Pioneers Changelog

What's new in Pioneers 15.1

Oct 14, 2013
  • This version adds full IPv6 support, more graphics in vector format instead of bitmaps (resulting in sharper images), a map preview when creating a game from the client, a toolbar in the editor, a dice deck (instead of rolling the dice completely randomly), a computer player which uses more various chat messages, a server for the Microsoft Windows port, and code cleanup, including fixed memory leaks.

New in Pioneers 14.1 (May 29, 2012)

  • New features in the editor: game comments and the island discovery bonus.
  • The file dialogs use smart shortcuts.
  • New feature in the client: spectators see the nosetup nodes.
  • Overall: large icons for the GNOME3 desktop.
  • Various bugfixes: speedup of server-gtk; setting the avatar icon works again; trading is possible again in games without inter-player trade; right-clicking in the editor shows the menu again; and code cleanup (preparation for GTK+3, hardening flags, memory leaks, etc.).

New in Pioneers 0.12.5 (Oct 31, 2011)

  • The maps in the editor can be manipulated more easily
  • The map can be zoomed
  • Full screen mode
  • Notifications. With thanks to Patrick
  • Bugfixes:
  • Cosmetic fixes to the way the map is drawn
  • Fixed some crashes involving the pirate
  • Fixed some memory leaks in the meta server

New in Pioneers 0.12.3.1 (Oct 5, 2010)

  • All translations were updated, and two new languages were added: Galician and British.
  • The Wesnoth-like and FreeCiv-like themes were fixed.