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    Home > Linux > Games > Arcade > SuperTuxKart > Changelog

    SuperTuxKart 0.7.3 - Changelog


    What's new in SuperTuxKart 0.7.2 RC1:

    July 11th, 2011

    · Added in-game addon manager ( see http://stkaddons.net/ )
    · Fixed major memory leaks (STK will no longer saturate your memory after half a dozen races)
    · New Snow Peak track by Samuncle
    · Improved star track UFO by Rudy
    · Show when you get a highscore
    · Improve gamepad configuration under Windows (add ability to tell gamepads apart)
    · Various other tweaks done and glitches fixed



    What's new in SuperTuxKart 0.7:

    December 21st, 2010

    · This version is using irrlicht for graphics, and features animations for karts and tracks, a new GUI, many bugfixes, and new and improved tracks, karts, and items.



    What's new in SuperTuxKart 0.6.1a:

    February 28th, 2009

    · Bugfix: battle mode would not display track groups.



    What's new in SuperTuxKart 0.6.1:

    February 18th, 2009

    · This version fixes some minor bugs of the 0.6 release, adds a new kart, a new battle map, and better support for addon packages.
    · We also release a first addon package, which contains 7 additional karts and 6 additional tracks. Both packages can be found on our download page.



    What's new in SuperTuxKart 0.6:

    January 22nd, 2009

    · New in version 0.6 of the fun kart racing game SuperTuxKart are
    · improved physics and kart handling (including drifting and nitro speed boost), new
    · powerups (plunger, bowling ball, cake, bubblegum), new and improved tracks (skyline,
    · snow mountain, race track, space track, old mine, XR591), a new multi-player game
    · mode (3-Strikes Battle with two special arenas), improved and new kart models with a
    · better AI, fully positional audio with OpenAL, new music and sound effects (including
    · engine, braking and skidding sounds) and much more.



    What's new in SuperTuxKart 0.6 RC1:

    December 23rd, 2008

    · Finally, just days before Christmas, we managed to bring a first release candidate for 0.6 online. The new version has (among a lot of new tracks and other improvements) improved physics with skidding, nitro, a better AI, and improved sound effects. Feedback is welcome!




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