DirectX support for Wine

2005-06-13 LGPL (GNU Lesser General Public License)    
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DirectX support for Wine project enables DirectX 9 support for Wine, which is useful for games and 3D graphics.

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DirectX support for Wine project enables DirectX 9 support for Wine, which is useful for games and 3D graphics.

DirectX support for Wine is a set of patches against Wine to implement DirectX 9. It allows modern games and 3D applications to run under Wine.

The patches include many experimental and beta features that have not yet made it into the stable Wine source tree.

The aim of the project is to provide full support for DirectX 8 and 9 so that all games and 3D applications will run on Linux or any other platform that Wine supports.

Here are some key features of "DirectX support for Wine":

Shared 'wined3d' codebase for Direct3D 8 and 9
Hardware non-power2 texstures
Improved compressed texture support
Many more texture formats supported
Offscreen texture improvements
Colour corrections for textures
A tonne of bug fixes and other improvements from earlier releases

What's New in This Release:

Reworked support for non-power2 textures
Support for Vertex buffer objects
Support for caching
Hardware vertex shaders
Partial tidyup of vertex declarations
Better support for compressed textures
Fix for texturing problems in Axis and Allies and Evil Genius
Fix for model corruption in Pirates
Movies in Pirates
A Fix for the lines on the landscape in Axis and Allies
Crash fixes in fixupvertices with indexes data
Numerous other performance improvements
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Last updated on November 7th, 2006

#DirectX support #DirectX Wine #wine patch #DirectX #support #Wine #modern

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