New in version 1.12 RC3

November 10th, 2014
  • Campaigns:
  • Legend of Wesmere:
  • Ka’lian under attack: fixed more issues due to new map size.
  • Ka’lian under attack: fixed two issues with fog. This fixes bug #22880.
  • Elves Last Stand: fixed not all elvish leaders being able to recruit.
  • Elves Last Stand: fixed bugs in Olurf and Olurf's party arrival.
  • Bounty Hunters: fixed several coordinate issues due to new map size.
  • Cliffs of Thoria: fixed so that yetis can be seen moving in hole in fog.
  • Fixed player team name in several scenarios.
  • Fixed player side carryover in several scenarios.
  • Language and i18n:
  • Updated translations: Czech, Galician, German, Italian, Portuguese, Scottish Gaelic, Slovak, Spanish
  • Lua API:
  • Upgraded Lua to version 5.2.3.
  • Miscellaneous and bug fixes:
  • Micro AIs: only display on-screen error messages when in debug mode
  • Nearest neighbor interpolation used when zooming in on units and terrains. See https://github.com/wesnoth/wesnoth/pull/316 and related dev-talk email
  • WML engine:
  • Fixed a bug that prevented [animate_unit] from displaying death or victory animations for those units that filter them based on weapon (eg. Wose)

New in version 1.11.0 (October 1st, 2012)

  • Add-ons client:
  • The Update Add-ons dialog has been replaced with an alternate view mode for the main Add-ons Manager
  • The Add-ons Manager now allows filtering add-ons by installation status (all, installed, not installed, upgradable)
  • Add-ons in the Add-ons Manager are initially sorted by title instead of the order they were originally uploaded to the server
  • Add-ons with broken/unavailable dependencies are reported to the user
  • The add-on dependencies prompt reports all recursively-resolved dependencies, not just the direct dependencies
  • Add-on installation, upgradability, and publish status is reported as a footnote for every list entry, plus a field in the Description dialog
  • The Add-ons Manager filter textbox is preserved during the same connection (i.e. while installing multiple add-ons)
  • Add-ons server:
  • Reject add-ons with names or titles that begin with a WML text format markup character (any of *, `, ~, {, ^, }, |, @, #,

New in version 1.10.4 (August 28th, 2012)

  • Campaigns:
  • A Tale of Two Brothers:
  • Fix bug #19949: Turns left counter initially incorrect when objectives change and turn limit is extended
  • Son of the Black Eye:
  • Fixed bug #19686: fixed two variable checks that prevented some strings from being displayed in Back Home
  • Sceptre of Fire:
  • Keep recall list at end of scenario 7
  • Under the Burning Suns:
  • Taking the ring of speed is now optional
  • Language and i18n:
  • Updated translations: British English, Chinese (Simplified). Chinese (Traditional), French, Galician, German, Greek, Hungarian, Japanese, Latin, Lithuanian, Old English, Russian, Serbian, Slovak, Spanish, Ukrainian
  • Terrain:
  • Improve appearance inside natural cave wall terrain areas (Xu)
  • Improve appearance of sand near dirt with transitions
  • User interface:
  • Trying to initiate movement (or an attack) before previous movement is finished no longer unselects the current unit (bug #19734). (The new movement command is still deliberately ignored.)
  • Fixed bug #19783: Disable commands while WML menu items are executing.
  • Fixed bug #19533: Both damage tooltips now take into account local factors.
  • WML engine:
  • Fixed CALL_FUNCTION macro (bug #19805)
  • Miscellaneous and bug fixes:
  • Fix bug #19753, missing hex transition
  • Fixed: Allow strict compilation with CMake using the upcoming gcc-4.8.
  • Fixed bug #19795: OOS when [message][option] is used in a (single-player) start event when side 1's controller is null.

New in version 1.9.14 (January 12th, 2012)

  • AI:
  • Fixed bug #18962 and bug #19214: AI leaders are no longer slow to select attacks.
  • Language and i18n:
  • Changed font used for CJK languages to DroidSans.
  • Updated translations: British English, Chinese (Simplified), Czech, Dutch, Estonian, French, Galician, German, Hungarian, Latin, Norwegian, Serbian, Slovak, Spanish.

New in version 1.9.13 (December 19th, 2011)

  • Language and i18n:
  • Updated translations: British English, Czech, Dutch, French, Galician, German, Hungarian, Korean, Latin, Lithuanian, Old English, Polish, Russian, Serbian.
  • Multiplayer:
  • Fix user interface set to side 1 when entering linger mode (bug #15847).
  • Fixes showing of larger portraits on smaller screens (bugs #17961 and #18686).
  • Unit changes and balancing:
  • Changed the Lancer's and the Deathblade's AMLA requirements to conform to the current AMLA standards.
  • User interface:
  • Fixed bug #19118: Default theme: coordinates overlap with the clock status panel on small horizontal resolutions. Also fixed for the widescreeen theme.
  • Made it so that "AM"/"PM" show up in the default and widescreen themes on the lowest supported resolutions.
  • Whiteboard:
  • Display turn numbers on multi-turn planned moves.
  • Fix attacks not finishing but still being transmitted over the network when executing all actions.
  • Miscellaneous and bug fixes:
  • Forward ported a new version of multiplayer chat log history dialog.
  • Fixed bug #19188: Turn dialog always speaks of Konrad in tutorial.
  • Added NativeClient port.
  • Optimized screen update (zooming, ToD change) and framerate.

New in version 1.9.10 (November 9th, 2011)

  • Campaigns:
  • Descent into Darkness:
  • A Small Favor, part 1: used 24 hour ToD.
  • Son of the Black Eye:
  • To the Harbor of Tirigaz: used 24 hour ToD.
  • Under the Burning Suns
  • Subterranean Struggle: no longer possible to win by allowing allies to die.
  • Across the Harsh Sands: the Black Hand oasis is no longer possible to enter without triggering the bandits.
  • Graphics:
  • New Animations:
  • Goblin spearman run SE.
  • Merman fighter attack SE.
  • Terrain:
  • Tall encampment keep can now be placed next to the tent encampment keep.
  • Forest/hill terrain combinations no longer appear black on the minimap
  • Default team color always applied last; fixes bug #18817
  • Removal of Khalifate unit images.
  • Language and i18n:
  • Made it so that all of the Hangul Syllables block is covered by the font-loading code.
  • Updated translations: British English, Czech, Dutch, Finnish, Galician, Indonesian, Irish, Italian, Japanese, Korean, Latin, Lithuanian, Old English, Portuguese (Brazil), Russian, Slovak, Swedish.
  • Multiplayer:
  • New map: Aethermaw.
  • Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison.
  • Terrain:
  • Oasis may be placed on any terrain, aliased to base.
  • New rotting variant for wooden bridge.
  • Unit changes and Balancing
  • All mounted units now have forest defense capped at 30%. This reduces their defense on forested hills from 40% to 30%
  • Forests now give best defense and worst movement on all terrain, not just hills - fixes bug #18216.
  • The XP required for an AMLA is now 50*level (and 25 for level 0) instead of always 150.
  • Increased the HP of the Great Mage from 55 to 60.
  • Increased the ranged attack of the Footpad from 4-2 to 5-2.
  • Removal of the Khalifate units, faction and era.
  • User interface:
  • Removed waypoints UI feature ('w' key) since the whiteboard provides similar functionality.
  • Added option in advanced preferences that allows the twelve-hour clock format to be used.
  • Reenabled "delay shroud updates".
  • Slowed units are now tinted to be recognizable at a glance.
  • Miscellaneous and bug fixes:
  • Reintroduced the "Liminal" alignment. Liminal units fight best during twilight.

New in version 1.9.8 (August 1st, 2011)

  • Language and i18n:
  • Updated translations: Estonian, Galician, Latin, Russian.
  • Multiplayer:
  • A New Land:
  • Fixed 'agriculture' not getting translated sometimes and research for agriculture not getting counted if the research order wasn't changed (bug #16477)

New in version 1.8.2 (June 6th, 2010)

  • fixes many smaller bugs including some crashes
  • many campaigns received some updates to fix the issues that appeared in the last weeks
  • all unit images in Under the Burning Suns should be displayed correctly again
  • a music piece was replaced by an improved version
  • some graphics and translations were updated

New in version 1.8.1 (May 3rd, 2010)

  • Re-Introduce the old lobby since the new one has some major problems (the new one is still available via an option)
  • Fixed several smaller problems in the new lobby
  • Fixed a common error in multiplayer ("Missing WML Child") which prevented games from working
  • New multiplayer map: "Elensefar Courtyard"
  • Several smaller campaign fixes and lots of translation updates