April 25th, 2013· main map (luca.map) is now higher resolution (800x500)
· world map (world.map) is now higher resolution (800x500)
· MapEditor can load TEG/JTEG xml maps
· Card Ownership view shows you the cards you own when you dont own the country in Yellow
· online game setup ui fixes
· FlashGUI will remember the number of dice you are attacking/defending with in a given battle
· fixed: FlashGUI move and attack dialog countries that are too big need to be shown smaller
March 11th, 2013· Online Mini Lobby added to FlashGUI and SwingGUI
· Brazilian Portuguese added by Ricardo Gomes Ponce
· much more info added to the Testing tab in SwingGUI
· game.ini has ai.wait property that can be changed
· other game.ini properties work fully now
· MapEditor can detect more errors on missions
· SwingGUI can remember the players you used last time
· new pluggable AI system
· NEW AI BY Steven Hawkins
November 20th, 2012· Italian update by Marco Barbarino
· When publishing maps, it checks to see if the map name is already taken
· Missions translations update
· When you update to a new version it does not replace the game.ini
· Do not give 414 errors on really large numbers of maps
· When loading a cards file into the map editor, the mission text for destroy a player is displayed incorrectly
· Fixed: in flashGUI closing the game when a game can be continued does not close the game
· Ukrainian added and russian updated by Oleksandra Spiegler
· Android 20 maps not loading because of currupted download error fixed, (files were currupted because of operator transcoding)
· Android 19 more clear when selecting a capital only load .save game save files, do not even try to load others do not crash on "application/xml" mime type from server shows new line as a new line and not a [] in the MapStore
September 12th, 2012· Better network play and better italian mode play
July 19th, 2012· Better support for high resolution maps in the game and the map editor.
June 28th, 2012error now does not trigger a error box to pop up:
· Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
· if UNDO fails once, do not try and do undo any more recycle cards works more like it would in real life continue added to SwingGUI and FlashGUI and Android
· DONE - in the MapStore the "top downloaded" "Top New" text is not visable in mdpi
· download icon in MapStore changed to blue
· game can be played on Android
January 8th, 2012· Many bugs have been fixed.
January 1st, 2012· The black player on the stats panel has a white background.
· Iin network play if a user is missing a map, the game will try to download it from the server.
· There are added special effects on the game end.
· Continents in the map editor show color in the list.
· You can double click on items in a list.
· Map Store has been added for downloading new maps.
· Donate has been switched from Paypal to Google.
· The map editor will default to user dir if it does not have access to save in normal maps dir, e.g Windows 7.
· A publish button has been added to send maps to the server.
June 22nd, 2010· In FlashGUI when u make a new game, it remembers your old player state bug with trading cards in CARD_INCREASING_SET fixed fix to trade button in FlashGUI Cards Dialog not being disabled
June 3rd, 2010· new build system to allow for building both Risk and Domination
· translation tool split off from main code
· pl language added
· italian card rules added
· 3 dice to defend option added
· core Domination engine split from anything UI related in the hope to create a Risk for android
· in the map editor, if a new image is loaded with a different size to the imgmap, it asks if you want to update the size of the imgmap
October 8th, 2008· Bugs have been fixed in cards trading.
· German and Italian languages have been updated.
· There are other small fixes.