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    Home > Linux > Games > Simulation > SpaceFlight2D > Changelog

    SpaceFlight2D 0.9.2 - Changelog


    What's new in SpaceFlight2D 0.9.2:

    June 12th, 2009

    · The map now works correctly



    What's new in SpaceFlight2D 0.9.1:

    May 22nd, 2009

    · Hopefully fixed the crash.



    What's new in SpaceFlight2D 0.9:

    April 3rd, 2009

    · Added tutorial
    · Made a scrollable map
    · Extended Vision (information on distant planets on screen)



    What's new in SpaceFlight2D 0.8.5:

    February 3rd, 2009

    · Removed MyPGL library in favour of ExPGL
    · Continued storyline
    · Enemy ships now explode, instead of disappearing immediatly
    · New save method (kept compatible with old method)
    · Added more options (fullscreen/resolution)
    · Improved Options menu (e.g.: editing keybindings via GUI interface)
    · Made a game listing
    · Fixed the bug that you could not load any saved games
    · Removed a lot of code relics
    · Put ABClock in its own file
    · Improved menus
    · Improved and fixed credits
    · Fixed settings bug
    · Removed MusicPack from standard repository
    · Options saved after applying
    · New font



    What's new in SpaceFlight2D 0.8.0:

    December 31st, 2008

    · Made a better way for warnings
    · HUDs for speed and direction
    · More HUD improvement
    · Several small optimisations
    · Enemy ships can now shoot back
    · Fixed annoying text flicker
    · Uses Bitstream Vera Mono as font now
    · Added word wrapping for DisplayMessage()
    · Enemy ships now orbit certain points
    · Extended storyline
    · Only allows Resume Game when that makes sense
    · New (softer) explosion sound
    · Shortened shooting flash duration
    · Changed a few instances of View into playerView



    What's new in SpaceFlight2D 0.7.0:

    December 17th, 2008

    · Improved story line
    · Improved shooting
    · A new (better) main menu.



    What's new in SpaceFlight2D 0.6.1:

    November 3rd, 2008

    · Not much new, some bits and pieces.



    What's new in SpaceFlight2D 0.6.0:

    November 3rd, 2008

    Improvements:
    · Stars on the background to help you navigate.
    · A Sector-based navigational system.
    · Goals.
    · If you have enough bases, more planets are generated.
    · Added credits



    What's new in SpaceFlight2D 0.5.0:

    September 22nd, 2008

    · Added support for extended music.
    · Crashing improved.
    · Improved saving.
    · After landing on a base, you can see how much oil is left.
    · You can drop gradually now.
    · The base count is always visible now.



    What's new in SpaceFlight2D 0.4.0 Beta:

    September 16th, 2008

    · Split ActiveContainer to PlanetContainer and ShipContainer.
    · Loading and saving now works!
    · Some minor changes.




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