What's new in Mars Simulation Project 3.04

May 16, 2013
  • This version adds new local X,Y settlement locations for people and vehicles, vehicles displayed on the settlement map tool, new arriving settlements created and edited with the resupply tool, and a new tutorial window which displays when the program is first started.

New in Mars Simulation Project 3.03 (Nov 1, 2012)

  • Fixed bug in Linux OpenJDK 6 & 7 start up.
  • Added new UI start up music (Lars)
  • Fixed bug causing people to get stuck when exiting airlocks.
  • Fixed bug causing people to be stuck in light utility vehicles after missions are canceled.
  • Fixed bug with distance calculations when creating missions in mission creation wizard.
  • Changed default settlement configuration to be two settlements and 28 people.
  • Refactored inventory code to improve performance.
  • Fixed bug where construction supplies are consumed again when a construction mission is cancelled and later restarted.
  • Many more bug fixes, tweaks, and performance improvements.

New in Mars Simulation Project 3.02 (Jun 12, 2012)

  • This version features a new resupply tool, new person labels added to the settlement map tool, and many bugfixes.

New in Mars Simulation Project 3.01 (Oct 3, 2011)

  • includes improvements on the settlement map tool, two new settlement templates, and seven new buildings.

New in Mars Simulation Project 3.00 (Apr 11, 2011)

  • This version includes a new simulation configuration dialog, a settlement map tool, and improved simulation time keeping.

New in Mars Simulation Project 2.90 (Jul 6, 2010)

  • This version allows settlers to salvage equipment, vehicles, and buildings, as well as having a new Nimbus look and feel.

New in Mars Simulation Project 2.87 (Nov 25, 2009)

  • Version 2.87 includes new science skills, new scientist jobs, a new scientific study system with related tasks and missions, a new astronomy observatory building (Sebastien), settler age (Lars), and a new preferences tool (Lars).

New in Mars Simulation Project 2.86 (May 28, 2009)

  • Adding DTDs for XML config files.
  • Switch to JDom library (Sebastien).
  • Improving rover driving algorithm to reduce getting stuck in bad terrain.
  • Improving trade between settlements.
  • Fixes for settlement overpopulation.
  • Adding medication to medical system.
  • Lots of bug/performance fixes.

New in Mars Simulation Project 2.85 (Jan 27, 2009)

  • Settlement building construction
  • Fuel power generators
  • Power storage buildings
  • Splash screen sound
  • Numerous bug fixes