Dark Places Changelog

New in version 20110625

August 15th, 2011
  • Fixed a bug where dedicated servers would incorrectly load Quake1 BSP Files and treat water as solid.

New in version 20100408 (May 20th, 2010)

  • High quality shadowmapping - r_shadow_shadowmapping 1 to enable, or r_shadows 2 for shadowmapped model shadows only.
  • New Bounding Interval Hierarchy collision culling system to improve server performance on Q3BSP maps (mod_collision_bih cvar is on by default).

New in version 20090709 (August 27th, 2009)

  • optimizations and bugfixes

New in version 20090128 (March 21st, 2009)

  • Made savegames compatible with other Quake engines.
  • Extended savegame format with new features.
  • A fix for specular lighting issues.
  • Bugfixes.

New in version 20080808 (March 8th, 2009)

  • many minor improvements
  • optimizations
  • bugfixes