Dark Places Changelog

What's new in Dark Places 20110625

Aug 15, 2011
  • Fixed a bug where dedicated servers would incorrectly load Quake1 BSP Files and treat water as solid.

New in Dark Places 20100408 (May 20, 2010)

  • High quality shadowmapping - r_shadow_shadowmapping 1 to enable, or r_shadows 2 for shadowmapped model shadows only.
  • New Bounding Interval Hierarchy collision culling system to improve server performance on Q3BSP maps (mod_collision_bih cvar is on by default).

New in Dark Places 20090709 (Aug 27, 2009)

  • optimizations and bugfixes

New in Dark Places 20090128 (Mar 21, 2009)

  • Made savegames compatible with other Quake engines.
  • Extended savegame format with new features.
  • A fix for specular lighting issues.
  • Bugfixes.

New in Dark Places 20080808 (Mar 8, 2009)

  • many minor improvements
  • optimizations
  • bugfixes