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    Home > Linux > Programming > Interpreters > ScummVM > Changelog

    ScummVM 1.4.0 - Changelog


    What's new in ScummVM 1.0.0:

    November 19th, 2009

    New Ports:

    · Added MotoEZX and MotoMAGX ports.

    General:

    · Fixed several bugs in GUI.
    · Updated the project logo and icons.
    · Clarified licenses for several PS2 port files.

    AGI:

    · Fixed crash on game exit.
    · Fixed crash at detection of some games.

    AGOS:

    · Fixed load/save code for PC version of Waxworks.
    · Fixed undo in Puzzle Pack games.

    Broken Sword 1:

    · Fixed missing background sound effects in some rooms.

    CinE:

    · Fixed crashes with Future Wars and Operation Stealth demos.

    Cruise:

    · Fix freeze on game pause.

    Gob:

    · Fixed gfx glitch in Lost in Time.
    · Fixed hotspot-related regressions in Gob2.
    · Fixed several regressions in Gob3.
    · Fixed crash in Bargon Attack intro.
    · Fixed animations in Win3.1 version of Gob3.

    Groovie:

    · Fixed video performance on PSP.
    · Fixed menu blanking in some instances.

    Kyra:

    · Fix possible corruption of restart game save in Kyrandia 1.
    · Fix GFX glitch at the broken bridge.
    · Fix for brandon tunring invisible in some situations in Kyrandia 1.

    MADE:

    · Fixed performance on NDS.
    · Fixed several crashes in Return to Zork demo.

    Parallaction:

    · Fixed several regressions in Nippon Safes.
    · Fixed music in sushi bar in Nippon Safes.

    SCUMM:

    · Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty Bear's Birthday Surprise.
    · Fixed game save in Macintosh versions of HE games.
    · Fixed default save game path in later HE games.
    · Fixed palette in NES version of Maniac Mansion.
    · Fixed palette in Amiga version of Secret of Monkey Island.
    · Fixed cutscenes not stopping music after pressing ESC in DIG.
    · Fixed lip-sync in Fatty Bear.
    · Fixed crash in FT when entering inventory.

    Tinsel:

    · Fixed crash in palace.
    · Fixed crash when talking to the old lady.
    · Fixed partially off-screen text in DW1.

    NDS port:

    · Added mouse pad undeneath onscreen keyboard
    · Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)
    · Made cd audio read from track01.wav as well as track1.wav
    · Fixed bug with switching modes with keyboard active

    PSP port:

    · Fixed video flickering and stretching is some situations.
    · Improved suspend/resume support.

    WinCE port:

    · Improved compatibility with VGA devices.



    What's new in ScummVM 1.0.0 RC1:

    September 14th, 2009

    · Added support for Discworld
    · Added support for Discworld 2 - Missing Presumed ...!?
    · Added support for Return to Zork
    · Added support for Leather Goddesses of Phobos 2
    · Added support for The Manhole
    · Added support for Rodney's Funscreen
    · Added support for Cruise for a Corpse
    · Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
    · Broken Sword 1 & 2 now run with original cutscenes
    · Increased The 7th Guest microscope puzzle difficulty to match original
    · Major improvements to PSP, PS2 and WinCE ports
    · New port for GP2X Wiz handheld game console.



    What's new in ScummVM 0.13.1:

    April 28th, 2009

    AGOS:
    · Fixed crash after OmniTV video is played in The Feeble Files
    · Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
    · Fixed palette glitches in the AtariST version of Elvira 2
    · Fixed noise that can occur when sound effects are played, when exploring
    · Pyramid scene in the Waxworks

    Gob:
    · Fixed a crash in the Italian version of Woodruff

    Groovie:
    · Fixed some issues with music in The 7th Guest

    Parallaction:
    · Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    · Fixed a crash in Inherit the Earth
    · Fixed glitches in the save/load dialog.

    Sword2:
    · Fixed random sound corruption when using the original sound files.

    Game launcher:
    · Fixed a case where memory could be corrupted
    · Fixed the small cursor in the modern theme
    · Fixed a bug in the theme engine, which could cause crashes
    · Made the file browser bigger in 1x mode

    iPhone port:
    · Fixed backspace handling on the iPhone soft keyboard

    DS port:
    · Added support for the Global Main Menu feature

    PS2 port:
    · Switched to the new GUI and theme code
    · All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
    · Optimized cache/read-ahead for every media
    · Added support for the Return to Launcher feature

    Symbian port:
    · Added Bluetooth mouse support
    · Added support for the Return to Launcher feature



    What's new in ScummVM 0.13.0:

    March 1st, 2009

    General:

    · Added MIDI driver for Atari ST / FreeMint.
    · Added a 'Load' button to the Launcher (not supported by all engines).
    · Added a new global main menu (GMM) dialog usable from all engines.
    · Added the ability to return to the launcher from running games (via the GMM).
    · Rewrote GUI renderer to use an vector based approach.
    · Rewrote GUI configuration to use XML.

    New Games:

    · Added support for Blue's 123 Time Activities.
    · Added support for Blue's ABC Time Activities.
    · Added support for Bud Tucker in Double Trouble.
    · Added support for The 7th Guest.

    KYRA:

    · Added support for Auto-save feature.
    · Added support for MIDI music.

    SCUMM:

    · Implemented radio-chatter effect in The DIG.



    What's new in ScummVM 0.12.0:

    September 1st, 2008

    · Added the Drascula engine for Alcachofa Soft's Dr�scula: El Vampiro (Drascula: The Vampire Strikes Back).
    · Added support for Westwood Studios' The Legend of Kyrandia Book Two: Hand of Fate and Book Three: Malcolm's Revenge to the Kyra engine.
    · Added support for Coktel Visions Woodruff and the Schnibble of Azimuth (The Bizarre Adventures of Woodruff and the Schnibble) and Lost in Time to the Gob engine.
    · Added support for Humongous Entertainment's Blue's 123 Time Activities to the SPU� engine.
    · Added support for the MS-DOS version of Waxworks (Elvira 3) and the Macintosh version of I Have no Mouth, and I Must Scream.
    · Fixed lots of memory leaks in all engines, which was part of a GSoC task.
    · Improved audio support in Flight of the Amazon Queen, The Secret of Monkey Island, Amiga versions of Elvira: Mistress of the Dark, Simon the Sorcerer, and Zak McKracken as well as LucasArts games using iMUSE.
    · Lots of other Bufixes.




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