October 5th, 2009· New gamemode: CTS (get from A to B). With map "CyberParcour01" and a nexrun map "Piece o' cake"
· Aggressor and stormkeep retextured
· Tutorial map
· TraK4-mit and TraK5 texturepacks
· New HUD
· New Scoreboard style
· Weapon accuracy statistics (ALT key by default)
· Rocket guidance by holding down the primary fire button (seeker removed)
· Level Of Detail on all playermodels
· Video settings only show the allowed resolutions reported by your OS (not available in AGL)
· Motion blur and damage blur
May 3rd, 2009· Memory leak fixed (important for dedicated servers)
· Muzzle flash bug fixed
· Six new music tracks by blkrbt
· Better loading screen. That fixed "this app does not respond" error on Vista.
· Better sounds by tenshihan
· Fixed choppy mouse movement with a custom 'cl_maxfps' value
· A few map fixes by terencehill
· Waypoint cache: Makes bots load much faster (the cache is created from normal waypoints when loading a map with bots for the first time)
April 3rd, 2009New features include:
· Completely redone HUD and user adjustable scoreboard
· Totally rewritten Client/Server communication to cut the bandwidth usage in half
· New gamemode "Race". Try to get from start to end of a level as fast as possible. Available as free-for-all and team variant. Further allows to play with or without a qualification period.
· Added several new weapons (on-hand Grappling Hook, Port-O-Launch, T.A.G. Seeker, Heavy Laser Assault Cannon, Rifle)
· Map editor NetRadiant included
· Improved all effects for eye candy and tweakability
· All maps recompiled with external lightmaps which allow for much crisper shadows
· Added maps desertfactory (DM, TDM, MinstaGib), racetrack (Race) and made aggressor support Key Hunt
· New player sounds, announcer sounds/voices, textures, crosshairs, weapon models, effects and menu skins
· Added support for video capture to OggTheora
· Integrated the Havoc mod into the menu! Havoc servers use quite different physics and weapons, give it a try!
· Fixed a crash with ATI drivers on shutdown or vid_restart
· Fixed several problems with lagging gameplay/crashes/wrong display of effects
· Improved bots (teamworking, bunnyhopping, swimming, better way finding, support for ladders, less CPU usage, faster map loading)
· Better visual display of carried items (Strength, Shield, flags and keys)
· Better parental guidance support with cl_gentle and cl_nogibs
· Lots of tourney-related features (timeout/in, spectator-slots, allready, warmup mode, lockteams, unlockteams, movetoteam_red/blue/..., nospectators, records, cointoss)
· Added some effects customization options like cl_casings, cl_weaponpriority
· Many more map entities allowing for more dynamic maps
· Restructured and improved menu: demos menu and multiple campaigns are back, also added an advanced menu containing ALL settings of the game