The Mana World Changelog

What's new in The Mana World 0.5

Aug 25, 2011
  • Now based on the Mana client.
  • The client will now download a list of servers on startup.
  • Added the ability to switch server or character without having to restart the client.
  • New Outfit window to quickly switch between multiple outfits.

New in The Mana World 0.0.29.1 (Jun 11, 2009)

  • Added the ability to change your password after logging in
  • The leader of a party is now displayed in bold
  • Status window was reorganized to allow larger numbers to be displayed
  • The client no longer quits when it can't find the current map
  • Fixed position of floating text for damage, pickup and experience
  • Fixed a possible crash on logging in to the map server
  • Fixed the crash when shift-clicking an item in the inventory
  • Fixed a crash related to item links in the chat window
  • Fixed a crash on whispering somebody again after closing their tab
  • Fixed lightspeed bug when stopping to attack
  • Fixed the -S/--home-dir command line option
  • Fixed Reset Windows to also reset the party window
  • Fixed problems with the context menu in the Brazilian translation
  • Fixed resetting the height of the chat on /clear
  • Fixed playing of login song and the music after login
  • Fixed a problem with the player skipping corners, desyncing from the server
  • Small optimizations to OpenGL mode when drawing certain GUI widgets
  • Updated Spanish, Polish, Portugese, Swedish, French and German translations

New in The Mana World 0.0.29 (May 15, 2009)

  • Added support for dynamic emotes and a new way to select them
  • Added speech balloons that wrap the text
  • Added item popup for showing detailed information
  • Added ability to refer to items in chat
  • Added the ability to see your own name in game
  • Added the option to hide player names
  • Added support for dynamically defined weight unit and currency
  • Added support for NPC item storage
  • Added compile-time support for tmwserv, as an alternative to eAthena
  • Added support for entering the port of the login server
  • Added support for creating parties and inviting other players to them
  • Added tabs to the chat window for party and private chats
  • Added ability to set initial player attributes when creating a new character
  • Added command line option to temporarily disable OpenGL (--no-opengl)
  • Added support for showing arrows flying through the air
  • Added option to show pickup as text particle instead of in the chat
  • Added ability to change the font size
  • Added support for the /me command to do actions
  • Added a /present command to show players present in the area
  • Added ability to record the chatlog to a file
  • Made emote shortcuts customizable in more detail
  • Made it possible to change resolution
  • Made many colors used by the game configurable
  • Made setup window available during login
  • Dynamically generate the item effects description
  • Minimap can now be told to stay on the screen
  • Minimap now adapts to the scale and size of the minimap image
  • Non-stackable items can now be sold more easily
  • Login dialog now remembers the list of recently used servers
  • Completely rewritten NPC interaction
  • GUI opacity now effects the whole user interface
  • Redesigned the trade window
  • Redesigned equipment window and allow unequip from there
  • Next level percentage is now displayed in hundredths
  • The player will no longer walk away when clicking the map while sitting
  • Keep the login screen from taking 100% CPU
  • No longer prompt for character server when there is only one
  • Fixed compilation with GCC 4.4
  • Fixed scroll wheel handling and dragging glitches in lists
  • Many more bug fixes, small improvements and code cleanups
  • Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish translations

New in The Mana World 0.0.28.1 (Feb 14, 2009)

  • Added command line option to set home directory path
  • Tweaked green chat color to be a bit more readable
  • Made font size configurable in the config file
  • Fixed restoring of punching animation after weapon removal
  • Fixed inability to chat while talking to NPCs
  • Updated Swedish translation

New in The Mana World 0.0.28 (Feb 14, 2009)

  • switch to using TrueType fonts instead of bitmap fonts
  • support for animated tiles
  • Translations in Brazilian Portuguese, Dutch, German and Danish are most complete, and incomplete translations for about two dozen other languages exist

New in The Mana World 0.0.27 (Dec 9, 2008)

  • Added support for showing map name above minimap
  • Added showing how long the ban is when banned
  • Added --data parameter for developers
  • Added particle effect for critical hits
  • Added support for dynamic skill names and hair colors
  • Added support for status effects
  • Added ability to add equipment to the shortcut bar
  • Added ability to change configuration during login phase (from Aethyra)
  • Mouse cursor will now hide when not used for some time
  • Inventory window now displays amount of slots used
  • Center minimap on player when it is larger than the minimap window
  • Extended particle emitters with properties that can change over time
  • Extended the GUI font to support more characters
  • Only require a restart to switch to full screen with OpenGL on Windows
  • Make sure news and update file list aren't cached (from Aethyra)
  • Made NPC dialogs resizable (from Aethyra)
  • Made window shortcuts configurable
  • Fixed visibility of trade window on startup
  • Fixed a client input freeze when closing NPC script from server
  • Fixed dead players to lie on the ground instead of standing around
  • Fixed shortcuts being activated when trade window was visible
  • Fixed a crash when equipment window is open
  • Fixed money value on failing to buy (from Aethyra)
  • Fixed crash in right-click menu when used after a being disappeared

New in The Mana World 0.0.26 (Aug 30, 2008)

  • Added support for a newer version of eAthena server
  • Added support for showing custom being effects
  • Added new features to the particle engine
  • Position names and chat such that there is no overlap, when possible
  • Fixed a crash when loading a corrupt map that has too much layer data