Liquid War Changelog

What's new in Liquid War 6 0.0.13 Beta

Dec 24, 2011
  • 0.0.12beta introduced a random segfault, and this version hopefully fixes the problem, along with some other minor bugs.

New in Liquid War 6 0.0.12 Beta (Dec 19, 2011)

  • Major improvements include help, tooltips and breadcrumbs displayed within the menus.
  • The network remote node detection is enabled by default, even if network games are not yet possible.
  • Map can also have a proper description, mention author and license in the metadata.
  • MS-Windows and Mac OS X packages now include all maps, including the contents of the extra-map package.

New in Liquid War 6 0.0.11 Beta (Oct 5, 2011)

  • This version introduces weapons, to complete the team profiles concept.
  • It also has an exp system which unlocks the next level when you win a given level in solo games, two new bot engines, visual enhancements including a wave effect, a Russian translation, and fixes for about ten outstanding bugs.