UFO2000 Changelog

New in version 0.9.1176 Beta

April 24th, 2012
  • Fixed bug #572 ('Add some feedback for trying to move without energy')
  • Fixed bug #603 ('Messages about TU reservation flood equipment screen')
  • Fixed bug #617 ('English messages need corrections')
  • Minor cleanup and refactoring, the game can be compiled with clang++
  • Compatibility with libpng-1.5
  • Big endian bugfixes
  • Hungarian translation
  • Russian translation update

New in version 0.9.1142 Beta (May 26th, 2010)

  • Minor code cleanups and partial compiler warning fixes
  • A bit less ugly looking notification when trying to start the game between players with incompatible versions
  • Bugfixes

New in version 0.7.1062 / 0.9.1103 Beta (April 23rd, 2009)

  • Electroflare bug #552 Fix (Cirix)
  • Memory leak fix for Alien Background (zizaniste)
  • Updated Dawn City Beta to 106 (Hobbes)
  • More sanity checks in the statistics generation script (Serge)
  • Fixes for compilation issues with the latest versions of gcc (Serge)
  • Ensure that *.lua files are always loaded in alphabetically sorted in order to prevent problems loading "Dawn City Beta" terrain (Serge)
  • Use "Ufo2k Classic Set" as a default weaponset (Serge)
  • Default game server settings changed to allow more players and longer login names (Serge)
  • Polish translation added, resolves issue #0000562 (Serge,Intri)
  • Tweaked makefile not to use DUMB library dependency by defaut (Serge)
  • Removed remnants of traffic limit checking (it can potentially cause false alarms and connection termination). (Serge)