Enchanting Changelog

New in version 0.2.3

January 28th, 2013
  • tweaked firmware version detection code
  • fixed Enchanting so that it'll run fine on Windows, even if you've run the leJOS installer
  • now always disconnecting and reconnecting after a 'stop' command
  • made it so that a blocks that do something to a sprite, like rotation and 'say' commands affect their own sprite and not sprite 1.
  • prevented on-brick programs from crashing when you use a lot of 'broadcast' blocks
  • adjusted width before blocks wrap
  • can now change to a costume name that starts with a number. (Previously, changing to, say '3x3 black' would've changed to costume #3).
  • added block to see how much RAM is free
  • fixed explicit lists (as opposed to a variable set to be a list, which worked)
  • added French translation, courtesy of Benoit Parsy
  • You can now drag-and-drop .chant files onto Enchanting and it'll open them
  • older projects run properly
  • added some new sample projects and restored the old ones
  • fixed blocks for RCX motors, gyro, and compass sensors
  • now preventing Front End from trying to run scripts (which led to errors)
  • other minor fixes

New in version 0.0.8 (August 25th, 2011)

  • It offers features of interest to translators

New in version 0.0.7.2 (June 15th, 2011)

  • fixes a bug where using the color sensor did not work.