· graphical mode now in 800x600, 1024x768 and optimized for netbooks
· resolution changes, window / fullscreen and tileset selection do not require a restart any more
· improved interface with configurable quickbar and new minimap
· lots of bug fixes, including the bug that caused LambdaRogue 1.4 to crash after ~ 3 hours. LambdaRogue 1.5 does not consume all your memory any more
· lots of new quests, incl. the "Heart of Aphrodite" questline, esp. for Aphrodite-characters
· a new, separate, dungeon
· many new items, incl. (finally) shields and boots
· dozens of balancing tweaks; among them is the reduction of dungeon level size to speed up gameplay
· The complete changelog is included in the archives.
· enhanced main quest and new sidequests, including the epic search for a danger from the past
· re-balanced nearly everything, to smoothen the gaming experience
· new dungeon features
· enhancements to the magic system
· lots of interface improvements, both in SDL and in console mode
· an overall new look and feel (at least in SDL mode)
· two additional music tracks
· sound effects (in addition to the music)
· tons of bug fixes and minor changes
· rare items, unique items and potions (except the ones you have bought already in a shop) have to be identified
· 2 new monster abilities: "heal" and "weaken"
· new graphical tiles for several monsters in graphical big tile mode
· in graphical mode, a health bar is shown above attacked monsters, indicating remaining HP
· in ASCII mode, the color of monsters indicates their health