Legends Changelog

New in version 0.4.2.0

April 20th, 2012
  • Fixed: Random sound pitch was affecting GUI sounds. No more random pitches on GUI buttons!
  • Fixed: Vehicles now use the same dynamic gravity code as the player, so vehicle.setGravity(gravity) now works.
  • Added: A modular CG shader engine has been implemented. Currently only working with the waterblock, but work is being done on the terrain and DTS shapes.
  • Added: A non-obtrusive pure-server solution has been implemented. The serverlist will show a green light bulb if the server is "stock".
  • Added: Water skiing has been implemented.
  • Changed: The server query returns more details on the servers, and what exactly it is querying.
  • Changed: Terrain texture limit has been increased to 12.