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    Home > Linux > Games > RPG > Python Dungeon Crawler > Changelog

    Python Dungeon Crawler 0.31 - Changelog


    What's new in Python Dungeon Crawler 0.31:

    September 22nd, 2009

    · I changed A LOT of things, like stats, combat, skills, item-properties, GUI-look etc.

    · So, some things are currently broken, like magic, reading, other classes than human-figther :) etc.

    · Added pets/henchmans
    · Added throwing of items (t) (does no damage right now)
    · Added hitzones (head,chest,arms,legs,abdomen)
    · Added wounds/unconsciouses



    What's new in Python Dungeon Crawler 0.27:

    September 11th, 2009

    · Added Races/Classes to the game
    · Added Ranged-Combat to the game
    · Added Bows/Arrows
    · AI improvement (Beware of the Goblin-Chief if you don't have a bow)



    What's new in Python Dungeon Crawler 0.23:

    September 10th, 2009

    · added more effects
    · added a nice graphical effect when firing ray-spells
    · added persistend dungeon-levels
    · added xp and stat-buy-system (s)
    · changed default pick-up key to KP_PLUS
    · when targeting for a spell, you can press KP_5 (MOVE_WAIT) to select the next actor in view
    · added a new spell (Regeneration)
    · added start-equipment
    · added shorts for the player ;)
    · lot of internal cleaning-up, but there are still someugly code pieces



    What's new in Python Dungeon Crawler 0.21:

    September 8th, 2009

    · Changed the way spells/potions do their work
    · Added new monsters and swarms like Killerbees, Skeletons, etc
    · Wrote my own dungeon building algorithm based on a BSD-Tree
    · Added some new effects, like Acid-Splash and Poison
    · Added a Cursor (i), so range-Spells like the Frost-Ray can be used to hit foes (press . to target)
    · The game is quite playable right now, but still has no plot/goal,whatever
    · Watch out for the Ash-Golem and the Yamura-Queen



    What's new in Python Dungeon Crawler 0.19:

    September 7th, 2009

    · added books to read (r)
    · added potions to drink (q)
    · added a lot of new monsters with lots of new effects,
    · such as dazzle, heat, stunning, splitting
    · added a new spell (identify)
    · magic items have to be identified before you can see the stats



    What's new in Python Dungeon Crawler 0.12:

    September 4th, 2009

    · basic magic system
    · basic level changing




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