Nexuiz Changelog
What's new in Nexuiz 2.5.2
Oct 5, 2009- New gamemode: CTS (get from A to B). With map "CyberParcour01" and a nexrun map "Piece o' cake"
- Aggressor and stormkeep retextured
- Tutorial map
- TraK4-mit and TraK5 texturepacks
- New HUD
- New Scoreboard style
- Weapon accuracy statistics (ALT key by default)
- Rocket guidance by holding down the primary fire button (seeker removed)
- Level Of Detail on all playermodels
- Video settings only show the allowed resolutions reported by your OS (not available in AGL)
- Motion blur and damage blur
New in Nexuiz 2.5.1 (May 3, 2009)
- Memory leak fixed (important for dedicated servers)
- Muzzle flash bug fixed
- Six new music tracks by blkrbt
- Better loading screen. That fixed "this app does not respond" error on Vista.
- Better sounds by tenshihan
- Fixed choppy mouse movement with a custom 'cl_maxfps' value
- A few map fixes by terencehill
- Waypoint cache: Makes bots load much faster (the cache is created from normal waypoints when loading a map with bots for the first time)
New in Nexuiz 2.5 (Apr 3, 2009)
- New features include:
- Completely redone HUD and user adjustable scoreboard
- Totally rewritten Client/Server communication to cut the bandwidth usage in half
- New gamemode "Race". Try to get from start to end of a level as fast as possible. Available as free-for-all and team variant. Further allows to play with or without a qualification period.
- Added several new weapons (on-hand Grappling Hook, Port-O-Launch, T.A.G. Seeker, Heavy Laser Assault Cannon, Rifle)
- Map editor NetRadiant included
- Improved all effects for eye candy and tweakability
- All maps recompiled with external lightmaps which allow for much crisper shadows
- Added maps desertfactory (DM, TDM, MinstaGib), racetrack (Race) and made aggressor support Key Hunt
- New player sounds, announcer sounds/voices, textures, crosshairs, weapon models, effects and menu skins
- Added support for video capture to OggTheora
- Integrated the Havoc mod into the menu! Havoc servers use quite different physics and weapons, give it a try!
- Fixed a crash with ATI drivers on shutdown or vid_restart
- Fixed several problems with lagging gameplay/crashes/wrong display of effects
- Improved bots (teamworking, bunnyhopping, swimming, better way finding, support for ladders, less CPU usage, faster map loading)
- Better visual display of carried items (Strength, Shield, flags and keys)
- Better parental guidance support with cl_gentle and cl_nogibs
- Lots of tourney-related features (timeout/in, spectator-slots, allready, warmup mode, lockteams, unlockteams, movetoteam_red/blue/..., nospectators, records, cointoss)
- Added some effects customization options like cl_casings, cl_weaponpriority
- Many more map entities allowing for more dynamic maps
- Restructured and improved menu: demos menu and multiple campaigns are back, also added an advanced menu containing ALL settings of the game