New in Return To Castle Wolfenstein Coop 0.9.1 (Oct 30, 2012)
- New features:
- !quit as a consolecommand, so you can press ! tab enter to quit quickly
- shove command, press the +activate button to shove a player, must be enabled on the server with g_shove and g_shoveamount
- Made the path on windows more accessible: c:\user\documents\rtcwcoop This will result in "loosing" your old configs, copy them from C:\Users\username\AppData\Roaming\Wolfenstein\main
- Support for the color tags from ET
- On osx your coop folder will now be in ~/Documents/rtcwcoop instead of ~/Library/Application Support/Wolfenstein
- Some FUN stats on the endmap scoreboard (destroyer award, airbourne award and pickup award)
- forced limbo mode when using flagzone respawn, time is controlled with g_limbotime
- Fixes:
- Fixed a possible divide by zero which could result in a server crash
- fix logexit printing so only players are reported
- Signal11 error fix
- Bani's verify challenge fix
- aluigi's info boom nuke fix
- Fix for a segmentation fault on servers
- No more broadcasting of dead bodies, this should keep fps higher
- default value of r_primitives is changed this should fix fps drops with some new graphic cards.
- shared lives now works again.
- Don't disable a weapon if its ammo is out in battle gametype
- Some AI related fixes where the AI code was depending on player '0'
- longer delay between two maps, so stats can be viewed properly
- Total number of secrets is fixed in the endmap
- Show the foundsecret text print to the correct player and also give the correct player the points.
- Fixed village1 and escape1 starting scripts, they also shouldn't crash anymore on a map_restart
- Your server shouldn't be stopped when the last map is finished.
- Dont go to main menu when pressing escape in ingame menus (thx to TitaN655)