What's new in Mupen64Plus 2.0
Dec 3, 2013
- All: more supported platforms, including Visual Studio 2012, ARM, PPC, and MinGW
- All: experimental support for SDL 2.0 library
- Audio: more resampling quality options, and support for resampling with speexdsp library
- Core: fixes for various games (DK64, Zelda, Blast Corps)
- Core: add Ari64's new dynamic recompiler, with support for x86 and ARM architectures
- Core: improved PJ64 savestate loading, auto-detect savestate slot type
- Core/Video: support for resizing video window when in windowed mode
- Input: Re-write auto-configuration logic to have more user friendly behavior
- Input: New auto-configurations for 6 controllers
- RSP: Support for JPEG textures used in Pokemon Stadium Japan
- Rice-Video: improve hires texture loading support
- Rice-Video: Build option to support mobile devices by using OpenGL ES 2.0
- Glide64mk2-Video: brand new (for us) video plugin based on Gonetz's 10th anniversary release of Glide64