Belle Changelog

What's new in Belle 0.4.2 Alpha

Sep 12, 2014
  • General:
  • Added ChangeState action.
  • Fixed a couple of issues with the Character object.
  • Editor:
  • Improved add character dialog window.
  • Added a button to edit character states after being created.
  • Added white border to invisible objects.
  • Added objects view widget.
  • TextBox, DialogueBox and Button objects now stay over other objects, by default.
  • Fixed crash when changing states in character.
  • Fixed background color in objects when not using any color.
  • Choose file buttons now remember last used directory.
  • Fixed crash when trying to change a deleted object/action.
  • Fixed some issues when changing TextBox objects in Dialogue's action editor.
  • Set image transforms smoother.

New in Belle 0.4.1 Alpha (Aug 22, 2014)

  • Added dialog to save changes when closing the editor.
  • Fixed EndNovel action not being created in the editor.
  • Fixed temporary background disappearing after save.
  • Fixed minor issue that was preventing Menu from working properly.
  • Fixed action not loading object when inside another action.
  • Fixed bug in Show/Hide actions that prevented selecting an object.
  • Added align options to objects.
  • Improved editing of menus and dialogue boxes.
  • Added some other minor improvements.
  • Fix save/load slots not appearing when in DOM mode.

New in Belle 0.3 Alpha (Mar 7, 2013)

  • EDITOR:
  • Added support for animated images (e.g. gifs).
  • Improved memory management.
  • Added option to select different browser in settings.
  • Fixed image duplication when running a project multiple times.
  • Improved font management.
  • Added support for custom fonts.
  • Added font option to textbox object.
  • Fixed allow skipping option in wait action.
  • Set wait action maximum duration to 3600 seconds.
  • Improved resource editing and management.
  • Improved scene view.
  • Improved text display in dialogue actions.
  • Fixed image object not appearing in scene view when copied from an image resource.
  • Fixed scene double delete.
  • Fixed bug in show action not showing available objects.
  • Changed the behaviour on how objects are added to the scene.
  • Set image scaling to use bilinear filtering for a smoother scaled image.
  • Fixed bug in view menu options after restarting application.
  • Fixed some missing data when importing a project.
  • Fixed many crashes and other bugs.
  • ENGINE:
  • Added DOM mode.
  • Added support for animated images (e.g. gifs).
  • Added support for older browsers (e.g. Internet Explorer 7 and 8).
  • Improved code organization.
  • Improved integration with websites.
  • Added loading bar.
  • Improved canvas painting.
  • Improved event detection.
  • Improved text display when using canvas.
  • Fixed many bugs.

New in Belle 0.2 Alpha (Dec 18, 2012)

  • Editor:
  • Improved text decoding.
  • Added capability for loading and saving window geometry and state.
  • Fixed duplicate object in dialogue's editor.
  • Fixed bug when importing name from game file.
  • Fixed character's name bug.
  • Renamed SetGameVariable to ChangeGameVariable.
  • Fixed exporting character's name in dialog action.
  • Added option to control text speed.
  • Minor fix in condition dialog.
  • Renamed AddObjectDialog class to AddCharacterDialog.
  • Fixed export game file.
  • Improved project export.
  • Engine:
  • Renamed canvas's ids.
  • Fixed bug(s) in change background action.
  • Fixed crash when an image is missing.
  • Fixed character's name not showing in dialogue.
  • Improved text speed option.
  • Improved scalability.
  • Fixed textbox's text alignment when scaling.
  • Fixed FPS label.
  • Renamed SetGameVariable to ChangeGameVariable.
  • Other minor fixes.

New in Belle 0.1.1 Alpha (Nov 22, 2012)

  • EDITOR:
  • Fixed color support for scene's background.
  • Added "backgroundColor" property for scene when exporting game file.
  • Replaced "background" property with "backgroundImage" when exporting game file.
  • ENGINE:
  • Fixed display in Firefox.
  • Added support to use colors as scene's background.
  • Updated to read new properties from game file.
  • EDITOR and ENGINE:
  • Added color support in ChangeBackground action.
  • Other minor tweaks.