Lode Runner Retro Changelog

What's new in Lode Runner Retro 0.99e

Jul 5, 2011
  • Halved guard falling speed
  • Added Z/X keys for digging left/right
  • Added difficulty setting
  • Added custom levels option
  • Fixed digging bugs
  • 70 levels

New in Lode Runner Retro 0.99c (Jun 27, 2011)

  • Better handling
  • Better AI
  • Locked levels
  • 55 levels
  • Falling on guards implemented
  • Allow collision when guard is going to fall
  • Fixed guard/ladder problems
  • Fixed major respawn problem
  • Fixed frame update problem

New in Lode Runner Retro 0.98 (Jun 13, 2011)

  • New respawn algorithm, making it possible to finish level 27 and 30.
  • Added new levels.
  • Added Applet version.
  • Bugfixes.

New in Lode Runner Retro 0.97 (Jun 7, 2011)

  • Deferred loading until title shown, much better joystick handling,
  • auto calibrate, improved digging handling, added some levels.