M.A.X. Reloaded Changelog
What's new in M.A.X. Reloaded 0.2.6
Aug 28, 2009- 8 clans
- mapdownload from server
- reports dialogue
- automove for attacking and loading
- complete new code for menus
- new structure for unit data.xmls
- fixed infiltrators
- fixed mine distribution-algo
- fixed energy, fuel, human, etc. management
- tons of bugs fixed
New in M.A.X. Reloaded 0.2.5 (May 27, 2009)
- gold upgrades
- research centres
- commando stealing
- commando disabling
- group selection
- improved graphic engine for better performance
- fixed stealth
- tons of bugs fixed
New in M.A.X. Reloaded 0.2.4 (Feb 26, 2009)
- added player overview "P" (formally hack /players on)
- improved input event system
- input doesn't get lost any more between 2 frames
- fixed a lot of input lag
- changed input system to utf8
- fixed most keyboard shortcuts
- added screenshot function ALT+C
- console commands has new syntax: /
- improved config and safe format
- automoves are now saved too
- more options like player colour are saved now
- fixed landing zones
- fixed race conditions in network- and loggerclass
- fixed several ingame commands (like /fps on)
- fixed map previews in several menus
- fixed gamedata path detection on linux
- tons of bugs fixed