What's new in Regnum Online 1.8.0
Dec 19, 2011
- Gameplay:
- Fixed: Invisible characters after being knocked or killed
- Fixed: Some mobs were not following the terrain properly (i.e. spiders)
- Fixed: The Transformation Elixir obtained during the Halloween will no longer modify the players attributes. They can still be used for cosmetic purposes but they will stop working after the 1/12/2011.
- Premium:
- Modified: The Premium store now shows an icon for each item in a pack.
New in Regnum Online 1.7.0 (Mar 21, 2011)
- The level cap has been raised from 50 to 60. Level 60 characters are able to gain war-master coins and gain an additional WarMaster skill tree once they have a full war-master armor set.
- The mechanics for realm invasions have been reworked.
New in Regnum Online 1.0.8 (Oct 11, 2009)
- Fixed: Enemy gates can be attacked.
- Fixed: Dead characters do not stand up any more.
- Fixed: The attack animation is no longer played while selecting the fort flags.
- Fixed: Items do not disappear any more while commercing.
- Fixed: Signs above NPCs do not disappear.
- Fixed: Characters can't unmount while disconnecting from the game.
New in Regnum Online 1.0.7.2 (Sep 13, 2009)
- Added: Instant notification of Ximerin being credited while one of the account's characters is online.
- Added: Option to redeem a code in-game which will give the character a reward.
- Modified: Visual data transfer between the server and the client has been optimized (less bandwidth usage when seeing players).
- Fixed: Now the teleporters (NPC) are correctly taken as quest objectives.
New in Regnum Online 1.0.6 (May 28, 2009)
- Gameplay:
- Updated: Optimizations in character data storage.
- Updated: New training graphic interface. Discipline and spell points can be added or removed and the whole changes apply only when the Accept button is pressed.
- Modified: Low level spells no longer cancel the same spell if it's of a higher level.
- Modified: Spells now don't check orientation after casting, avoiding their cancellation.
- Modified: Pets can't be controlled while the owner character is dead.
- Modified: Basic movement speed has been raised 20%.
- Fixed: When a spell finishes it doesn't remove the modifier if other active spell uses that modifier.
- Fixed: After an invasion, the castle it's not automatically retaken if it already was before the invasion finished (not to lose castle upgrades.)
- Fixed: Pet speed desyncronization.
- Fixed: Incorrect spell descriptions.
- Spells:
- Mages
- Pricking Ivy: Casting time reduced to 1 sec.
- Will Domain: Casting time reduced to 1 sec.
- Mana Communion: Effect area reduced to 6 mts. (10 before.) Mana regeneration value reduced for each level.
- Conjurer
- Tremor: Range reduced to 25 mts. Duration was reduced in every level (3 sec. per level.)
- Warlock
- Sadistic Guards: Moved to the fifth position of the discipline.
- Cremation: New spell (replaces “Corrupt Blood”.) Allows the dead enemies to be sent to their resurrection altar.
- Master of Doom: Effect area reduced to 10 mts. (15 before.) Duration reduced to 40 sec. in every level.
- Archers
- Ambush: Casting time reduced to 1 sec.
- Hunter
- Enemy Surveillance: Casting time and mana consumption reduced in all levels. Tactical information is now received in every level.
- Camouflage Corpse: New spell (replaces “Track Realm Enemy”.) Allows to camouflage the corpse of an ally from the enemies sight. The corpse remains visible for allies.
- Stalker Surroundings: Fixed. The casting of this spell is cancelled when an attack is received.
- Cure Pet: New spell (replaces “Calm creature”.) Allows the Hunter to heal its pet.
- Marksman
- Finger Crush: Fixed. Now it can be casted in creatures.
- Winter Stroke: Range reduced to 30 mts.
- Ethereal Arrow: Cooldown raised to 40 sec.
- Arcana Strike: Cooldown raised to 25 sec.
- Warriors
- Typhoon: Effect area reduced to 6 mts. Damage adjusted in every level. Knockdown effect added in every level.
- Thunder Strike: Effect area reduced to 6 mts.
- Balestra: Damage adjusted in every level.
- Ripost: Cooldown raised to 20 sec. Success chance modified in every level.
- Impale: Casting time reduced to 1,5 sec.
- Multiple Thrust: Mana consumption adjusted from level 2 to 5.
- Lightning Strike: Effect area reduced to 6 mts. Knockdown effect removed from every level.
- Martial Reflexes: Casting time reduced to 1,5 sec.
- Inhabilitar: Blocking penalization fixed. Now is percentual.
- Rib Breaker: Damage adjusted in every level.
- Knight
- Heroic Presence: Moved to the “Vanguard” discipline.
- Shield Wall: Effect area is now 90° behind the Knight. This spell's protection has been raised.
- Stars Shield: Moved to the “Shields” discipline. Effect area is now 90° behind the Knight. This spell's protection has been raised. Damage reduction is now correctly described.
- Deflecting Barrier: Moved to the last position of the discipline. Effect area of this spell is now of 90° behind the Knight. The function of this power has been replaced with ranged damage reduction.
- Precise Block: Now the blocking value raises proportionally according to the character's blocking statistics.
- Army of One: Fixed. Now the resistance takes into account damage type.
- Premium:
- New: Duel banner.
- Content:
- New: Regnum's Anniversary quest. NPCs: Alsius: Ursor, Ignis: Saniur, Syrtis: Mauro.
- New: Low level arenas in each realm initiation zone. Functionality to be added later.
- Updated: Animation speeds optimized and synchronized regarding model and size.
- Fixed: Quests:
- Alsius The Way to Montsognir
- Alsius Four Forgotten Warriors
- Alsius Reconnaissance Mission
- Ignis Merchant Maneuvers
- Fixed: Armor bonus provided by items.
- Fixed: Item "Valor Medal" was balanced.
- Client:
- Updated: Confirmation interface enhanced. Now allows multiple confirmations (one for each type.)
- Fixed: Mounts without their animation.
- Fixed: Initial position of the Pet/Summon Control Panel.
New in Regnum Online 1.0.4 (Mar 20, 2009)
- Updated: Now if a player defeats another one who just appeared on a nearby altar of resurrection, she will be penalized with 5 regnum points. This protection lasts for three minutes and/or we get away from the altar.
- New: Mumble positional sound support.
- Fixed: Server hang after a few days uptime.
New in Regnum Online 0.9.37 (Nov 9, 2008)
- Halloween Special Event (3 quests).
- 20% Ximerin purchase bonus.
- New premium items (I.E: Name change scroll).
- Improvements to Premium Sale UI.
New in Regnum Online 0.9.35 (Sep 28, 2008)
- Gameplay:
- New: Evendim (Super Boss).
- New: 2 new PvP quests for all realms.
- Fixed: Pets were not being saved on logout.
- Fixed: Fort doors and flags status de-sync.
- Fixed: Some monsters were moving erratically when selected.
- Fixed: Horses backward running animation.
- Fixed: The map now displays correctly those forts/castles that are under attack.
- Fixed: Guards now attack pets and summons.
- Fixed: Several corrections to Ignis initiation zone quests.
- Fixed: Boss monster "Aysor" loot.
- Fixed: Casting effect no longer gets stuck after being cancelled.
- Updated: Sanctuary (spell and resurrection effect) and low profile now get cancelled after interacting with the fort/castle flag or any other dynamic object.
- Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master).
- Client:
- New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control.
- New: Hide helmet/hat option.
- Fixed: Chat window no longer stays open after the group has been disbanded.
- Fixed: Idle disconnection.
- Updated: Character names can no longer contain two spaces in a row and spaces at the end.
- Updated: Private chats no longer close immediately after the other peer has left.
- Launcher:
- Fixed: Visibility distance is now correctly set up.
- Updated: Enter world button activates after launcher has verified itself.
- Updated: Launcher remembers the last selected world.
- Premium:
- New: Extra characters, raises from 3 to 6 the maximum amount of character slots (Permanent change).
- New: Hair-cut (Permanent change).
- New: Hair dye (Standard and exotic colors sold separately, permanent change).
- Content:
- Updated: Jabeline NPC moved down nearby (southeast of the previous position).
- Updated: Improvements to the Dark Elf faces.