What's new in Dominions 4: Thrones of Ascension 4.0

Oct 22, 2013
  • Many monsters (2000+) and many many special abilities.
  • About 75 different nations to choose from, varying from Marignon with paladins, witch hunters and inquisitors to under water nations like the Lovecraft inspired R'lyeh.
  • Three Eras to play in, Early era is most magic and the late era is more technologically advanced with good steel weapons and armors.
  • Design your pretender god and how his dominion influences provinces and his sacred units.
  • Multiplayer with simultaneous turns (up to 28 players).
  • Teamplay with one Pretender player and a bunch of Disciple players per team.
  • Network or Play by E-Mail for multiplayer.
  • AI opponents for single- or multiplayer game.
  • Random maps with cave, mountain passes and rivers (rivers can only be passed when frozen).
  • An extensive magic system with over 800 spells.
  • Blood magic, power your rituals with human sacrifices.
  • Global ritual that affect the entire world.
  • More than 300 magic items.
  • Unique magic artifacts that all players compete for, once forged no one else can make it.
  • Mercenaries are bought on a global market.
  • Scouts, Assassins, Spies, Seducers, Corruptors, Werewolves, Illusionists and more can be sneaking in your provinces.
  • Claim the thrones of Ascension to gain special powers and eventually win the game.
  • Permanent battle afflictions.
  • Easy to Mod (2d graphics)
  • Playable on Windows, Mac OSX and Linux.

New in Dominions 4: Thrones of Ascension 3.24 (Mar 16, 2010)

  • Eliminated nations are now also shown in the graphs.
  • Spell AI improved regarding when to cast Arrow Fend, Gift of Flight and Legions of Steel.
  • Could get some kind of mine even though all site slots were full, fixed.
  • New monster modding commands: #inquisitor, #shatteredsoul, #banefireshield, #uwdamage, #popkill.
  • Some units like the vampire now actually takes damage from being under water, just like they were supposed to.
  • Description changed for Maggots to better correspond with its true effect.
  • Djinn is now a unique monster.
  • increased maximum number of messages a player can send on a given turn.
  • Fixed crash during turn generation.
  • Support for PulseAudio on linux.
  • New resolutions 1024*600 and 1024*576 (for netbooks).
  • Dominions could crash when changing video preferences, fixed.

New in Dominions 4: Thrones of Ascension 3.23 (Sep 26, 2009)

  • Battles in Inferno, Cocytus and the Void could not be viewed, fixed.
  • Hovering over an equipped item and pressing 'l' sends it directly to the lab. Also added a popup for the 'l' shortcut on the next screen where you choose a commander or the lab.
  • Crash during turn generation bug fixed.
  • Global enchantments could incorrectly stay up if its immortal caster was permanently banished, fixed.
  • Immortals could die permanently from disease, fixed.
  • You could get permanently unable to appoint a new prophet in some circumstances, fixed.
  • Various magic items got bonuses on returning from other planes.
  • Forgotten city adventures had broken traps. E.g. the ballista only dealt 1 point of damage.
  • New units: Ryujin, Shark Warrior, Shrimp Soldier, Crab General.
  • AI learned how to use the seduction, lure and corrupt special abilities.
  • AI can no longer ignore sea of ice and similar restrictions.
  • AI could ignore target restrictions for rituals like Tidal Wave in some circumstances, fixed.
  • Recruitment ques are now greyed out when unrest >= 100.
  • Monthly site searching with spells stopped targeting when no more prime suspects were available. Now it will go through the less likely locations as well after the good once are searched.
  • Creating new game with random map and same name without quitting resulted in wrong map graphics being displayed, fixed.
  • Stealing a mercenary from another player resets the merc's turn orders. This fixes a potential false cheat alarm.
  • Improved cheat protection.
  • Improved spell messages for a few situations.
  • More new units: Tatsu, Shikome, Monk of the Fivefold Path
  • New spells: Signs of the Fivefold Path.

New in Dominions 4: Thrones of Ascension 3.20 (Oct 1, 2008)

  • Battle enchantments expire when caster retreats from battle ground.
  • New switch: --nocheatdet.
  • Crash during host fixed.
  • Improved move order validation.
  • Increased maximum number of maps allowed in the map folder.
  • LA Atlantis got new troops to recruit under water.
  • LA Atlantis got a new hero.
  • Increased maximum number of messages (for huge games).
  • Increased maximum number of commanders and units (for huge games).