NVPerfKit 20060911

NVPerfKit is a comprehensive suite of performance tools to help debug and profile OpenGL and Direct3D applications.

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GPL (GNU General Public License) 
3.2/5 17
NVIDIA Corporation
ROOT \ System \ System Administration
NVPerfKit project is a comprehensive suite of performance tools to help debug and profile OpenGL and Direct3D applications. It gives you access to low-level performance counters inside the driver and hardware counters inside the GPU itself.

The counters can be used to determine exactly how your application is using the GPU, identify performance issues, and confirm that performance problems have been resolved.

NVPerfKit 2.1 now includes support for 64-bit Windows platforms, as well as 32-bit and 64-bit Linux platforms. Other improvements include an updated installer, Release 90 driver support, enhancements to NVPerfHUD, and more.

The performance counters are available directly in your OpenGL and DirectX applications and in tools such as Intel VTune™ and Graphic Remedy’s gDEBugger via the Windows Management Instrumentation (WMI) Performance Data Helper (PDH) interface. A plug-in supporting Microsoft PIX for Windows is also provided, giving you low-latency access to NVPerfKit performance counters directly from the driver.

NVPerfKit consists of the following components:

Instrumented Driver
Interfaces with graphics API and GPU to provide performance counter data
Automatically installed by NVPerfKit installer
Advanced real-time analysis of Direct3D applications
API for accessing GPU signals in your applications
Sample code and helper classes for OpenGL(tm) and DirectX(tm) applications
NVIDIA Developer Control Panel and instrumented driver
NVIDIA Plug-in for Microsoft PIX for Windows
Debug OpenGL usage errors and performance issues
Support for PerfMon, Intel(r) VTune(tm), gDEBugger, and other analysis tools
gDEBugger 30-day trial version

Last updated on December 7th, 2006

#performance tools #profile OpenGL applications #profile Direct3D applications #NVPerfKit #performance #OpenGL #Direct3D

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