August 17th, 2010· Renderer optimizations (with shadows disabled)
· Fixed problem with rapidly decreasing FPS with more players
· Added support for static meshes
· Added support for composite texture
· Added material system
· Added support for normalmaps
· Added tips
· Enhanced map
· Added some detail models to map
· Improved chat dialogue
· Team chat is now more apparent
· Improved collision detection for objects with higher velocity
· Increased grenade explosion delay from 2.5s to 3.75s
· Increased bomb explosion delay from 30s to 40s
· Added selection of textures quality
· Added new weapon
· Improved bomb defusing