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    Home > Linux > Games > Puzzle > Hello World > Changelog

    Hello World 0.3 - Changelog


    What's new in Hello World 0.3:

    April 6th, 2009

    · Version 0.3's here already! Normally I don't like to upload files so quickly, but I made a huge addition to the game. We can now load variable size maps (rather than everything being 10x10 tiles) and we've got a nice camera that follows the alien without being a pain. I also implemented Andy's idea and made it possible to destroy scientists (stick figures) by pushing them between a red block and the wall. Note that this update makes old map files obsolete. Very sorry about that. I hope you find the upgrades worth it!



    What's new in Hello World 0.2:

    April 6th, 2009

    · I've totally redone Hello World to be more abstract and object-oriented. The alien is now animated, I've created a nicer-looking (although more cryptic) level editor, and I've included a massive library to make it easier to make derivatives in the future. There's a lot more code than necessary, but that's OK. If anyone finds the improvements worth it, comments are always welcome.




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