Megazeux is a game creation system based on the classic ASCII text-based game ZZT.
Megazeux is a game creation system inspired by ZZT, a game with ASCII graphics and a simple scripting language called ZZT-OOP. Megazeux expands on ZZT by having editable fonts and palette colors, a more flexible scripting language and gameplay, and support for MOD music in a wide variety of formats, while also supporting OGGs in later versions.
The original shareware release included the default game, Caverns of Zeux, but many of its users have created a wide variety of games for it which can be downloaded from the homepage. There are also contests as well, such as the semiannual Dualstream Day of Zeux (DSDoz).
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What's New in This Release:
- Important bug fixes.
- MegaZeux now runs on the Wii and AmigaOS 4.x.
- The hardware stretching renderers now have a couple of fixed aspect ratio modes.
- The biggest feature of this release is the introduction of a portable network layer, which is currently being tested by the new built-in updater (F7/U).