GEZEL

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2.1 LGPL (GNU Lesser General Public License)    
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GEZEL is a language and open environment for exploration, simulation, and implementation of cycle-true hardware models.

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GEZEL is a language and open environment for exploration, simulation, and implementation of cycle-true hardware models.

GEZEL2 is a language and design environment for the exploration, simulation and implementation of domain-specific micro-architectures.

GEZEL2 provides a hardware description language, called GEZEL, and a simulation engine for that language, written in C++.

Designs described in the GEZEL language can be simulated in the GEZEL2 simulation kernel. The simulation kernel is written in C++ and can either operate stand-alone or else connected to another simulation engine. This has several useful applications.

The combination of GEZEL2 with an instruction-set simulator (such as for ARM) yields a cosimulator for hardware-software codesign, coprocessor validation, embedded software validation, and so on.

The combination of GEZEL2 with a hardware simulator (SystemC) provides for heterogeneous simulations. For example, you can have a SystemC design where one module is in GEZEL, or you can have a GEZEL design where one module is in SystemC.

The combination of GEZEL with a programming language (such as Java) allows hardware-model-in-the-loop simulations, and the use of complex, dynamic testbenches written in that programming language.

GEZEL2 also provides a code generation backend to synthesizable VHDL as well as C++.

What's New in This Release:

· This release fixes bugs and adds several new co-simulation interfaces.
· The environment was ported to a Knoppix CD-ROM.
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Last updated on June 28th, 2006

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