Pybik Changelog

New in version 2.1

July 30th, 2015
  • New puzzles: Triangular Prisms and Pentagonal Prisms
  • For each puzzle type, the game is saved independently
  • Misc improvements
  • Updated translations

New in version 1.1.1 (February 12th, 2014)

  • New and updated translations
  • Misc bugfixes and improvements

New in version 1.1 (June 17th, 2013)

  • Rendering engine now uses modern OpenGL
  • should be faster on most systems
  • improved lighting effect
  • New and updated translations

New in version 1.0.1 (February 4th, 2013)

  • Minor improvements and bugfixes
  • Updated translations

New in version 1.0 (January 8th, 2013)

  • Improved user interface.
  • Added Towers and Bricks (non cubic puzzles).
  • Added an option to show the back faces.
  • The cube can be manipulated with the keyboard.
  • Animation is faster and rendering more beautiful.
  • Added more pretty patterns.
  • Added a new solver.
  • Added new translations.

New in version 0.5 (January 8th, 2012)

  • New solutions:
  • Spiegel improved
  • Solution for the 2×2×2 Cube
  • New file format for solutions
  • Improved mouse control
  • Mouse button with control key rotates the whole cube
  • Right button moves in the opposite direction
  • Changeable background color

New in version 0.4 (July 6th, 2011)

  • Most of the changes took place under the hood. A new solution (Spiegel) has been added.

New in version 0.3 (December 17th, 2009)

  • There is now a bar where you can edit moves in a notation that is similar to Singmaster's notation.
  • The state of the cube and the moves are now stored between sessions.
  • The sidebar has sequences for few pretty patterns.

New in version 0.2 (August 24th, 2009)

  • Preferences are now stored with the GConf system. Also there are some minor improvements and bug fixes.