doblet project is a dynamic distributed object environment.
A Doblet is a "distributed object". This means that it is a "software object" that is distributed over several computers.
A software object basically can be anything you can imagine running on a computer. Examples are dice, notebooks, card game, documents, video games, musicplayer, .....
The distributed nature of doblets, means that several computers interact to provide the behaviour of the object. This means that if the object is ditributed over your computer and the computers of several friends that they all use the same object that you see.
If you throw the dice, all your friends see it and vice versa. Other computers need not necessary have humans involved. A doblet can also be a ticker tape view on your computer that retrieves its real-time stock quotes from another (server) computer.
What's New in This Release:
· added multiple object option to configuration language
· removed several bugs, more robust in general, especially correct cleanup of doblet if connections get broken
· Invented a new framework: The Dapplet (=Doblet-applet or Distributed-applet). This makes very simple and powerful www integration possible. Check out the homepage soon with a demonstration of Dapplets.