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  • Home / Linux / Games / TBS / FreeCol / Changelog

    FreeCol 0.8.4 / 0.9.0 Alpha - Changelog


    What's new in FreeCol 0.9.0 Alpha:

    Graphics:
    · building graphics (thanks to NewCol and the defunct SweCol project)
    · prettier panels and dialogs due to the use of MigLayout
    · more useful for small displays (1024x600)
    · pretty borders
    · some more anti-aliasing

    AI:
    · AI breeds horses more effectively
    · AI uses pioneers more effectively
    · AI distributes workers more effectively
    · AI creates and assigns soldiers more effectively
    · AI builds constructs more advanced buildings

    Rules:
    · stockades no longer prevent abandoning a colony
    · together with a custom house, de Witt circumvents boycotts
    · the Treaty of Utrecht



    What's new in FreeCol 0.8.0:

    · Allow the game to be customized using XML-files.
    · Units now slide between tiles while moving.
    · New terrain graphics.
    · Menu music added.
    · Sound effects for dragoons, artillery capturing a colony, building complete, church and blacksmith.
    · New sound effects for artillery and buying/selling goods.
    · Short music clips for Aztecs and fountain of Youth.
    · Named regions and nicer placement of native settlements.
    · New nations added: Portuguese, Swedish, Danish and Russian
    · Games with up to eight European players are now supported.




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