Equalizer is a programming interface and resource management system for scalable multipipe applications.
An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and shared memory visualization systems. Equalizer is build from ground up as a parallel, scalable programming interface solving the problems common to any multipipe application.
Equalizer development started in 2005. The source code is available for interested developers and early adopters. Equalizer is a cross-platform toolkit and is initially available for Linux and Mac OS X. A Windows version is planned. Please contact us if you are interested to learn more about Equalizer, to participate in the design and development, or if you have any other questions.
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What's New in This Release: [ read full changelog ]
· This version fixes an RSP race during connection, sequels missing from packages, the installed example CMake build not working, race and performance issues with multicast object distribution, --eq-layout being activated on the second frame, and installing "find" scripts in the CMake root.