What's new in Belle 0.4.2 Alpha
Sep 12, 2014
- General:
- Added ChangeState action.
- Fixed a couple of issues with the Character object.
- Editor:
- Improved add character dialog window.
- Added a button to edit character states after being created.
- Added white border to invisible objects.
- Added objects view widget.
- TextBox, DialogueBox and Button objects now stay over other objects, by default.
- Fixed crash when changing states in character.
- Fixed background color in objects when not using any color.
- Choose file buttons now remember last used directory.
- Fixed crash when trying to change a deleted object/action.
- Fixed some issues when changing TextBox objects in Dialogue's action editor.
- Set image transforms smoother.
New in Belle 0.4.1 Alpha (Aug 22, 2014)
- Added dialog to save changes when closing the editor.
- Fixed EndNovel action not being created in the editor.
- Fixed temporary background disappearing after save.
- Fixed minor issue that was preventing Menu from working properly.
- Fixed action not loading object when inside another action.
- Fixed bug in Show/Hide actions that prevented selecting an object.
- Added align options to objects.
- Improved editing of menus and dialogue boxes.
- Added some other minor improvements.
- Fix save/load slots not appearing when in DOM mode.
New in Belle 0.3 Alpha (Mar 7, 2013)
- EDITOR:
- Added support for animated images (e.g. gifs).
- Improved memory management.
- Added option to select different browser in settings.
- Fixed image duplication when running a project multiple times.
- Improved font management.
- Added support for custom fonts.
- Added font option to textbox object.
- Fixed allow skipping option in wait action.
- Set wait action maximum duration to 3600 seconds.
- Improved resource editing and management.
- Improved scene view.
- Improved text display in dialogue actions.
- Fixed image object not appearing in scene view when copied from an image resource.
- Fixed scene double delete.
- Fixed bug in show action not showing available objects.
- Changed the behaviour on how objects are added to the scene.
- Set image scaling to use bilinear filtering for a smoother scaled image.
- Fixed bug in view menu options after restarting application.
- Fixed some missing data when importing a project.
- Fixed many crashes and other bugs.
- ENGINE:
- Added DOM mode.
- Added support for animated images (e.g. gifs).
- Added support for older browsers (e.g. Internet Explorer 7 and 8).
- Improved code organization.
- Improved integration with websites.
- Added loading bar.
- Improved canvas painting.
- Improved event detection.
- Improved text display when using canvas.
- Fixed many bugs.
New in Belle 0.2 Alpha (Dec 18, 2012)
- Editor:
- Improved text decoding.
- Added capability for loading and saving window geometry and state.
- Fixed duplicate object in dialogue's editor.
- Fixed bug when importing name from game file.
- Fixed character's name bug.
- Renamed SetGameVariable to ChangeGameVariable.
- Fixed exporting character's name in dialog action.
- Added option to control text speed.
- Minor fix in condition dialog.
- Renamed AddObjectDialog class to AddCharacterDialog.
- Fixed export game file.
- Improved project export.
- Engine:
- Renamed canvas's ids.
- Fixed bug(s) in change background action.
- Fixed crash when an image is missing.
- Fixed character's name not showing in dialogue.
- Improved text speed option.
- Improved scalability.
- Fixed textbox's text alignment when scaling.
- Fixed FPS label.
- Renamed SetGameVariable to ChangeGameVariable.
- Other minor fixes.
New in Belle 0.1.1 Alpha (Nov 22, 2012)
- EDITOR:
- Fixed color support for scene's background.
- Added "backgroundColor" property for scene when exporting game file.
- Replaced "background" property with "backgroundImage" when exporting game file.
- ENGINE:
- Fixed display in Firefox.
- Added support to use colors as scene's background.
- Updated to read new properties from game file.
- EDITOR and ENGINE:
- Added color support in ChangeBackground action.
- Other minor tweaks.