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    Home > Linux > Games > Puzzle > G.E.M.Z. > Changelog

    G.E.M.Z. 1.1 - Changelog


    What's new in G.E.M.Z. 1.1:

    December 10th, 2012

    · Got several FPS increase in all scenes for the High and Medium detail levels.
    · Huge speed up in the Play screen rendering +35% for High and Medium detail levels.
    · Fullscreen message was corrected for Amiga, OSX and MorphOS systems (alt/cmd/amiga+enter)
    · Now it's possible to turn on/off the music in the main screen and in the pause screen, this setting will be saved for the next sessions
    · During language selection the you may change the details level which will be remembered for the next game sessions.
    · Added Swedish and Japanese translations, fixed english translation.
    · Corrected the sprite layers order in LOW and MIN settings.
    · Now all musics are encoded using OggVorbis/128Kb, this means that the game size is now around 130Mb (depending on the version), MacOSX PPC is still 480Mb because a bug we are trying to resolve.
    · Speed up in game matrix initial rendering, madness level rendering is much faster now.
    · Reduced 20% SoundFX volume.




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