here and there.

New in Vavoom 1.29 (Dec 3, 2008)

  • Added support for Vavoom master server.
  • Improvements to model skin support.
  • Fixed monster infighting.
  • Fixed net game getting stuck when a packet sent from client is lost.
  • Added support for intermission background scripts.
  • Added support for mouse controllable menu controls.
  • Added support for all finale types in all games.
  • Added support for DeHackEd exlosion style for rockets.
  • Added support for different blood colours.
  • Added support for voodoo dolls.
  • Most of the actor classes moved to DECORATE.
  • Added support for model frame interpolation.
  • Added support for compiling progs in the engine, progs now are in source form in PK3 file.