Mah-Jong Changelog

What's new in Mah-Jong 1.10

Aug 6, 2009
  • Code:
  • a few functions added to player and game modules;
  • Makefile options tidied, and code for Windows with and without msys added.
  • Server:
  • fix couple of bugs, one causing crash;
  • Handle NumRounds option;
  • Add --id-order-seats option;
  • End game at end of hand, instead of start of next;
  • Graphical client:
  • port to GTK+2;
  • Allow customization via gtkrc files;
  • Fix long-standing bug in display of tiles (positioning of left and right players' hands);
  • Provide player status info to right of rack, when the wall is shown;
  • Handle game ending at end of last hand;
  • Allow user to arrange tiles in hand (SortTiles display option);
  • Fix an old and silly bug (causing only subtle UI misbehaviour);
  • Remove wrong size setting of scoring information window;
  • Arrange for players to be seated in order of specification when starting local game (if not random);
  • Handle interrupted system calls on windows gtk2;
  • Player:
  • document the strategy options (partly, at least).

New in Mah-Jong 1.9 (Feb 24, 2009)

  • fixes a lazy bug whereby robot player names could not contain spaces
  • also implements some additional features for possible future use